Daz MESH GRABBER TURNS ON SHELLS

Aug 20, 2019
51
12
does anyone know why mesh grabber will turn on shells after turning it off? When i want to mess with the mesh of a charecter with multiple shells it turns them all on causing them to collide and the chrecter will turn white where the shells are. Im tired of having to go to every single shell and turn off certain settings of each shell after using the meshh tool and turning back to navigation mode

i know when you have more than one shell on an object they will collied unless you turn off the shell in certain areas, but the mesh grabber tool for some reason turns them all on and makes them collied with one another
 
Last edited:

rendergeek3d

Newbie
Dec 3, 2023
31
461
This is a common issue since mesh grabbers release. To this day I have not found anyway to "turn it off". Something you have to do manually and it's the reason I use other methods now. Got too tedious.