VN - RPGM - Completed - Monster Girl 1,000 [v19.3.1] [TwistedScarlett]

  1. 5.00 star(s)

    AlolanNinetales

    This game not only has phenomenal art, but also has a fun and engaging story to go with it. The battle-system is nothing new but is expanded upon muchh more than your typical H-RPG game does and it makes the game a lot more fun and replayable in that sense. If you like RPGM type games I would definitely give this one a try, the scale of this game is large and I can't wait to play the full version. TL;DR If you like RPGM play this game.
  2. 5.00 star(s)

    Konstantinus

    Wonderfull combination of Harem, RPG and Monster Girls. The world here is for me an interesting and fresh idea that I have so not seen before. The RPG system is classic enough to make me feel nostalgic while the romances lovely written. Though I can not say I have seen all of it as the hardworking dev is so fast with updating it, that I get more content then I can play.
  3. 3.00 star(s)

    Greily

    Not a bad game, but the all around average feel makes it average. Not just in a sense that it's incredibly vanilla, just average nothing that wows me. This isn't necessarily bad, it just really feels like a time sink at times. It does have it's low points though... You are frequently beaten about the head by Dante's (cheesy name lol) lack of smarts. But then he occasionally subverts that by becoming very talkative and taking a poncy almost snooty attitude with a remarkable vocabulary. It kinda breaks immersion when the self styled barbarian dude talks to everyone else about morals using 10 dollar words...right after saying something like "Thinking sucks I'ma hit it really hard instead."

    There IS an impressive roster of girls it seems. the majority of which fall into kemonomimi territory rather then actual monster girls. If you can't tell the difference that's fine, but some of us are down/hoping for some monster girl encyclopedia stuff here if not Kenkou Cross level art to match. Again the game is ultra vanilla, so I get it I guess.

    One last gripe, your "sister" comes off more as a co-owner of the harem you're building. Lets face it, if she really wanted dick she'd have yours. She's just stuck herself to you like a parasite so she can sample your girls since she wouldn't be able to compete with you in the first place. So for those that care...any lesbo scenes with your dear sweet Bessie is just her low key NTRing you LOL

    You're welcome.

    Seriously though, if you want something to kill time with some cute uh...monster girl illustrations this isn't a bad choice. Just watch out for the music volume, the bass sneaks up on you.
  4. 5.00 star(s)

    APSabot

    There is a lot of good to say about this game. The art's pretty solid, the writing is pretty good for a small dev with this many characters. The world and premise actually make a pretty good story that fits the hentai theme dead on. The pacing is great too and balances gameplay, story, and erotic content very well.
  5. 4.00 star(s)

    Count_Chocula

    This game was a 5/5 once I got into it but more like a 2-3/5 when I started it. Once I started skipping the fights and a lot of the text, the pacing improved a lot for me. Some of the late-game multi girl scenes are masterpieces though, and made the later game super enjoyable, hence the 4-star rating overall.

    I'm not really sure what I would do to make the early game more gripping. I think having more art of the characters during fights would help, as it would add some slightly titillating content to break up the text-then-fight-then-scene loop. For example, the pictures of Bessie and Ray in the center of the game's banner on f95 would be perfect to pop up when they use a move in combat. And what if 2-3 different outfit variations were added for the main girls, which would then show in combat during their turns? That might help the fights and the customization aspect of the game.

    I really like the direction this game is going in and will probably end up changing my review to 5-stars after a few more updates, because the new content is that good. Twistedscarlet just churns out quality. There's really nice buildup with the main cast of girls, and lots of appealing side content. I like that it explores some taboo subjects like mother + daughter and hope to see more of that stuff in the late game. As an example, what if a spell morphed the girls at their current age back into their younger forms?
  6. 5.00 star(s)

    SentinelAlpha1

    Came for the cute monster girls, stayed for the story and the battle mechanics.

    There is definitely a tonal shift in the story that is at odds with the art and general aesthetic, so your mileage may vary, but I enjoyed it quite a bit. The gear collection and crafting/upgrading/building system are satisfying for the completionist. I do wish the mythic recipes had textual descriptions of their components.
  7. 4.00 star(s)

    Vadginator

    Good overall - excellent artwork, deep story. But, clunky UI that takes a lot of clicks to get things done (Click "Equip", choose character, then double-click "Equip". When done, the window backs all the way out and you have to click "Equip" and choose a character again - no way to switch characters in Equip menu), tiny unclear buffs/debuffs in-combat (all of an enemy's debuffs are stacked on a single icon that switches between them every few seconds), unclear who is doing what in auto-combat mode, and very vanilla sex scenes with "the usual" positions repeated ad infinitum, a few unique ones mixed in very rarely. Are any of these girls capable of arching their backs at all during doggystyle? All the doggystyle positions are exactly the same, just from a different angle.
  8. 3.00 star(s)

    Boldano

    For the most part, this is a great game to get into. The basic premise is great, the characters are fun, and the art and sex scenes are frequent and fun to watch. If you like monster girl games at all, the huge variety of characters and cool world in this one will impress you for sure.

    However, recent developments in the story’s direction and tonal choices for scenes and dialogue have had me enjoying updates less and less. While the comedy and fun romp scenes are still there, there are now also scenes and plot points that are getting increasingly violent and cynical, which can be pretty offputting when coming from the majority of the game that has been lighthearted and fairly uncontroversial.

    It’s hard to enjoy a sex scene with a character when she literally just finished talking about how everyone you love will die someday and that your grand adventure will be pointless in the end. The mild fantasy adventure scenes are also being partly replaced by death and gore (in text descriptions), again ruining the mood of the game I was originally sold on.

    This is by no means attacking the developer’s writing skills themselves. The story is getting interesting and the philosophy being discussed is giving me Evangelion or Nier Automata vibes, both of which I love. It’s just not the kind of story development I was expecting or hoping for when I started the game and was tasked with boning 1000 cute monster girls. If this game was always a grimmer take on fantasy adventures like a few other games on this site, I would be in love with the writing instead of being bummed out.

    I hope this is as grim as the writing gets, but I’m sure once there is more payoff to the story beats being written right now, I’ll change my score to 5 stars anyway.
  9. 5.00 star(s)

    Rexeit

    No horny jail review :

    Amazingly crafted World, be it the locations, descriptions, design, etc... everything perfectly blend together

    Amazing designs for the characters, be it their actual design or personas, each have their distinct personalities, but not over-the-top, it's totally credible

    Fun but credible dialogues, even in a fantasy World, that's why it's extremely appealing, fantasy =/= shouldn't be believable
    Because of that, we're easily drawn to the characters and want more of them

    EVERYTHING fits perfectly, it's an amazing aventure, even if you remove the porn side of it, I would still gladly play it, the game is THAT good

    Horny jail review :

    Dayum BOI it's hot.

    P.S. you should write a novel on this world and publish it online, or another setting and maybe make it into a game in the future, I can assure you, with this good of a writing and world you can think, it will be a hit
  10. 3.00 star(s)

    zeromike

    I wanted to like this game but the game is largely static images with lots of text scrolling by. The art is decent but again when they are describing the actions of characters all you see are static images that don't change. At best a second image is used to suggest the action but it doesn't really change either. It's essentially a story with a few pictures to move it along. It doesn't have to have animation for me to play a game but single images with lots of text is more like reading a book. The combat system is similar to final fantasy and I thought was decent.
    Too bad but this will appeal to people who don't mind reading for most of the action with only a few images covering a lot of text. Even a few more images during conversations would change this game for the better but right now it's more like reading than playing a game.
  11. 5.00 star(s)

    DemiNeko

    One of the best stories ive seen. Great characters, amazing art. Itriguing story telling. There could be some ways to improve the combat and equipment system, mainly by fleshing out some descriptions. But it is an amazing project, and i cant wait to see where this goes.
  12. 5.00 star(s)

    Deleted member 4874475

    So, I just got done playing Monster Girl 1,000 (9.0.3), and I had so much fun with it. The plot, the writing, the characters, mixed with Scarlett's magnifiqué art style, is a solid basis for an excellent game. It took me roughly 21h of in game playtime to finish it, but I would definitely do it again.
  13. 5.00 star(s)

    HumblestRanger

    TLDR: An amazing game. I don't say things like that lightly. It's an AMAZING game. Go try it now. Support the author too, if you can. People who pour so much passion into their project deserve all the good things that are coming to them. Plus, he's listening to any sort of feedback, and you can't argue that it's quite respectable.

    To start off, I didn't expect much from a game with a title like this. I've been taught better when I played other games with such unassuming titles, but I keep falling into this same prejudicial trap over and over like a blabbering cretin. And every single time I do manage to get around playing those kinda games - I truly am grateful. Just like now!

    The premise of the plot is quite simple and basic for the ero game. Here's you, The Guy(default named Dante), one of the very few males left in the whole world and the only one left in your village. The human(oid) world is dying, bro. Like, really dying. The ratio of males and females born is nowhere near equal. The solution? You need to go and fertilize 1k of females to ensure the dwindling population won't become an extinct population. Good luck, Hero! Oh, and if you find a solution to this whole no-men-birth problem and uncover a couple of ancient conspiracies along the way - more power to you, man!

    What I love about this game the most is how... alive it feels. Truly, a living, breathing world. Everyone you come across has a distinct personality. Every single person can't be described as purely good or purely evil. Every interaction, every chit-chat you happen to have feels very, very real and is very pleasant to read. Every area has its own distinct culture. Very, very rarely does it feel a bit off or forced(like this whole thing about the age of the protagonist being shoved down your throat for, most likely, real world's legal reasons or how they had to elaborate that a petite gobbo girl looks like a child, and a couple of other small things I won't mention because, eh, it's played around well enough), but in most cases the game's narrative and dialogues flow as naturally as waters of a mountain spring.

    Really, I can gush over worldbuilding and characters for hours on end, but, to finish it off in a masterful stroke, I must mention that I'm one of those people who can't memorize people or characters' names to save my life, unless they make a good(or bad, as in "evil") impression on me. And guess what? I remember names of most of the characters' of this game. Fucking unbelievable, man, that's amazing.

    The art in this game may be not exactly top of the top, but it's high quality, it's juicy and, most importantly, it has soul. At first, when I was just glancing over this game I wasn't looking too closely, but as I actually started playing - damn it's actually bloody good.

    Characters, a shit ton of them, all have a variety of different expressions, which also help to liven up the already living world. Sure, static images that may be, but with some magic powers of imagination, it really did feel like I was conversing with them, even though you, as a player, have no real power over a conversation most of the times. And that being said, it brings us to....

    The MC. The character you control is a character in itself. And a wonderfully-written character at that. In most cases I would be somewhat pissed off that I don't have more control in regard to what he'd say, but this character resonates deeply with me. He reacts appropriately(even going as far as acknowledging the absurdity of his, heh, noble quest), he's not a prude asshole, he's not completely dense. In most cases, what he would say and how he would react - I'd probably do and say the exact same thing he would. Maybe it's just my opinion, I dunno. But you can't deny that he's a likeable lad you can empathize with.

    As far as I understand, the music used in the game is royalty-free. However, it's picked out wonderfully. Never once have I battled someone, or chilled in an in-game convo, and thought something like: "Fuck, this song sucks ass". No, quite the opposite. It either blends into environment, and in a good way, or it's a real fucking banger. I, personally, frequently re-listen the song that was used for a coliseum battle, it really grew on me.

    You'd think that all of this would be quite enough, but no. This game... is actually a game. And a pretty damn good one at that.

    The combat is very solid and feels just right. The moment you think that you hit dead-end and that someone in your party becomes a dead weight - they learn that one game-changing skill and get back into being a proper addition to your team. In addition to that, you have lots of stuff to consider: the status ailments, the resistances, the types of attack - very basic RPGM game stuff, but here it actually matters(at least until you break the game which doesn't happen all that fast). Equipment matters, including blessings which is like a powerful accessory that you get for making a character dedicate themselves to you.

    Almost everything is also upgradeable, including those blessings that become ultimate pieces of equipment in a league of its own once you max them. In this game, up until a certain point where you finally figure out ins and outs - you need to pick the right tools for the job. Unless you play on Easy and Normal, but come on. What are you, a scrub?

    Later on in the game you also will have to manage your village. As of v8.0.3., the system, while decently fleshed out, is still somewhat rudimentary. Can't wait to see what it becomes in the future, but I do hope that it'll be slightly reworked so that rushing mine upgrades won't be your first priority.

    Really, there's so many layers to this game, even in its unfinished stage, that it makes the onions cry. And so far? So far it seems like this author's magnum opus. I have full faith that someday it'll be finished like his other games, and hoo boi, can't I wait to play it in its finished state.

    There are not many flaws to it no matter how long or hard you look. However, there are some, and some of those some are just nitpicks on my end. As of v8.0.3, there's some examples with criticism/impressions:

    • Forced preggo and lactation stuff. Wish there was a switch between that and normal sprites and scenes.
    • That traditional RPGM map section in the Reach felt a bit out of place and somewhat off-putting. The map's quality is fine, it's the fact that the very presence of traditional gameplay kind of ruined the pacing that was set beforehand. Hard to put it into words, I'm not a very eloquent person. It feels more like it was an "experiment", and it didn't quite do it for me.
    • In later sections post-Misty Woods, I think(?), the Chat option which allowed you to chat with characters in your party to gather their opinions on your current location and/or an advice on how to proceed further was removed altogether. Quite a shame, too, because I really liked it.
    • Once you start abusing the repeatable quest in Shores of Easy in later sections of the game, you gain near-infinite money and resources from your village's gatherers. More difficulty/reward-scaling balancing is required.
    • More of a personal preference, but there's little to no anal scenes and it breaks muh heart. Come on, there's plenty of loving procreational shecks already, surely there's plenty of space for some loving deviant kind as well for us sodomites.
    • That new experimental sex system(the one introduced with the new shopkeepers from the latest zone) is, eh... not that good, really. Makes things feel too generic. Honestly, it'd be a good idea to simply do the things the way they were done before. Sure, it'll take more time, but the result will totally worth it.
    • For the game where you spend lots of time tweaking your equipment for the missions there's no save/quickload equipment set system. This whole process takes way too much time.
    • Even though there's already tons of content, there's simply not enough:D


    This game, unfinished as it may be, was an absolute treat and, perhaps, it'll become an even better one in the future. I wish the author the best of luck in his future endeavors(whatever it may be, not just with the game) and may we be blessed with decent sizable content updates for years to come. Amen.
  14. 5.00 star(s)

    B201T

    This game is just all around great. Although it can get a bit corny at times, it's refreshing to play a game where rape/coercion/mind control/etc. are not the primary way to interact with the virtual women. The art and writing are both quite good. The characters seem well developed. The combat seems pretty basic so far. I'm playing on the "expert" difficulty, but it's still pretty easy.

    I've been playing v 7.0.3, and was just checking for an update.
  15. 4.00 star(s)

    szivan

    I don't usually leave reviews here, but dam, this game just hooked me.
    The game-play is decent for what it is, not the best implementation I have seen, but still fun and overall enjoyable.

    The art is also pretty good, even thou the scenes are mostly static images, there is variety and if you aren't really into the whole pregnant thing (like me) you can replay the normal scenes instead of the prego ones.

    The environments are decent so far and even if blurred, the backgrounds are fairly nice.

    As for what I would like to see improved, there is no real way to farm the town resources, since they are pretty much story locked behind contracts. It would be nice, if replaying contracts would let you generate town resources and not just farm for equipment. On the note of farming, some trinkets that would increase the odds of getting rarer loot would be nice (as an example: I spent about an hour trying to get the legendary version of the kraken necklace and still haven't got it).

    I got to the current stopping point in v7.0.3 and so far I love the game. The story is engaging and most of the characters are likable. The game-play is fun(apart from the "wilderness area", which mainly just got tedious to traverse until the battles started auto completing). The character designs are great and the monster girl variety is nice(although I would love to see some fox girls being added in the future). The only other thing that comes to mind off the bat is the lack of a quest log. Yeah, you can easily access the quests from each town, but if you try farming for some specific item, it would help if you didn't have to search every town for the quest you need. And during battles it would be nice if you could check what each status icon means, even if its just a guide somewhere that lists them all, because right now the only way to know what does what is if one of your skills can do it.

    All in all so far its a great game and I'm looking forward to more :)
  16. 5.00 star(s)

    Rinter

    One of the best games on this site, hands down.

    Who is this game for
    • Monster girl lovers, obviously, let's just get that one outa the way. There's dozens of them, the full spectrum of variety. There's also a small few furry girls too. Not so much human women, in fact the lore goes out of its way to say how incredibly rare they are on this continent.
    • Happy sex: All the girls in this game are all smiles and happy as could be during sex (and outside sex too). The game have a very Sex Positive vibe, treated very openly and casually, something people seldom shy away from talking about.
    • Vaginal lovers: That's mostly what you're getting when it comes to the sex scenes. There's a few oral and titjob acts but it's mostly vaginal.
    • Rich characters: This game is jam packed with dialog and narrative for all its characters. You can easily get attached to them and know them quite well.
    • World building: I didn't come into this sort of game caring much for world and lore, but it ended up being a pleasant surprise. The author has put a lot of time and thought into this fantasy world and how it works exactly.
    Who it's not for
    I gave this game 5 stars but if I had to come up with one weaker point, it would be...
    • The simplicity of the sex itself: There's loads of sex in this game, but aside from a few rare exceptions there aren't any decisions you make during it. It's VN'y, not gamey. You just click through the text and watch one image that may have several edits switch around.
    • Also as far as the writing goes, during sex, it's has a tendency to be too consistent IMO. Like for example, always taking about the same amount of time to climax, always climaxing at the same time together, [almost] always being 1 round, nearly every pussy always nearly be described the same way, every cumload being the same size, you get the idea. I only bring this up because the whole monster girl trope fosters great bio diversity and such diversity goes well with moving away from consistency like that. EDIT: I'm finding this to be less and less the case for post-chapter 4 content, though.
  17. 5.00 star(s)

    skarunnah

    Excellent game with great art. Story is easy to follow, and each difficulty gives players the option on how to play. Would be great to find others like this, it sets a baseline for excellent games. Review made at version 7.0.3
  18. 3.00 star(s)

    jokuur

    enviroment and character art looks nice, story is solid, but the first mission when we almost killed mouse girl and seeing others want to kill her is so out of character from beginning of the game and then mouse girl started to tell her story and its like jumping from field of flowers into a burning building thrown me away a little to see all those caring cute girls started to do questionable stuff
    MC look is wierd too i would preffer if his body wasnt shown so i could imagine his look myself and we dont even see him later in the game, just in the beginning, whats the point of showing the dude look when u dont show it later on
  19. 5.00 star(s)

    PoyntFury

    Monster Girl 1000 has a simple, if broad, premise: Go out into the world and breed 1000 ladies!

    Now, obviously, things aren't that simple; women aren't just going to jump on your cock and let you blow a few loads inside of them without you earning it, right?

    Well, that would be the case, if you weren't one of an already declining population of human men, and, conveniently, also very attractive. Why, just in your tiny village, you've already got 5 ladies ready and prepared to take your seed!

    That's really where the meat of this game comes out, in the sheer number of ladies you have available to you. If one woman doesn't suit your tastes, another almost certainly will.

    Like incest without the concerns regarding inbreeding? Bessie is there to quench your fire. Slime girls? Dobbi's got you covered. Like big Mommy Milkers? Lady Dimi- eh, I mean, Lady Historia is the tall, busty bat-lady for you.

    Even in it's uncompleted state, there currently exists a girl who caters to a monster girl fetish.

    You've got:

    Davy, the tentacled pirate who you meet in the Shores of Easy, alongside her first mate Isadora, who caters to the lamia body type fetish.

    Moona, the cowgirl with tits and ass as big as you'd expect, with the perfect amount of pudge.

    Mary, the bespectacled Elf girl who gives off idealized childhood friend vibes.

    Wendy, the needy breeding bunny.

    Chloe, the Mermaid princess who prefers to fuck underwater.

    Jiangshi, or Summer, for you necrophiliac-lites.

    Tali, for those of you who were way too into Papi in Monster Musume.

    The Alraune, for those of you who like plant-girls.

    Francesca, for my centaur-girl lovers.

    Elsie and Mimi, for those of you who prefer rodent-tailed girls.

    Keke, for those of you who lean more to the furry side of furry.

    Ray, for those of you who know the best girl when you see her.

    Fiona, for those of you who fantasize about fucking your friend's hot mom.

    The. List. Goes. Fucking. On.

    So, class, what did we learn today? Hopefully, it was: "play this game and find your ideal monster waifu", because that was the name of this class on the syllabus.

    An easy 5-stars, 6 if and when we can repeatedly breed Ray.
  20. 5.00 star(s)

    mrttao

    A very charming game where you seduce cute monstergirls. The girls are cute, the interaction is fun. I enjoy the dialog. It is not too much and not too little dialog, just right.

    This is RPGM without the RPGM.
    +Navigation is done via VN mode instead of the default walking simulator mode endemic to RPGM.
    +Combat can be just skipped by enabling story mode difficulty which automatically wins all combats for you without extraneous clicks
    +Looks good. as it is a modern version and not one of the older ones that were locked to 544x416
    +Has some quality of life scripts. Such as the ability to set text to instantly show up, and the ability to fast forward text via W key. Due to the same button being used to progress text and make a dialog choice in RPGM this game adds a script where the choice always starts on nothing selected which makes it impossible to misclick. A+.