VN - RPGM - Completed - Monster Girl 1,000 [v19.3.1] [TwistedScarlett]

  1. 5.00 star(s)

    poogersss5959

    To give context to this review, I'll mention that I absolutely fucking hate RPGMaker games. I just don't like em. The need to grind out battles and walk around while playing a porn game just doesn't suit me.

    This game, however, is a gem. It not only offers a story-mode for those who feel the same way I do, but also doesn't require you to walk around or do any other monotonous chores to get scenes.

    Speaking of scenes, they're absolutely wonderful, IF you're okay with not having animation and instead beautifully drawn, varied CG's. The characters are interesting and attractive enough that, for me personally, you don't even really need animation. Again, to each their own, and you might have a different opinion regarding this.

    To sum it up, if you're looking for a non-grindy, VN style, no-beating-around-the-bush harem building game, give this a shot. You're probably going to love it.
  2. 5.00 star(s)

    DevilishDespot

    TwistedScarlet, I must say that I have really enjoyed this whole game so far and that is saying something as I am not usually an RPGmaker game person. Great art, and a great story. Good game mechanics as well. Looking forward to more and a sub is on the way. Thanks a bunch for all the effort.
  3. 5.00 star(s)

    sense6969

    Most of the time, like many others, I'm just on this site to find some decent fap material and be on my way. If the gameplay and story is also entertaining, it's just a bonus.

    But damnit, every now and then I stumble across a game where the gameplay and story are just as quality as the H scenes.

    The scenes are abundant and the artwork is cute. With the wide array of characters, there's bound to be a little something for everyone. My only complaints here is that the scenes are pretty short. A handful of dialogue with about 3-4 different images to go along with it. Maybe as a side project the dev can revisit scenes and add more images or dialogue to help flesh them out. It gets a little jarring when the dialogue is describing a scene but the image doesn't quite match, but not so much as to knock off a star.

    The gameplay you'll either love or hate depending on how you feel about RPGM combat. Usually I'm in the middle about it, I don't particularly care for it but I'm not turned off from it either. But in this case, there's enough interesting systems in the backend that keep the combat interesting. If you play on the higher difficulty you truly do need to think about strong/weak elements and phys/magic damage. But there's also a "story only" mode that turns on auto battle and you can largely avoid the combat if you choose.

    But the story I feel is really what sets this apart from a lot of the other H games on the site. The world itself just feels alive and like a character in and of itself. Note at the time of this review, I'm still very early in the game itself. No spoilers, but I've just returned to Mistral Village after leaving for the first time in the first ~10 minutes of the game. But even in the relatively short amount of time I've played the game, the story is just genuinely interesting and has me reading every line of dialogue where in most games I just skip through it to get to the next scene.
    Every character truly does have their own unique personalities and reasons for doing what it is they do. They all have the common trait of MC-philia and are ready to hop on your dick the moment they come on screen, but even that is grounded in a way because of the story. The characters truly do shine in the downtime before and after scenes. There have already been more than a couple times that tugged right at the heartstrings and made me sit back to decompress for a moment.
    Oh, and there's a fair amount of humor too. The one contract quest at the beach town with the crabs nearly had me in stitches.

    TL;DR - Game good. Art cute. Scenes a little short but abundant. Story interesting.
  4. 5.00 star(s)

    Palerider6660

    I love this game. I love the art style and the battle system. I adore the characters and their designs. The story is gripping and it always leaves you thinking 'damn I wish Scarlett would hurry up on that next update!' Lol. 10/10 will play again.
  5. 5.00 star(s)

    Guildou

    Solid game and being the third game of TwistedScarletts i've played it shows how far their writing and art have progressed over time, well written cast of characters, amazing sexy scenes and the crippling child support you will pay in the end XD a great time killer and fun little ERPG
  6. 5.00 star(s)

    sexy poptart

    love this guy, his art is always immaculate, and unlike other games with good art but little game mechanics, his games are always genuinely entertaining and well designed with great writing, besides the horny. (and the horny is top tier)
  7. 5.00 star(s)

    whaud

    despite coming from an indie dev who has never really touched rpgmaker its not as bad as you would expect, the art is great, the story is good, the cast is memorable, but we still have many loose ends like the characters in shores. also when rule 63 dante
  8. 5.00 star(s)

    AlolanNinetales

    This game not only has phenomenal art, but also has a fun and engaging story to go with it. The battle-system is nothing new but is expanded upon muchh more than your typical H-RPG game does and it makes the game a lot more fun and replayable in that sense. If you like RPGM type games I would definitely give this one a try, the scale of this game is large and I can't wait to play the full version. TL;DR If you like RPGM play this game.
  9. 5.00 star(s)

    Konstantinus

    Wonderfull combination of Harem, RPG and Monster Girls. The world here is for me an interesting and fresh idea that I have so not seen before. The RPG system is classic enough to make me feel nostalgic while the romances lovely written. Though I can not say I have seen all of it as the hardworking dev is so fast with updating it, that I get more content then I can play.
  10. 3.00 star(s)

    Greily

    Not a bad game, but the all around average feel makes it average. Not just in a sense that it's incredibly vanilla, just average nothing that wows me. This isn't necessarily bad, it just really feels like a time sink at times. It does have it's low points though... You are frequently beaten about the head by Dante's (cheesy name lol) lack of smarts. But then he occasionally subverts that by becoming very talkative and taking a poncy almost snooty attitude with a remarkable vocabulary. It kinda breaks immersion when the self styled barbarian dude talks to everyone else about morals using 10 dollar words...right after saying something like "Thinking sucks I'ma hit it really hard instead."

    There IS an impressive roster of girls it seems. the majority of which fall into kemonomimi territory rather then actual monster girls. If you can't tell the difference that's fine, but some of us are down/hoping for some monster girl encyclopedia stuff here if not Kenkou Cross level art to match. Again the game is ultra vanilla, so I get it I guess.

    One last gripe, your "sister" comes off more as a co-owner of the harem you're building. Lets face it, if she really wanted dick she'd have yours. She's just stuck herself to you like a parasite so she can sample your girls since she wouldn't be able to compete with you in the first place. So for those that care...any lesbo scenes with your dear sweet Bessie is just her low key NTRing you LOL

    You're welcome.

    Seriously though, if you want something to kill time with some cute uh...monster girl illustrations this isn't a bad choice. Just watch out for the music volume, the bass sneaks up on you.
  11. 5.00 star(s)

    APSabot

    There is a lot of good to say about this game. The art's pretty solid, the writing is pretty good for a small dev with this many characters. The world and premise actually make a pretty good story that fits the hentai theme dead on. The pacing is great too and balances gameplay, story, and erotic content very well.
  12. 4.00 star(s)

    Count_Chocula

    This game was a 5/5 once I got into it but more like a 2-3/5 when I started it. Once I started skipping the fights and a lot of the text, the pacing improved a lot for me. Some of the late-game multi girl scenes are masterpieces though, and made the later game super enjoyable, hence the 4-star rating overall.

    I'm not really sure what I would do to make the early game more gripping. I think having more art of the characters during fights would help, as it would add some slightly titillating content to break up the text-then-fight-then-scene loop. For example, the pictures of Bessie and Ray in the center of the game's banner on f95 would be perfect to pop up when they use a move in combat. And what if 2-3 different outfit variations were added for the main girls, which would then show in combat during their turns? That might help the fights and the customization aspect of the game.

    I really like the direction this game is going in and will probably end up changing my review to 5-stars after a few more updates, because the new content is that good. Twistedscarlet just churns out quality. There's really nice buildup with the main cast of girls, and lots of appealing side content. I like that it explores some taboo subjects like mother + daughter and hope to see more of that stuff in the late game. As an example, what if a spell morphed the girls at their current age back into their younger forms?
  13. 5.00 star(s)

    SentinelAlpha1

    Came for the cute monster girls, stayed for the story and the battle mechanics.

    There is definitely a tonal shift in the story that is at odds with the art and general aesthetic, so your mileage may vary, but I enjoyed it quite a bit. The gear collection and crafting/upgrading/building system are satisfying for the completionist. I do wish the mythic recipes had textual descriptions of their components.
  14. 4.00 star(s)

    Vadginator

    Good overall - excellent artwork, deep story. But, clunky UI that takes a lot of clicks to get things done (Click "Equip", choose character, then double-click "Equip". When done, the window backs all the way out and you have to click "Equip" and choose a character again - no way to switch characters in Equip menu), tiny unclear buffs/debuffs in-combat (all of an enemy's debuffs are stacked on a single icon that switches between them every few seconds), unclear who is doing what in auto-combat mode, and very vanilla sex scenes with "the usual" positions repeated ad infinitum, a few unique ones mixed in very rarely. Are any of these girls capable of arching their backs at all during doggystyle? All the doggystyle positions are exactly the same, just from a different angle.
  15. 3.00 star(s)

    Boldano

    For the most part, this is a great game to get into. The basic premise is great, the characters are fun, and the art and sex scenes are frequent and fun to watch. If you like monster girl games at all, the huge variety of characters and cool world in this one will impress you for sure.

    However, recent developments in the story’s direction and tonal choices for scenes and dialogue have had me enjoying updates less and less. While the comedy and fun romp scenes are still there, there are now also scenes and plot points that are getting increasingly violent and cynical, which can be pretty offputting when coming from the majority of the game that has been lighthearted and fairly uncontroversial.

    It’s hard to enjoy a sex scene with a character when she literally just finished talking about how everyone you love will die someday and that your grand adventure will be pointless in the end. The mild fantasy adventure scenes are also being partly replaced by death and gore (in text descriptions), again ruining the mood of the game I was originally sold on.

    This is by no means attacking the developer’s writing skills themselves. The story is getting interesting and the philosophy being discussed is giving me Evangelion or Nier Automata vibes, both of which I love. It’s just not the kind of story development I was expecting or hoping for when I started the game and was tasked with boning 1000 cute monster girls. If this game was always a grimmer take on fantasy adventures like a few other games on this site, I would be in love with the writing instead of being bummed out.

    I hope this is as grim as the writing gets, but I’m sure once there is more payoff to the story beats being written right now, I’ll change my score to 5 stars anyway.
  16. 5.00 star(s)

    Rexeit

    No horny jail review :

    Amazingly crafted World, be it the locations, descriptions, design, etc... everything perfectly blend together

    Amazing designs for the characters, be it their actual design or personas, each have their distinct personalities, but not over-the-top, it's totally credible

    Fun but credible dialogues, even in a fantasy World, that's why it's extremely appealing, fantasy =/= shouldn't be believable
    Because of that, we're easily drawn to the characters and want more of them

    EVERYTHING fits perfectly, it's an amazing aventure, even if you remove the porn side of it, I would still gladly play it, the game is THAT good

    Horny jail review :

    Dayum BOI it's hot.

    P.S. you should write a novel on this world and publish it online, or another setting and maybe make it into a game in the future, I can assure you, with this good of a writing and world you can think, it will be a hit
  17. 3.00 star(s)

    zeromike

    I wanted to like this game but the game is largely static images with lots of text scrolling by. The art is decent but again when they are describing the actions of characters all you see are static images that don't change. At best a second image is used to suggest the action but it doesn't really change either. It's essentially a story with a few pictures to move it along. It doesn't have to have animation for me to play a game but single images with lots of text is more like reading a book. The combat system is similar to final fantasy and I thought was decent.
    Too bad but this will appeal to people who don't mind reading for most of the action with only a few images covering a lot of text. Even a few more images during conversations would change this game for the better but right now it's more like reading than playing a game.
  18. 5.00 star(s)

    DemiNeko

    One of the best stories ive seen. Great characters, amazing art. Itriguing story telling. There could be some ways to improve the combat and equipment system, mainly by fleshing out some descriptions. But it is an amazing project, and i cant wait to see where this goes.
  19. 5.00 star(s)

    Deleted member 4874475

    So, I just got done playing Monster Girl 1,000 (9.0.3), and I had so much fun with it. The plot, the writing, the characters, mixed with Scarlett's magnifiqué art style, is a solid basis for an excellent game. It took me roughly 21h of in game playtime to finish it, but I would definitely do it again.
  20. 5.00 star(s)

    HumblestRanger

    TLDR: An amazing game. I don't say things like that lightly. It's an AMAZING game. Go try it now. Support the author too, if you can. People who pour so much passion into their project deserve all the good things that are coming to them. Plus, he's listening to any sort of feedback, and you can't argue that it's quite respectable.

    To start off, I didn't expect much from a game with a title like this. I've been taught better when I played other games with such unassuming titles, but I keep falling into this same prejudicial trap over and over like a blabbering cretin. And every single time I do manage to get around playing those kinda games - I truly am grateful. Just like now!

    The premise of the plot is quite simple and basic for the ero game. Here's you, The Guy(default named Dante), one of the very few males left in the whole world and the only one left in your village. The human(oid) world is dying, bro. Like, really dying. The ratio of males and females born is nowhere near equal. The solution? You need to go and fertilize 1k of females to ensure the dwindling population won't become an extinct population. Good luck, Hero! Oh, and if you find a solution to this whole no-men-birth problem and uncover a couple of ancient conspiracies along the way - more power to you, man!

    What I love about this game the most is how... alive it feels. Truly, a living, breathing world. Everyone you come across has a distinct personality. Every single person can't be described as purely good or purely evil. Every interaction, every chit-chat you happen to have feels very, very real and is very pleasant to read. Every area has its own distinct culture. Very, very rarely does it feel a bit off or forced(like this whole thing about the age of the protagonist being shoved down your throat for, most likely, real world's legal reasons or how they had to elaborate that a petite gobbo girl looks like a child, and a couple of other small things I won't mention because, eh, it's played around well enough), but in most cases the game's narrative and dialogues flow as naturally as waters of a mountain spring.

    Really, I can gush over worldbuilding and characters for hours on end, but, to finish it off in a masterful stroke, I must mention that I'm one of those people who can't memorize people or characters' names to save my life, unless they make a good(or bad, as in "evil") impression on me. And guess what? I remember names of most of the characters' of this game. Fucking unbelievable, man, that's amazing.

    The art in this game may be not exactly top of the top, but it's high quality, it's juicy and, most importantly, it has soul. At first, when I was just glancing over this game I wasn't looking too closely, but as I actually started playing - damn it's actually bloody good.

    Characters, a shit ton of them, all have a variety of different expressions, which also help to liven up the already living world. Sure, static images that may be, but with some magic powers of imagination, it really did feel like I was conversing with them, even though you, as a player, have no real power over a conversation most of the times. And that being said, it brings us to....

    The MC. The character you control is a character in itself. And a wonderfully-written character at that. In most cases I would be somewhat pissed off that I don't have more control in regard to what he'd say, but this character resonates deeply with me. He reacts appropriately(even going as far as acknowledging the absurdity of his, heh, noble quest), he's not a prude asshole, he's not completely dense. In most cases, what he would say and how he would react - I'd probably do and say the exact same thing he would. Maybe it's just my opinion, I dunno. But you can't deny that he's a likeable lad you can empathize with.

    As far as I understand, the music used in the game is royalty-free. However, it's picked out wonderfully. Never once have I battled someone, or chilled in an in-game convo, and thought something like: "Fuck, this song sucks ass". No, quite the opposite. It either blends into environment, and in a good way, or it's a real fucking banger. I, personally, frequently re-listen the song that was used for a coliseum battle, it really grew on me.

    You'd think that all of this would be quite enough, but no. This game... is actually a game. And a pretty damn good one at that.

    The combat is very solid and feels just right. The moment you think that you hit dead-end and that someone in your party becomes a dead weight - they learn that one game-changing skill and get back into being a proper addition to your team. In addition to that, you have lots of stuff to consider: the status ailments, the resistances, the types of attack - very basic RPGM game stuff, but here it actually matters(at least until you break the game which doesn't happen all that fast). Equipment matters, including blessings which is like a powerful accessory that you get for making a character dedicate themselves to you.

    Almost everything is also upgradeable, including those blessings that become ultimate pieces of equipment in a league of its own once you max them. In this game, up until a certain point where you finally figure out ins and outs - you need to pick the right tools for the job. Unless you play on Easy and Normal, but come on. What are you, a scrub?

    Later on in the game you also will have to manage your village. As of v8.0.3., the system, while decently fleshed out, is still somewhat rudimentary. Can't wait to see what it becomes in the future, but I do hope that it'll be slightly reworked so that rushing mine upgrades won't be your first priority.

    Really, there's so many layers to this game, even in its unfinished stage, that it makes the onions cry. And so far? So far it seems like this author's magnum opus. I have full faith that someday it'll be finished like his other games, and hoo boi, can't I wait to play it in its finished state.

    There are not many flaws to it no matter how long or hard you look. However, there are some, and some of those some are just nitpicks on my end. As of v8.0.3, there's some examples with criticism/impressions:

    • Forced preggo and lactation stuff. Wish there was a switch between that and normal sprites and scenes.
    • That traditional RPGM map section in the Reach felt a bit out of place and somewhat off-putting. The map's quality is fine, it's the fact that the very presence of traditional gameplay kind of ruined the pacing that was set beforehand. Hard to put it into words, I'm not a very eloquent person. It feels more like it was an "experiment", and it didn't quite do it for me.
    • In later sections post-Misty Woods, I think(?), the Chat option which allowed you to chat with characters in your party to gather their opinions on your current location and/or an advice on how to proceed further was removed altogether. Quite a shame, too, because I really liked it.
    • Once you start abusing the repeatable quest in Shores of Easy in later sections of the game, you gain near-infinite money and resources from your village's gatherers. More difficulty/reward-scaling balancing is required.
    • More of a personal preference, but there's little to no anal scenes and it breaks muh heart. Come on, there's plenty of loving procreational shecks already, surely there's plenty of space for some loving deviant kind as well for us sodomites.
    • That new experimental sex system(the one introduced with the new shopkeepers from the latest zone) is, eh... not that good, really. Makes things feel too generic. Honestly, it'd be a good idea to simply do the things the way they were done before. Sure, it'll take more time, but the result will totally worth it.
    • For the game where you spend lots of time tweaking your equipment for the missions there's no save/quickload equipment set system. This whole process takes way too much time.
    • Even though there's already tons of content, there's simply not enough:D


    This game, unfinished as it may be, was an absolute treat and, perhaps, it'll become an even better one in the future. I wish the author the best of luck in his future endeavors(whatever it may be, not just with the game) and may we be blessed with decent sizable content updates for years to come. Amen.