A fairly short heavy-management game with a lot of pitfalls. The overall gameplay loop is..... fine enough, it gets boring quick, but the game is short so whatever.
The issues include
- A failstate if you don't have enough mana and it doesn't tell you how much you need
- Poorly explained rules, I ended up massively overproducing late game resources since I replaced lower level facilities with better ones
- A "good/bad" ending that you can just fail if you don't play "well" enough / don't see it coming.
- A very annoying mouse-only control scheme
Good things include
- Fairly decent CGs
- Gameplay is entertaining for the first like third of the game
- Decent visuals / sound
Overall it's a bad game, but fairly decent for an h-game. If you play, make sure you read the last upgrade, and probably just don't delete anything you build, and you should be good.
The issues include
- A failstate if you don't have enough mana and it doesn't tell you how much you need
- Poorly explained rules, I ended up massively overproducing late game resources since I replaced lower level facilities with better ones
- A "good/bad" ending that you can just fail if you don't play "well" enough / don't see it coming.
- A very annoying mouse-only control scheme
Good things include
- Fairly decent CGs
- Gameplay is entertaining for the first like third of the game
- Decent visuals / sound
Overall it's a bad game, but fairly decent for an h-game. If you play, make sure you read the last upgrade, and probably just don't delete anything you build, and you should be good.