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HumanRug

Active Member
Nov 11, 2020
816
747
208
I tried, in a similar vein, to manually add the Mods folder in there, hoping it might work, but no dice.
The mods folder thing DOES work. Maybe you didn't follow well my tutorial. Unless Thresh changed some major shit in the last 3 months, mods from PC can be perfectly installed in Android.
 

HumanRug

Active Member
Nov 11, 2020
816
747
208
Sorry to kill your longshot, but it's quite likely to not work. I tried, in a similar vein, to manually add the Mods folder in there, hoping it might work, but no dice. (Although, if you still wish to try, shouldn't take long to quickly transfer the proper nested folders and see if anything happens, just don't put your hopes up)
The mods folder thing DOES work. Maybe you didn't follow well my tutorial. Unless Thresh changed some major shit in the last 3 months, mods from PC can be perfectly installed in Android.
Ooooohhhh, holy motherfucker!! What the hell just happened?! Game crashes on loading screen, these are the log and traceback:




LOG:




Thu Dec 15 00:22:16 2022
Unknown platform.
Ren'Py 7.5.3.22090809


Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s
Manufacturer motorola model moto g51 5G
Screen diagonal is 6.11914260742 inches.
Early init took 0.07s
Early init took 0.07s
Android search paths: /storage/emulated/0/Android/data/monstergirldreams.program/files/game /data/data/monstergirldreams.program/files/game
Loader init took 0.06s
Loader init took 0.06s
Loading error handling took 0.06s
Loading error handling took 0.06s
Loading script took 0.47s
Loading script took 0.47s
Saving to /storage/emulated/0/Android/data/monstergirldreams.program/files/saves
Loading save slot metadata. took 0.00s
Loading save slot metadata. took 0.00s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/monstergirldreams.program/files/libsteam_api.so" not found',)
Set script version to: (7, 5, 3)

Full traceback:
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''

While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
DPI scale factor: 1.000000

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
File "renpy/main.py", line 558, in main
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''

While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''






TRACEBACK:



I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
File "renpy/main.py", line 558, in main
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,713
10,386
883
Ooooohhhh, holy motherfucker!! What the hell just happened?! Game crashes on loading screen, these are the log and traceback:




LOG:




Thu Dec 15 00:22:16 2022
Unknown platform.
Ren'Py 7.5.3.22090809


Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s
Manufacturer motorola model moto g51 5G
Screen diagonal is 6.11914260742 inches.
Early init took 0.07s
Early init took 0.07s
Android search paths: /storage/emulated/0/Android/data/monstergirldreams.program/files/game /data/data/monstergirldreams.program/files/game
Loader init took 0.06s
Loader init took 0.06s
Loading error handling took 0.06s
Loading error handling took 0.06s
Loading script took 0.47s
Loading script took 0.47s
Saving to /storage/emulated/0/Android/data/monstergirldreams.program/files/saves
Loading save slot metadata. took 0.00s
Loading save slot metadata. took 0.00s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/monstergirldreams.program/files/libsteam_api.so" not found',)
Set script version to: (7, 5, 3)

Full traceback:
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''

While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
DPI scale factor: 1.000000

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
File "renpy/main.py", line 558, in main
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''

While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''






TRACEBACK:



I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
File "renpy/main.py", line 558, in main
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "script.rpyc", line 466, in script call
File "gamecode/LoadDatabase.rpyc", line 17, in script
File "renpy/ast.py", line 1131, in execute
File "renpy/python.py", line 1061, in py_exec_bytecode
File "game/gamecode/LoadDatabase.rpy", line 507, in <module>
ValueError: invalid literal for int() with base 10: ''
That looks like a problem with a particular mod rather than a problem with mods in general, does that mod work on the PC version?
 

HumanRug

Active Member
Nov 11, 2020
816
747
208
The only new mod I tried this time was "Steppy", but let me check something
You were right, the issue was that I tried to add a Bikini Imp to the "Diminuendo" mod, and I messed up doing it. I only wanted her to appear in an event, so I only put the name and the picture's location starting from "_BlankGiantess.json". Do you guys know how to do it right?
 

JakeMSG

Active Member
Jul 2, 2017
746
1,519
307
You were right, the issue was that I tried to add a Bikini Imp to the "Diminuendo" mod, and I messed up doing it. I only wanted her to appear in an event, so I only put the name and the picture's location starting from "_BlankGiantess.json". Do you guys know how to do it right?
As a suggestion, first, if you don't mind replacing another mod's content, it might be easier to find a mod that adds at least an event with a direct monster girl to it (such as DemonsNShamans mod), and replace the monster girl's files (both her Stat file and pictures) with the one for Beach elf. Another suggestion would be to, instead, copy that mod folder (while changing the name of the mod), and replacing the files only in the copy (whilst making sure it works as an independent copy of the original mod, with your added modifications for the Beach elf.
 

Master of Puppets

Conversation Conqueror
Oct 5, 2017
7,713
10,386
883
You were right, the issue was that I tried to add a Bikini Imp to the "Diminuendo" mod, and I messed up doing it. I only wanted her to appear in an event, so I only put the name and the picture's location starting from "_BlankGiantess.json". Do you guys know how to do it right?
I don't know this game's modding, but I do know python and Renpy, and what is happening here is that it's trying to add an item drop with a drop chance of "" (empty string) when it should be a number. I would look at how NPCs with no combat presence are defined in the base game, and base your new one off of that.
 

HumanRug

Active Member
Nov 11, 2020
816
747
208
I would look at how NPCs with no combat presence are defined in the base game, and base your new one off of that.
Actually, I was thinking about this 20 mins ago while in the bus going home. I'll check your suggestions out, thank you both.

what is happening here is that it's trying to add an item drop with a drop chance of "" (empty string) when it should be a number.
Yeah, I didn't even add item drops. If your last suggestion doesn't work, I'll just copy "Diminuenda.json" and modify it.
 

HumanRug

Active Member
Nov 11, 2020
816
747
208
Yeah, I didn't even add item drops.
Well, apart from a single item drop, I also added her species and the IDName (I can't believe I missed the latter), and the file was good to go. But the event wasn't, it kept crashing the game.
For guys who try to do something like I did, I'll tell you what worked so you won't be at the same level of idiocy at which I was.
I was trying to show 12 imps in an event, like in the imp den. In the imp den event, there're 12 speakers and they're shown like:
"1",
"2",
"3",
"4",
"5",
"1",
"2",
"3",
"4",
"5",
"1",
"2",
And in a similar fashion, I put 12 imp speakers and tried to show them like this (I started from 2 because 1 is reserved for the original character of the event, which is still present):
"2",
"3",
"4",
"5",
"2",
"3",
"4",
"5",
"2",
"3",
"4",
"5",
The game crashes with that setup, and since the imps didn't speak in my modification, I deleted all other 11 imps and showed the same imp 12 times, I mean, putting "2" 12 times.
Now the game doesn't crash, but now I'm busy grinding in hard mode in the forest so I don't know if that will work as intended.
 

HumanRug

Active Member
Nov 11, 2020
816
747
208
Well, apart from a single item drop, I also added her species and the IDName (I can't believe I missed the latter), and the file was good to go. But the event wasn't, it kept crashing the game.
For guys who try to do something like I did, I'll tell you what worked so you won't be at the same level of idiocy at which I was.
I was trying to show 12 imps in an event, like in the imp den. In the imp den event, there're 12 speakers and they're shown like:
"1",
"2",
"3",
"4",
"5",
"1",
"2",
"3",
"4",
"5",
"1",
"2",
And in a similar fashion, I put 12 imp speakers and tried to show them like this (I started from 2 because 1 is reserved for the original character of the event, which is still present):
"2",
"3",
"4",
"5",
"2",
"3",
"4",
"5",
"2",
"3",
"4",
"5",
The game crashes with that setup, and since the imps didn't speak in my modification, I deleted all other 11 imps and showed the same imp 12 times, I mean, putting "2" 12 times.
Now the game doesn't crash, but now I'm busy grinding in hard mode in the forest so I don't know if that will work as intended.
Hooray! It worked. Can't believe I've grinded over level 60 in hard mode in such a short time, by the way.
 
  • Wow
Reactions: JakeMSG

MasterBlaxter

Member
Nov 10, 2017
119
366
184
AZURE BLAZE, a content expansion mod for Beris featuring over 20k words of conversation, relationship progression, and sexual encounters with everyone's favorite tempestuous hellhound will be out Sunday, 17 December 2022. If you enjoyed Embrace, I hope you'll check this mod out as well!
Warning: Azure Blaze will overwrite some bar meeting scenes with Beris, which will leave the vanilla versions of those scenes inaccessible. Additionally, this mod has a 99% chance of breaking if Threshold updates Beris further in just about any way. Please use this information to interact with angry hellhound girls responsibly!
Preview Images:
azure blaze teaser.JPG azure blaze teaser 2.JPG azure blaze teaser 3.JPG
 

ilmncsm

Active Member
Apr 10, 2018
711
599
237
AZURE BLAZE, a content expansion mod for Beris featuring over 20k words of conversation, relationship progression, and sexual encounters with everyone's favorite tempestuous hellhound will be out Sunday, 17 December 2022. If you enjoyed Embrace, I hope you'll check this mod out as well!
Warning: Azure Blaze will overwrite some bar meeting scenes with Beris, which will leave the vanilla versions of those scenes inaccessible. Additionally, this mod has a 99% chance of breaking if Threshold updates Beris further in just about any way. Please use this information to interact with angry hellhound girls responsibly!
Preview Images:
View attachment 2241736 View attachment 2241738 View attachment 2241739
I fucking loved Embrace, and will definitely be checking this out shortly. I'll drop by with a proper review of the mod later.
 

Quintilus

Engaged Member
Aug 8, 2020
2,738
8,099
688
AZURE BLAZE, a content expansion mod for Beris featuring over 20k words of conversation, relationship progression, and sexual encounters with everyone's favorite tempestuous hellhound will be out Sunday, 17 December 2022. If you enjoyed Embrace, I hope you'll check this mod out as well!
Warning: Azure Blaze will overwrite some bar meeting scenes with Beris, which will leave the vanilla versions of those scenes inaccessible. Additionally, this mod has a 99% chance of breaking if Threshold updates Beris further in just about any way. Please use this information to interact with angry hellhound girls responsibly!
Preview Images:
View attachment 2241736 View attachment 2241738 View attachment 2241739
Its 17 december for me!!!!!
WHERE LINK TO IT M8????????????????????7777777777777777
 
  • Haha
Reactions: HumanRug and Aylia

HumanRug

Active Member
Nov 11, 2020
816
747
208
Actually, you gave me an idea. If I add the corresponding nested folders for the elf images (like the procedure for Android modding), maaaybe it'll override the ones present in the .apk, though I won't put my hopes up on that since it's a long shot.
Made it!!!!!!! I'll update the Android modding post with corresponding instructions for community's future reference.
 

MasterBlaxter

Member
Nov 10, 2017
119
366
184
AZURE BLAZE is a [Maledom] focused content expansion mod for Beris featuring over 20k words of conversation, relationship progression, and sexual encounters with everyone's favorite tempestuous hellhound. If you enjoyed Embrace, I hope you'll check this mod out as well!
Warning: Azure Blaze will overwrite some bar meeting scenes with Beris, which will leave the vanilla versions of those scenes inaccessible. Additionally, this mod has a 99% chance of breaking if Threshold updates Beris further in just about any way. Please use this information to interact with angry hellhound girls responsibly!
Requirements to Start the Azure Blaze Content:
Load a Town Save in the Town Square (You should always do this, but since this mod changes town content, loading a save in the bar or your room might throw errors)
Acquire the Lucidian Passport by Clearing the Labryinth
Have 50 or more progress with Beris by interacting with her in the Town Bar (If you don't have enough progress, there will be hints as to how much you have in her new menu option)
Once you have all done all of the above, visit Beris during the evening as usual, or meet her during a brothel shift.

Azure Blaze Content:
New conversation scenes: Deepen your relationship with Beris through a variety of talks. Some conversations unlock after you view certain sex scenes!
New sex scenes: Eight new sex scenes, several of which have multiple variants you can choose. Some sex scenes unlock after you view certain conversations!
Relationship progression: New repeat meeting scenes, new one-off scenes, new wakeup scenes that occur after every new and vanilla sex scene. Enjoy your time with your tempestuous canine companion!

I hope you enjoy the mod! Please ping me with any errors or bugs that may arise from your playthrough.
 
Last edited:
Aug 13, 2021
123
253
148
AZURE BLAZE is a [Maledom] focused content expansion mod for Beris featuring over 20k words of conversation, relationship progression, and sexual encounters with everyone's favorite tempestuous hellhound. If you enjoyed Embrace, I hope you'll check this mod out as well!
Warning: Azure Blaze will overwrite some bar meeting scenes with Beris, which will leave the vanilla versions of those scenes inaccessible. Additionally, this mod has a 99% chance of breaking if Threshold updates Beris further in just about any way. Please use this information to interact with angry hellhound girls responsibly!
Requirements to Start the Azure Blaze Content:
Load a Town Save in the Town Square (You should always do this, but since this mod changes town content, loading a save in the bar or your room might throw errors)
Acquire the Lucidian Passport by Clearing the Labryinth
Have 50 or more progress with Beris by interacting with her in the Town Bar (If you don't have enough progress, there will be hints as to how much you have in her new menu option)
Once you have all done all of the above, visit Beris during the evening as usual, or meet her during a brothel shift.

Azure Blaze Content:
New conversation scenes: Deepen your relationship with Beris through a variety of talks. Some conversations unlock after you view certain sex scenes!
New sex scenes: Eight new sex scenes, several of which have multiple variants you can choose. Some sex scenes unlock after you view certain conversations!
Relationship progression: New repeat meeting scenes, new one-off scenes, new wakeup scenes that occur after every new and vanilla sex scene. Enjoy your time with your tempestuous canine companion!

I hope you enjoy the mod! Please ping me with any errors or bugs that may arise from your playthrough.
All of that in such a small .zip file?
Would be interested in a few details such as how you (assuming you are the actual dev) did this. For example how long it took you, why you decided to do it and it anyone helped you with this.
 
4.60 star(s) 101 Votes