- Mar 26, 2019
- 468
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Many people posting in this thread, including myself, have suggested precisely the same points and have extended the comparison that you made to other entertainment products as well. And despite the logic and easily understood parallels, there's still a group of people in this thread that insist that ICSTOR is lazy, a thief or some combination of both.People who complain about ICSTOR's release schedule should seriously get some perspective, hundreds of high profile AAA games are delayed or cancelled every year, these are projects that often have hundreds of employees and entire marketing departments working to arrive at a specific release date and even then they often fail and on the occasions the game makes the release date usually at the insistence of the publisher it's often so vapid or buggy that no one wants to play it anyway.
Expecting one dev to do what entire development studios of hundreds of employees and their publishers can't do (releasing games in the expected time) is unreasonable and stupid.
I simply don't understand what it is about this game, or this genre, that compels certain people to demand that ICSTOR do what EA and Microsoft can't. It would be interesting to see what would happen if ICSTOR used the same release cadence as Hollywood or retail gaming - I'm sure someone in this thread would suggest burning them at the stake.
Maybe we should create a fund to help people find other hobbies while waiting for VN game episodes to release...