I don't think I have ever played a VN so fully stupid, it made me quit.
The art, you can dig or not - it's up to taste and I personally like it.
Do I think it is well exploited, however? No. It is not at all used in a way that makes it shine. It is cartoonish - does it make use of onomatopeia and/or dynamic lines (you know - those little strokes used to denote motion)? Do little hearts pop up, maybe or lewd little bubbles? No. The Game Designers prefered to very poorly """"animate"""" it - yes, between four quotation marks because it sucks that much ass and swallows at that.
But the worst offense is the scenario and how it is completely unrelated to your capabilities in game.
You seek money. Loads of it. So, you scheme to steal from the lady-who's-totally-not-your-mom. That's the pitch.
Except, in game, you can gamble and win $100+ per gambling session.
You'd quickly become logically filthy rich if a wall wasn't hardcoded into the game to limit what you can earn to $300. Also, obviously, the price of items -in what kind of loopy univers does a friggin box of chocolate foud at the local Costco equivalent cost $50?
This hardcoded limit is completely unexplicable and frankly a stupid choice of game design and an obvious, disgraceful narrative crutch, given the main (ok, the second) scenaristic motivation of the MC is to literally friggin make money.
I'll just spare you the hairbrained scheme that ensues and its climax. It made me loose several IQ points. It is not funny, it's not kinky, it's just so much of a disappointment, our parents would be outright proud of us visiting Zone in comparison.
Seriously, the plot is complete dogshit and the art could almost be good but is frankly poorly highlighted. Spare yourself.