Ren'Py Menu choice with object condition

RodBo

Newbie
May 24, 2020
99
167
Hi guys,

I'm trying to learn Ren'py but got stuck with this issue for 2 days.

I wanted to make a menu choice show or not depending of the time of the day.

For the time I used a object, see below:

init python:
class Calendar(object):
def __init__(self, Weekday, Day, Hours, Minutes, DayCounter):
self.Weekday = Weekday
self.Day = Day
self.Hours = Hours
self.Minutes = Minutes
self.DayCounter = DayCounter

property
def Output(self):
return self.Weekday[self.Day] + " " + str(self.Hours).zfill(2)+ ":" + str(self.Minutes).zfill(2)

property
def DayCount(self):
return str(self.DayCounter)

property
def Hour(self):
return str(self.Hours)

def AddTime(self, Hours, Minutes):
self.Hours += Hours
self.Minutes += Minutes
if self.Minutes > 59:
self.Minutes -= 60
self.Hours += 1
if self.Hours > 23:
self.Hours -=24
self.Day += 1
self.DayCounter +=1
if self.Day > 6:
self.Day = 0

Now I wanted to use it like this:

label .classroom:
scene Classroom
menu:
"Take class" if calendar.Hour == 8:
"Class block"
"Wait":
$ calendar.AddTime(1, 0)
jump .classroom
"Leave":
$ calendar.AddTime(0, 5)
jump .schoolcorridor

Am I doing something wrong? "Take class" option doesn't show regardless of what I try.

Would appreciate any help.
 

the66

beware, the germans are cumming
Modder
Donor
Respected User
Jan 27, 2017
7,668
23,783
Hi guys,

I'm trying to learn Ren'py but got stuck with this issue for 2 days.

I wanted to make a menu choice show or not depending of the time of the day.

For the time I used a object, see below:

init python:
class Calendar(object):
def __init__(self, Weekday, Day, Hours, Minutes, DayCounter):
self.Weekday = Weekday
self.Day = Day
self.Hours = Hours
self.Minutes = Minutes
self.DayCounter = DayCounter

property
def Output(self):
return self.Weekday[self.Day] + " " + str(self.Hours).zfill(2)+ ":" + str(self.Minutes).zfill(2)

property
def DayCount(self):
return str(self.DayCounter)

property
def Hour(self):
return str(self.Hours)

def AddTime(self, Hours, Minutes):
self.Hours += Hours
self.Minutes += Minutes
if self.Minutes > 59:
self.Minutes -= 60
self.Hours += 1
if self.Hours > 23:
self.Hours -=24
self.Day += 1
self.DayCounter +=1
if self.Day > 6:
self.Day = 0

Now I wanted to use it like this:

label .classroom:
scene Classroom
menu:
"Take class" if calendar.Hour == 8:
"Class block"
"Wait":
$ calendar.AddTime(1, 0)
jump .classroom
"Leave":
$ calendar.AddTime(0, 5)
jump .schoolcorridor

Am I doing something wrong? "Take class" option doesn't show regardless of what I try.

Would appreciate any help.
expected behavior if you compare calendar.Hour a string with 8 an integer.