RPGM - Completed - Misty's Shining Blacksmithing [Final] [Project FW]

  1. 2.00 star(s)

    lampuiho

    MC gets cursed with lust crest and dick but there is lack of focus on her corruption. Rather, there is a lot of grinding for material and fetch quests. Lack of sex scenes and sex mechanics makes it pointless to even turn this into a hentai game. If you want to grind material, just play any other RPG, not this.
  2. 3.00 star(s)

    sashadd

    Completed the game 100% on normal difficulty in 15 hours.

    I only had to grind once to reach level 20. After receiving 4 characters, the game began to play itself through auto-battle.

    Leveling up is done simply, but interestingly, compared to similar JRPGs.
    Interesting mechanics with searching for secrets, but the second time you understand the pattern and search is quite easy.

    I didn't like the story. It doesn't feel well written, but the idea itself is interesting. In general, the game has a lot of interesting things, but not very well implemented.

    The H-scenes are pretty average in my opinion. Of all the scenes I liked only a couple.

    The first major bug was while stuck in MC's father's house. It spoiled the impression. Fortunately, the patcher from Otaku Plan helped. After that there was another bug: after the purchase the screen turned black. There are also some problems with battle speed-up using CTRL.
  3. 3.00 star(s)

    YamiAi

    This game is more of a standard Japanese rpg than a porn game. That's my biggest issue with it. If you only look at it as an RPG, it's simply a more shallow experience than other RPG games like Final Fantasy, etc. But that's obviously not why you play specifically Misty's Shining Blacksmithing. You play it for the porn. And that's where it is a problem that it has so little of it. Sure, the art quality is good. Sure, the girls are cute. But why would anyone design a game that might take you about ten hours to beat in terms of RPG-content (including completing some sidequests and smithing up some gear), make it a porn game and then have you spend about ten minutes on porn scenes during the ten-hour gaming experience? It's ridiculous and porn developers need to stop doing this.
    Anyway, the combat is completely fine. Mash some skills, care a bit about element strengths and weaknesses, specialize your characters a bit through a tech/talent-tree. S'aight.
    Likes: EHall
  4. 3.00 star(s)

    harvest13

    Eh i give it a 3 and a half it's no Skyborn, I'll be honest the erotic aspect is laughably cheesy, as in I was soft the whole time . If the mechanics and the blacksmithing had ben better meh, we might have a diet Weapon Shop de Omasse on our hands. But no it's just mid at best.
  5. 4.00 star(s)

    The killing Goku

    To balance out the other reviews a bit, let me first start by stating that the lack of visuals was a set of bugs the game had at the get go.
    Otaku Plan royally fucked up the initial release from what I can read and many people probably hit the game's score because of that. Though those were issues with the TL, not the game.

    Anyway ... as for the game then. It's honestly not a bad GAME (but it's not going to win over RPGM haters either). It is however not an effective (thus good) EROGE.

    Let me elaborate on that. We have several 'scenes' and CG for each main character (about 5 to 7) and also many of the side characters. As such, the CG count is average as far as RPGM releases go.
    Artwork is what attracted me to the game in the first place and thus, I'd say it's pretty competent in its visuals. Those looking for animation though ... you won't find any of that here. It's all static imagery.

    However, it took me like 37 hours to finish this game (completionist run, including EX dungeon/bosses/arena).
    That means the scenes are a mostly rare occurence across the game's runtime. You can pretty much delay getting most scenes to whenever you want to bother triggering them as well. So you could hold off and group the unlocks together, but overall you'll be spending most of your time doing RPGM combat.

    That leads me to the gameplay implementation.
    Overall, it's a competent implementation of an RPGM turn based combat system. I had some gripes with it here and there, but overall it's a fairly decent implementation.
    You have a skill tree to unlock stuff, which you can re-spec any time you feel like.

    Many items & gear can be crafted. The crafting system is nothing complex, but it serves its purpose well. It's implemented by giving each equipment type its own 'map' where you can select stuff from various ranks + an EX item for each rank for which you need to meet certain conditions.

    The enemies you face are somewhat competent at making you care about what you've got equipped too, so you'll at least want to get more/better gear and levels.

    On the downside, as I alluded to earlier with my completion time ... it's a grindfest.
    Crafting requires materials and materials are to be mined and/or dropped by enemies. As such, getting these materials becomes quite the grind of mining, then sleeping, then re-running those dungeons. Rinse, repeat.

    In the post-game farming that stuff becomes much easier (in the EX dungeon), but before that ... yeah, it gets tedious.

    Few things to add ...
    The early game, when you just get hit with the 'horny' mechanic is kinda annoying at first. Sleeping makes you hornier, but you need to sleep to regenerate the mining spots AND to eat food, which gives perma-stat boosts. While at the same time, the primary focus of the character (e.g. the crafting/blacksmithing) is locked when your horniness reaches 50%.

    At first you probably want to avoid sleeping too much, but later on it's a moot point as you can freely repeat several scenes to reduce your horniness.
    The cost of the 'expensive' potions to lower the stat also becomes chump change, but I never needed them.

    In summary, it's a decent enough RPGM game with a competent combat implementation.
    The game offers solid visuals and visual style, but not nearly enough to warrant its lengthy campaign. Though much of the campaign's runtime is spent on the grind for materials and levels, which in all honesty I would've preferred was less prevalent.
  6. 3.00 star(s)

    kidlat020

    I also have to agree with the guy below me. this isn't some sloppily made rpgm. there definitely is effort behind this work. but again, those effort were placed in all the wrong places. all those effort went to the blings and none to the meat so to speak.

    the bgm is also a banger. very sad to see that this bgm was placed in the wrong rpgm. it deserved better.
  7. 3.00 star(s)

    silentndeadly

    There was a lot of heart put into the wrong parts of the game.
    The art, the music, the levels, all are anywhere between good and great.
    The story is boring as hell and is an excuse. A portal to a dungeon filled with loot is discovered literally a half minute walk from the heroine's business.

    The combat is bland and shallow, with the exception of instant-kill attacks on every boss. If that triggers a warning klaxon in your brain, congratulations, you have seen what may be an issue.
    It's just standard RPG-maker fare. There is one interesting part in using your levels to unlock new abilities, but the actual amount of abilities and the use of the abilities is very small. Get one thing that hits hard, and you're set for the game. Pick ice. Everything at the start is weak to ice.

    The H part of the H game is disappointing. Once again, art is good, but there is no art. There are some H scenes that have a woman moaning in the background of a black screen and you read about it.
    Others have black screen that becomes art later, and then shifts back to a black screen, in case you almost got invested.
    There are three mostly complete scenes are the start, and it all goes downhill from there.

    There's a lot of good work and love, and its all put into the wrong parts. The 'H' part of the H game is either unfinished or never started, and the 'Game' part of H-Game is boring and has a lot of issues that grate on you over time.

    Add to that, it's slow to start, slow to navigate, and slow to keep going.
    Misty's Shining Blacksmith has a lot of love under the hood., but it needed it be everywhere else, too.
  8. 3.00 star(s)

    Tobi/Chaos

    Girl is pretty and locations also looks very well designed.
    Kinda sucks in Menu because some pictures don't display at all and UI is really badly made, I did played many RPG Maker games but using interface in this game is annoying AF.

    First boss is actually braindead...
    BUAHAHAHHA ITS GONNA BE SCRIPTED DEATH!
    I'm gonna slowly kill You dealing 20 dmg so You can spend 10/15 rounds trying to kill me... and waste Your time...

    Crafting system is kinda... annoying, You need to run around in room but well... it's RPG Maker game... so DEV deviceded to make everything in RPG Maker Events.

    During Sex Scenes there is annoying thing that repeats over and over again... for first 10/20 dialogue boxes You are all alone with black background...
    Only after clicking these 20 dialogue boxes You can finally see girl...

    Good art is kinda being wasted...