- Jul 26, 2017
- 801
- 4,271
Project:
Milfy City
Milfy City is a 3D game, developed in Renpy, by ICSTOR. It has been in development for several years and is now nearing completion.
The game is funded by a successful Patreon account with 3000+ Patrons.
Developer:
The current team behind the development of Milfy City is as follows:
Developer: ICSTOR
Programmer: Koneser
Testing: Darkmage
Writer: Onyxdime
3D Artist: Vacant Post
3D Artist: Vacant Post
Patreon Account:
Discord: Onyxdime#9609
Looking For:
ICSTOR is looking for two 3D Artists to assist their work on Milfy City, as well as two future projects - 'Milfy Mafia' and 'Milfy Kingdom'.
Essential Criteria:
The 3D Artists must have some experience in the following areas:
1.) Daz3D; and
2.) Octane (even just the basics of Octane will suffice. ICSTOR can prepare scenes which are ready to pose and render.)
Desired Criteria:
1.) A strong grasp of the Polish language.
Employment Type:
This will be a paid position. The salary and type of compensation will be up for negotiation, however, ICSTOR has indicated that successful candidates can either choose a set salary, or a % interest in the Patreon revenue.
Work commitment:
This will be a full time, long term employment.
Additionally, ICSTOR will personally be providing additional training to successful candidates in the use of Daz3D and Octane.
Preferred method of contact:
Discord.
Alternatively, CVs can be emailed to Onyxdime@gmail.com. These will be treated in accordance with GDPR and deleted upon the completion of the recruitment.
Job Description:
You will be tasked with producing renders for the side characters in Milfy City. ICSTOR will continue to produce the renders for all main characters.
Animations will be done by ICSTOR unless you have the hardware and skill to produce high-quality animations.
ICSTOR will provide guidance , a rough plot, and direction as required.
Your images will then be sent to Onyxdime, who will write the script and text to accompany the scene.
The final product will then be programmed into the game.
Milfy City
Milfy City is a 3D game, developed in Renpy, by ICSTOR. It has been in development for several years and is now nearing completion.
The game is funded by a successful Patreon account with 3000+ Patrons.
Developer:
The current team behind the development of Milfy City is as follows:
Developer: ICSTOR
Programmer: Koneser
Testing: Darkmage
Writer: Onyxdime
3D Artist: Vacant Post
3D Artist: Vacant Post
Patreon Account:
You must be registered to see the links
Discord: Onyxdime#9609
Looking For:
ICSTOR is looking for two 3D Artists to assist their work on Milfy City, as well as two future projects - 'Milfy Mafia' and 'Milfy Kingdom'.
Essential Criteria:
The 3D Artists must have some experience in the following areas:
1.) Daz3D; and
2.) Octane (even just the basics of Octane will suffice. ICSTOR can prepare scenes which are ready to pose and render.)
Desired Criteria:
1.) A strong grasp of the Polish language.
Employment Type:
This will be a paid position. The salary and type of compensation will be up for negotiation, however, ICSTOR has indicated that successful candidates can either choose a set salary, or a % interest in the Patreon revenue.
Work commitment:
This will be a full time, long term employment.
Additionally, ICSTOR will personally be providing additional training to successful candidates in the use of Daz3D and Octane.
Preferred method of contact:
Discord.
Alternatively, CVs can be emailed to Onyxdime@gmail.com. These will be treated in accordance with GDPR and deleted upon the completion of the recruitment.
Job Description:
You will be tasked with producing renders for the side characters in Milfy City. ICSTOR will continue to produce the renders for all main characters.
Animations will be done by ICSTOR unless you have the hardware and skill to produce high-quality animations.
ICSTOR will provide guidance , a rough plot, and direction as required.
Your images will then be sent to Onyxdime, who will write the script and text to accompany the scene.
The final product will then be programmed into the game.