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HTML - Medieval World [v0.72] [White Spider]

  1. 2.00 star(s)

    allanl9020142

    I read one review saying it was "bare bones" and disregarded it thinking, "That's usually how games like this are, it can't be that bad."

    The other reviewer was correct, I apologize.

    - It felt like randomly clicking around with not much feedback.
    - There was one stat, "strength" that you just level up by training
    - You can level up in the game but seems to only increase stamina and health
    - There was the village where you can buy maids or prostitutes which was disappointing because one of the prostitutes was one of the characters I was hoping you could take back with you
    - Raiding the village didn't make much sense to me. So ... who are these women? Does that affect who's available in the village or is it just yet another separate pool of characters? At one point, it kind of felt like Pokemon where I was going "Damn, I didn't want that one. How do I release this one?"
    - Only sense of direction was the journal which was basically "Defeat this monster. Okay, now defeat this monster."
    - Scenes just felt so disconnected. No real build up. No progression. Just straight to it. I don't need a soppy story but I need some sense of progression, otherwise it just feels like randomly clicking around to watch shorts clips of porn when it'd just be more satisfying to just look up the video at that point.

    In short, all of that can be summed as "bare bones" is right. That word gets used so often that it's easy to disregard when it's actually accurate.

    I guess you can say this game is still early dev but judging by the framework that's already laid out, I just can't make sense of what the vision is.
  2. 2.00 star(s)

    NutInShell

    It's one of those games that you play once for about an hour and then forget it even existed.
    Very barebones building with close to zero direction, Tones of meaningless grinding and insignificant return. A few quests that are settled by going to the right place and choose the right out of 3 options, or grind x this, while the last available literally needs you to exploit a bug (or oversight) in order to grind faster than the enemy's inflation to clear it . Balance have gone a trip to bananas land and any form of adult content is there just to be, with no real meaning (and it's very limited).

    The state that this "game" is in does not give hope that even 1 year of work on 180 u turn direction would fix it to be something more. If anything feels more like a project that could be abandoned in a blink if there is no "return".

    Estimated time to run through current content 1 painful hour while after get used to "know how" you could probably restart and complete it within 20~30 minutes of clicking hell.

    The 2 stars are rewards 1 from making me believe it would be interesting at the beginning and the other one for the classic old fashioned fantasy tavern music.
  3. 2.00 star(s)

    dollydollzy

    Overall: 2/5
    Art: -/5
    I'm not a big fan of real porn in games in general, but to each their own. I really like the porn stars chosen though ;)
    Gameplay: 2/5 Barebones as of the time of writing this review. There is no real inventory. Inventory right now is a trophy collection where you see items infused into the character, like a few weapons, armors and amulets. You can't die, or lose for that matter. Combat is simply click attack and roll the dice a few times. There is no punishment for grinding stats, like you can sleep/train/farm cycle for several days or weeks to gain a lot of strength or money with no drawbacks. Girls are in 4 categories, cells for monsters, guest rooms for guests who join willingly, dungeon for unwilling ones, and kitchen for purchased maids. Interaction is the same, talk then fuck, the difference is the dungeon girls can work for gold or wood. There is only one location to find enemies and two locations to farm gold. The rest of locations are just for the linear story (plus useless tavern).
    Sound/Music: -/5 No sound in-game yet. Only an attack sound and porn audio during video playback.
    Story: 2/5 Writing is ok. Story not added yet to game. Quests are aligned in a single-line, it was not even a coherent progression.

    TL;DR Game is in a very early development stage (I would call it a pre-alpha). Needs a lot of cooking. Version number at the time of writing this review is 0.3

    P.S. It played like a concept game rather than an early release so I'm giving it an extra star. I would definitely watch the progress of this game as it can become an amazing game, however, there is nothing in the game right now beside the 2 hours of grinding, no strategy, no management, no story. Videos for sure need better and more consistent compression and screen-size (10 megabytes for 16 seconds in one video, and 4 megabytes for 13 seconds in another)

    Edit after playing 0.71: I did a fresh run from A to Z and it still plays like a concept game rather than an actual game even after all the updates. Story and progression is straight line and still incoherent. Items are collectibles rather than equip-able. The game is a lot more buggy than before. There is music at least but I'm not sure about the copy-rights because one of them is from Backpack battles, strangely enough.