Poorly Written Mess with No Real Buildup
It's hard to understand the current rating of this game. The writing is all over the place. Much of the English version must be a bad machine translation, marked by sentence structure that is weird, nonsensical, or just outright awkward. The developer should have gotten an editor. This was something you could overlook in the early stages, but now that the game is marked complete it's really indefensible.
The bad translation is only made worse by the complete lack of restraint in the dialogue. This is another one of those games where you have to sit through slide-after-slide of verbatim word vomit from some of the characters. You'll get a dozen slides of the MC and his sister ripping on each other in barely intelligible English (pretty much an autoskip), or some back-and-forth, will-they-or-won't-they with the mother. The awkward diction and shoddy sentence construction become especially difficult to justify when it's so flagrantly flaunted in your face.
The writing in this game is the exact opposite of flowing and natural. Everything seems divided into one badly written porn situation after the other. There's an overarching plot involving the dad in some kind of fraud, but it's completely glossed over by everyone in the story. You as the reader won't care about it because it seems none of the characters do. At best, they might whine about it for a few panels before it's back to business as normal. The setup is transparently bad.
Literally nothing makes sense. Why would the MC fall into his sister's room when he's trying to get away? Why would the cheerleader friend take off her shoes when she's practicing aerials and pyramids? And why would she even pick the MC who has no experience whatsoever in a potentially dangerous stunt? Why would the girlfriend's dad offer them a new life, at considerable personal expense, just because they chose not to rob him?
Why? Because the author needs the MC in a compromising position to progress the plot. There's no actual consideration for how scenes should progress, only contrivances. It makes about as much sense as stepmom being stuck in the washing machine. Only the entire fucking VN is like that, without any of the self-deprecating charm.
And this is without even delving into a bunch of small plot holes. Like how the MC's father appears in and out of trouble solely at plot convenience. Or how apparently the family home is within taxi or walking distance of the aunt's country house (or else how would the MC and his sister get there on demand when the MC's father asks?) but the game likes to act like it's half a world away. Unfortunately, in this game, neither the porn nor the plot is thought through. Everything is conveniently handwaved because the developer cannot be bothered.
Choices are poorly communicated, if they are communicated at all. How are we supposed to know if we're supposed to insult the bully or fight with him? How is that supposed to affect the later interaction with the sister? It can be wanked either way, so it feels completely arbitrary when the game confronts us with that decision.
Not to mention that there's a bunch of arbitrarily locked routes and scenes gated behind things that make no sense. Why does going after the sister require you to go after the mom too, but in the same vein, you can't go after the cousin if you go after the aunt? None of this is communicated, none of it makes sense within the narrative of the story.
The characters don't feel real. Most of them are extremely one-dimensional, and the only real personality they share is an intense desire to fuck the MC despite him doing almost nothing to deserve it. Development is pretty much non-existent. Characters are the same at the end of the story as they at the beginning, with the only change being how much they allow the MC to stick his dick in them.
The visuals aren't anything special either. Renders are often grainy and muted. Colors bleed together, there's compression artifacts, and even ignoring these technical deficits, none of the renders are of a particularly high composition. They're scarcely beyond default DAZ renders. There's very little attention to detail, or focus on lighting and shadows, or effort in composition. You'll see the same quality in just about every game on this site that uses this style of rendering.
The game gains a star for actually being completed and having a reasonably satisfying ending. But between the poor writing, the bad translation, the average-at-best visuals, the flat characters, the meh choices, and the annoying and unnecessary melodrama of the overarching crime plot, it's not a game to be recommended.