New Beta version of Automation mod available here
News:
Various bug fixes.
* Better logging (starting on day 1 instead of day 2 and immediately when npcs are added instead of next day and repeatable in end of day screen. Normal Conclude day and Continue buttons are disabled to avoid accidentally clicking on them.)
* Training buttons and hunting button now always default to adding the followers from last time, if no current followers.
* Improved information when hovering on some buttons and some buttons automatically disabled when not usable.
* Cheat shortcuts. Type Juno.age = 100 instead of SugarCube.State.active.variables.npc.av4.age = 100 (on by default).
* Cheat: Player informed when new NPC is found and mod believes that it can be cheated for different traits via F5 (activated by default in the beta version but will be disabled by default in future versions).
Not properly tested yet, use at own risk.
News:
Various bug fixes.
* Better logging (starting on day 1 instead of day 2 and immediately when npcs are added instead of next day and repeatable in end of day screen. Normal Conclude day and Continue buttons are disabled to avoid accidentally clicking on them.)
* Training buttons and hunting button now always default to adding the followers from last time, if no current followers.
* Improved information when hovering on some buttons and some buttons automatically disabled when not usable.
* Cheat shortcuts. Type Juno.age = 100 instead of SugarCube.State.active.variables.npc.av4.age = 100 (on by default).
* Cheat: Player informed when new NPC is found and mod believes that it can be cheated for different traits via F5 (activated by default in the beta version but will be disabled by default in future versions).
Not properly tested yet, use at own risk.