Look people, it's been entertaining to follow this boomstick vs stabstick debate, but I'm of the opinion we're losing focus here.
Of course MoR isn't a perfect simulation of RL range and melee combat, it's not meant to be. A game mechanic is supposed to be fun and/or challenging. RL can and should be used as a source of inspiration for games, but only to the extend in which it helps achieve those goals.
If a game asks me to make overly complex keyboard commands at every sword swing to mirror the difficult of landing a strike w/ proper edge alignment, I won't play it. If it demands me to fire endless practice shots until I learn to balance all variables required to adequately calibrate my rifle's aim, I won't play it.
What has drawn me to MoR is the prospect of jumping into this strange, yet somehow familiar world, and be whomever I want, from bookworm to Rambo, sugar daddy to soul breaker and everything in between. Wherever comes out of the long awaited combat overhaul, I hope is in favor of this proposal and nothing more.