Updated mod to 0.6.2. All about npcs on the map. Fixed availability marker, fixed base game unsynced vars, added spots for every activity I believe. Wish I knew how bad is the code around npc busy flags. It doesn't manifest itself much without mod unless you know what you are looking for. But this feature stresses particular code to its limits. And I still couldn't add a few small things I'd like to. Hopefully I didn't break anything.