First of all I will say the obvious, it's a good game and I expect it to grow quite a bit over time.
Having said that let's start to analyze it:
-The story basically tells us that we are a hero with an incredibly big debt, the goddess can be interacted with in the temple and she helps to low our desires and sensibilities, which is quite necessary.
Overall it isn't a really complex setting but it does what is meant to do, give us a setting.
-About level ups and stats: Here is when we come into the most complex part of the game, this part needs a few optimizations to make it better, personally I recommend a tiny buff to level up in which you receive 2 attribute points and one core point, meaning a point that can be used to increase lust or energy. The reason I believe it is necessary is because many skills have high attribute requirements and using points to increase lust or energy can leave you in a tiny problem to achieve it, having to grind much more.
Even if that point wasn't given every level if it's each 2 levels it would be okay, perhaps even better for balance.
Another point is that it would be better that only skills that you can choose while levelling up should appear, rather than all skills, just add an additional option called "show all skills" so that players that want to planify can do it.
Lastly it may be fun a hardcore mode in which fetishes can't be lowered after they achieve certain point (3, 7 and 10) basically if you get a fetish to level 3 you can't lower below that, the same as 7 and 10.
-About the combat: It can be quite fun, while it isn't perfect it is very interactive, overall I would like perhaps that enemies would aim at your fetishes when discovered, if the character has a foot fetish they will prefer to focus on that rather than using diverse attacks. Perhaps it could be a good option for hardcore mode.
-Monster girls level up and level drain: This is a personal expectation but it would be nice that we get some encounters like the slime one in which the enemy is training and levelling up, even more an enemy with level drain may be interesting too.
-About the city: there are too few interactions within the city, and most of them are related to the brothel, it would be nice to be able to seduce the girls that are in the city to have sex or something like that, I personally would really want that nun.
-About blessings: It is quite a nice addition, it would be really nice that we can find ways to obtain extra attribute points or bonuses, low blessings would be overall positive and increase core stats on 1 or 2 attribute points, more complex ones as it is it's okay. Some fully positive and some that can have a counterpart.
An interesting addition would be that you could get cursed.
Overall it's an interesting game to play and I recommend it.
Having said that let's start to analyze it:
-The story basically tells us that we are a hero with an incredibly big debt, the goddess can be interacted with in the temple and she helps to low our desires and sensibilities, which is quite necessary.
Overall it isn't a really complex setting but it does what is meant to do, give us a setting.
-About level ups and stats: Here is when we come into the most complex part of the game, this part needs a few optimizations to make it better, personally I recommend a tiny buff to level up in which you receive 2 attribute points and one core point, meaning a point that can be used to increase lust or energy. The reason I believe it is necessary is because many skills have high attribute requirements and using points to increase lust or energy can leave you in a tiny problem to achieve it, having to grind much more.
Even if that point wasn't given every level if it's each 2 levels it would be okay, perhaps even better for balance.
Another point is that it would be better that only skills that you can choose while levelling up should appear, rather than all skills, just add an additional option called "show all skills" so that players that want to planify can do it.
Lastly it may be fun a hardcore mode in which fetishes can't be lowered after they achieve certain point (3, 7 and 10) basically if you get a fetish to level 3 you can't lower below that, the same as 7 and 10.
-About the combat: It can be quite fun, while it isn't perfect it is very interactive, overall I would like perhaps that enemies would aim at your fetishes when discovered, if the character has a foot fetish they will prefer to focus on that rather than using diverse attacks. Perhaps it could be a good option for hardcore mode.
-Monster girls level up and level drain: This is a personal expectation but it would be nice that we get some encounters like the slime one in which the enemy is training and levelling up, even more an enemy with level drain may be interesting too.
-About the city: there are too few interactions within the city, and most of them are related to the brothel, it would be nice to be able to seduce the girls that are in the city to have sex or something like that, I personally would really want that nun.
-About blessings: It is quite a nice addition, it would be really nice that we can find ways to obtain extra attribute points or bonuses, low blessings would be overall positive and increase core stats on 1 or 2 attribute points, more complex ones as it is it's okay. Some fully positive and some that can have a counterpart.
An interesting addition would be that you could get cursed.
Overall it's an interesting game to play and I recommend it.