JaxMan

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Apr 9, 2020
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I'd just add them as Maids for the influence bonus (or another job for the cash/charisma) and then not click on them or have them scheduled for morning blowjobs. Some of the defiance they get is just by clicking on them so if you don't, they won't.

I don't know about the food, but if you keep talking about it I'm pretty sure Grimdark will make sure they do. No matter what I do I cannot manage a food surplus even with the best garden and Juno's 130 Gardening. I've Mai-Lynn studying at the Academy now but odds are I'll never see her make it to 130 and by the time I did her bonus wouldn't be enough anyway.
There was once a discussion a while back about acquiring a farm in one of the out laying areas. Not sure if that is still on the radar, but would be an excellent source of your own food and a destination for the males you capture. Maybe even having one of the girls as the farm supervisor with the right traits and skill levels. Just a thought.
 
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Gunner Rey

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Aug 15, 2018
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There was once a discussion a while back about acquiring a farm in one of the out laying areas. Not sure if that is still on the radar, but would be an excellent source of your own food and a destination for the males you capture. Maybe even having one of the girls as the farm supervisor with the right traits and skill levels. Just a thought.
I was thinking much the same thing, except she won't gain Gardening skill points out on the back forty. That would force some strategic choices.
 

JaxMan

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Apr 9, 2020
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I was thinking much the same thing, except she won't gain Gardening skill points out on the back forty. That would force some strategic choices.
I'm thinking she wouldn't need to. You train her up at the house and once her skill is high enough and the farm is ready send her out there. The amount of food you can harvest will be much more that what the house can give. No need to be concerned how much the house produces as you train someone else up.
 

Gunner Rey

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I'm thinking she wouldn't need to. You train her up at the house and once her skill is high enough and the farm is ready send her out there. The amount of food you can harvest will be much more that what the house can give. No need to be concerned how much the house produces as you train someone else up.
If he adds slots--and NPCs--he's going to have to add food, but I don't think it would be in amounts that dwarf the garden, that would be too easy I suspect.
 

khumak

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Oct 2, 2017
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There was once a discussion a while back about acquiring a farm in one of the out laying areas. Not sure if that is still on the radar, but would be an excellent source of your own food and a destination for the males you capture. Maybe even having one of the girls as the farm supervisor with the right traits and skill levels. Just a thought.
Well he already has some renders done that could work for it.

farming.jpg
 

DrLizardman

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Apr 28, 2021
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Yes. Make sure the last hit, the one that 'kills,' is administered with a whipping cane. That will give you a ~90% chance of capture. The combat staff has about an 80% chance of capture and bare hands about 75%.
does that cane work on armored enemies or do I need the combat staff? I worry since I dont have a melee build. I either need a slave who does nothing all fight till the end, or I bonk them myself and hope it hits.
 

khumak

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Oct 2, 2017
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does that cane work on armored enemies or do I need the combat staff? I worry since I dont have a melee build. I either need a slave who does nothing all fight till the end, or I bonk them myself and hope it hits.
Cane whips work fine on anything but for targets with high soak values like armored opponents and brawlers it's best to use a power attack instead of a normal attack or you might do zero damage even with a hit. With that being said, you're not going to do much damage to someone in duraplate unless you get a crit. So some targets are not really worth trying to capture (like a guy with a plasma gun in duraplate).
 

DrLizardman

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Apr 28, 2021
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Cane whips work fine on anything but for targets with high soak values like armored opponents and brawlers it's best to use a power attack instead of a normal attack or you might do zero damage even with a hit. With that being said, you're not going to do much damage to someone in duraplate unless you get a crit. So some targets are not really worth trying to capture (like a guy with a plasma gun in duraplate).
Thanks, I am starting over bc I realize I killed a couple people I could have grabbed as slaves. also don't have anyone to invest in and im out of money. so next time I plan on doing it cleaner.
 

lurkathon

Member
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Jan 2, 2020
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I thought maybe there could be a Hunter duty for household npcs, or even a Hunter job for slaves, to help with food supply.
It could maybe make use of the survival stat for quantity or success rate.
Also regarding gardening, the max stat from Academy training could be set to 80, and max from 'on the job' training in the home garden set to max, so you wouldnt need a reserve gardener while one trains up from 80+. Another way would be to make Gardener a title instead of a job.

Just a few thoughts, no big deal. Food is cheap when youre a Slavemaster of Raana anyway :D
 
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DrLizardman

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For soldiers who provide their own ammo. can I swap their guns out and it still work? Bud and the Blackguard guy don't have issues changing weapons so a blackguard with unlimited plasma would be cool.
 

Tykopulus

Newbie
Mar 1, 2020
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Does it bring you any benefits if you increase your Standing with e.g. the Church of the 2 moon (with costs are extremly high), Kymanto or the Historical Sociaty?

When is house Kymato (speaking: you!) able to attack House Cyker?
 

Remarius

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Mar 30, 2022
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One thing I know is members of your household with both a melee and ranged combat score of 25 add to your Household's power level.

If you've accumulated enough Influence you will eventually get a letter and can start to take over Fort Sera and make that your primary mercenary crew with big additions to your power level and income. You can send captured men and women there too. I like to think the girls are being added to the sex slave contingent but I think they count as soldiers for the tally.
Is that only if you assign them to guard duty? Just tested with Loren and hiring her doesn't change my house's power. Adding her to guard duty adds 1 pt of power though.
 

SharkVampire

Active Member
Sep 12, 2018
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Yesterday I finished the questline with Fort Sera for the first time and I have to say I'm somewhat disappointed with the end result. In the end it serves as other factions and just giving you money and increasing the strength of your faction, which has little effect on anything so far. I hope this is just a placeholder for future content for now. In the future, of course, it seems to me that it would be logical to be able to send those soldiers to purge bandits instead of doing it yourself and have them give you the loot and slaves. I also think it would a good option in some quests to solve everything with the help of your personal army. Perhaps a global map where you could capture sources of resources. And finally it was disappointing that we can't hire Major Valkess as our personal companion. I also did not like the sex scene with her, it's too very text-oriented and like all the scenes in the fort uses AI art instead of 3D, which is very inconsistent with all the other sex events in the game.

I think I'm going to pause my playthrough for now and come back to it after the next major update. Thanks for your hard work Grim.
 
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Gunner Rey

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Aug 15, 2018
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For soldiers who provide their own ammo. can I swap their guns out and it still work? Bud and the Blackguard guy don't have issues changing weapons so a blackguard with unlimited plasma would be cool.
Yes, that is the value of the ammo pack, unlimited plasma ammo. Swap those Plasma guns in as soon as you get them, probably from a tier-5 bounty. Or I suppose you could buy them.
 

Gancoek

Member
Jul 26, 2018
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Hey guys regarding Aria legacy features, is it okay to marry Aria before her main quest line update or is it better to wait for it?
 

Gunner Rey

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does that cane work on armored enemies or do I need the combat staff? I worry since I dont have a melee build. I either need a slave who does nothing all fight till the end, or I bonk them myself and hope it hits.
Get your strength up, and that of your slaves at the least, and the whipping cane works well enough--though you don't want to be trying to capture plasma-bearing Duraplate-wearing enemies unless they were left with a bare sliver of health from a big gun hit.

If you have Duraplate and the opponents left have only rifles or worse you can beat them even if you don't have a melee build or anyone who's particularly proficient. Instead you can farm crits as their attacks will barely scratch you at best and you can have everyone on your team close and use whips and you'll get the enemy down eventually, probably after several crits if your opponent is armored well. Soon enough your whole team will have a melee build.
 

Gunner Rey

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Aug 15, 2018
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Is that only if you assign them to guard duty? Just tested with Loren and hiring her doesn't change my house's power. Adding her to guard duty adds 1 pt of power though.
Yeah, they may have to be on guard duty. When I tested that I had all my mercs who weren't fighting set by default to guard.
 
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