Very impressive game. From the stills I wasn't sold on the artwork, but seeing how well-animated it was quickly removed any reservations I had. Overall this is a pretty solid harem game, although the survival elements are somewhat simplistic and don't add much beyond padding its length. The length-padding is also done through a complicated sci-fi/occult story that seems very typical of these sorts of games.
But I think my main complaint about Mist is that it does have some very long, dull segments where the games becomes less about the harem stuff and more about being a sci-fi VN where you and your girls are unraveling mysteries and fighting an enemy force. These sections are still interspersed with new sex scenes but unless you really are drawn in by the story (and by AVG terms it's not too bad) it really ends up feeling like a slog to get through them. It's a small nitpick for an otherwise great game, but I think things would've been better if occult stuff were more in the background as context for the slice of life / character development stuff that people are actually playing the game for. Again, a lot of games have super-complicated padding on their plots but this one stood out because you can't just skip through the story as easily, you have to actively engage the exploration/survival stuff.
tl;dr summary:
+ Amazing animations
+ Girls were pretty well-written overall
+ Survival/RPG elements were simple but easy to navigate. I wouldn't call the systems grindy or punishing - they're just a mechanism to pad the runtime.
+ The overall plot was neat enough
- Long stretches of playtime focused on the survival/exploration stuff rather than relationship-building.
- The anime-style character designs were a bit jarring at first
But I think my main complaint about Mist is that it does have some very long, dull segments where the games becomes less about the harem stuff and more about being a sci-fi VN where you and your girls are unraveling mysteries and fighting an enemy force. These sections are still interspersed with new sex scenes but unless you really are drawn in by the story (and by AVG terms it's not too bad) it really ends up feeling like a slog to get through them. It's a small nitpick for an otherwise great game, but I think things would've been better if occult stuff were more in the background as context for the slice of life / character development stuff that people are actually playing the game for. Again, a lot of games have super-complicated padding on their plots but this one stood out because you can't just skip through the story as easily, you have to actively engage the exploration/survival stuff.
tl;dr summary:
+ Amazing animations
+ Girls were pretty well-written overall
+ Survival/RPG elements were simple but easy to navigate. I wouldn't call the systems grindy or punishing - they're just a mechanism to pad the runtime.
+ The overall plot was neat enough
- Long stretches of playtime focused on the survival/exploration stuff rather than relationship-building.
- The anime-style character designs were a bit jarring at first