Wanideretz

Newbie
Sep 13, 2018
59
57
106
You don't need to be a patron to know the game is in development, Threshold posts daily on his Discord server with updates on whatever he's working on.
How do you are suposed to know?
Following the dev blog an twitter it seems he still is on break and recovering. Last posts are from august 2021.

So Discord is the main source for new informations. Noted.
 

sandsea_urchin

Active Member
May 7, 2019
884
1,031
210
You were, and still are correct, Volumina-90.
you need to teach the person the main architecture of the code base and the different good practices.
This one point isn't an issue in MGD's case. It'd be a prerequisite for the newcomer, if anything. It's more about the person not being a liability. They're plenty in the H-games little world.
 
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Quintilus

Engaged Member
Aug 8, 2020
2,738
8,099
688
Of course you can go deeper into how things work but imo it's not something especially required to become a full dev
Disagree. And Im not talking about "know how thing works on assembler/opcode level".
Knowing at least basic data structures, not talking about abstract data types, provide huge boost to overall production speed. Because something like a tree is used in programming...everywhere???? And more specialized things like pushdown automatons or graphs are even bigger helps here.
Yes, it still possible to do things without knowing it all, but it would become a nightmare for such a person really fast.
 
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Mounting1673

Newbie
Oct 14, 2021
91
235
116
Disagree. And Im not talking about "know how thing works on assembler/opcode level".
Knowing at least basic data structures, not talking about abstract data types, provide huge boost to overall production speed. Because something like a tree is used in programming...everywhere???? And more specialized things like pushdown automatons or graphs are even bigger helps here.
Yes, it still possible to do things without knowing it all, but it would become a nightmare for such a person really fast.
You clearly did not understood my message. Of course you need the basic algo and data structures, but it's not something inherently complicated unless you do some really low-level stuff. But yeah learning arrays, dictionaries is really important but not unaccessible as some dev would say to non-tech people.
 

PlayerWonAI

Newbie
Apr 21, 2018
17
30
152
You clearly did not understood my message. Of course you need the basic algo and data structures, but it's not something inherently complicated unless you do some really low-level stuff. But yeah learning arrays, dictionaries is really important but not unaccessible as some dev would say to non-tech people.
Totally agree with you here. I'm a statistical programmer that largely uses Python for my day to day job. I'm definitely not a dev, yet I coincidentally just picked up Unity/C# a couple days ago since there's been a severe lack of interesting H games being released as of late (or at least in English). I'm truly shocked by how easy Unity is to use considering how inexperienced I am in OOP and even data structures. That being said, there's plenty of documentation online - not to mention the vast amount of Youtube tutorials, and anyone that does have a serious interest in getting into game design can pick it up.

As for Thresh, there's a lot of complaints here but how many of you (that are complaining) are part of his FREELY accessible Discord? He posts daily there. He's clearly burnt out, but instead of demanding for him to release whatever, maybe just chill instead? Or better yet, contribute to the scene by learning to make your own games.
 

PlayerWonAI

Newbie
Apr 21, 2018
17
30
152
anyway looks like the extent of help i'm getting here with my cgs problem is:
"learn to code"
it's like telling a homeless guy "build a house" or something like that:rolleyes:
This is a logical fallacy and more specifically an inaccurate comparison between subjects. An argument metaphorically relevant to my own is telling a homeless guy, "learn to build a house." Supply that same homeless guy with a hammer, materials and books, they may eventually build a shelter for themselves. But hey, maybe that homeless guy doesn't really want to build a house and just wants to demand things from others because they're an entitled loser. Well, look how life has gone for them.
 

skwr_boi

Newbie
Mar 12, 2021
19
18
14
Can I migrate my save file from PC to the Android port? If so, how can I do it? Thanks in advanced.
 

skwr_boi

Newbie
Mar 12, 2021
19
18
14
Copy all files from "%game root folder%/game/saves" from PC version to "%internal storage%/Android/data/monstergirldreams.program/files/saves" android folder.
I can't find the folder in my Android internal folder. Do I have to make a folder of that one?
 

Ero-Toth

Member
Sep 6, 2021
186
139
142
Could you guys ranks those monster girls games? I will like to know your thought on it:

-Monster girls dreams
- Monster Girl Quest Paradox
-monster girl encyclopedie
-SuccubusAffection
 

MadFoole

Member
Feb 8, 2020
183
250
94
For those not on the Patreon, Thresh did provide a monthly progress update.

The synopsis is: Beris' fight is now complete except for one combat event and her loss scene, which he expects to complete today. This marks him 50% done with The Labyrinth, and he "definitely will" hold off updating until the new zone is complete.
 
Dec 6, 2019
24
64
104
I'm fine with waiting as long as it needs to be for Threshold to release the new update. So far from what I see it looks cool and even if it doesn't lead up to the hype it will still be good content. I just hope the amount of time this update is taking will mean there should be practically no bugfixes (although I am sure there will be some).
 
Dec 3, 2017
115
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I'm fine with waiting as long as it needs to be for Threshold to release the new update. So far from what I see it looks cool and even if it doesn't lead up to the hype it will still be good content. I just hope the amount of time this update is taking will mean there should be practically no bugfixes (although I am sure there will be some).
When it comes to coding, there is at least one unwavering truth:
"Dread it, Run From it, Bugs Arrive All the Same"
 
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