Short demo, but fun for what it offers. The combat is a bit unbalanced with some enemies dealing way too much damage, and there is no way to gain money except by progressing through the story, meaning that items are a semi-finite resource as the only way to gain more items is to smash crates or as a loot dropped by enemies. Also, it's impossible to use items outside of combat, which sucks hard. Fortunately, you cna replendish health by saving, but it's still a pain to go back to the nearest checkpoint to do so.
The game is really beautiful, with full hand-drawn backgrounds and characters. Unfortunately the sex scenes are just ragdoll animations to save time, instead of fully drawn scenes. My only gripe is that the scenes are unskippable on loss, and as you will necesarily loose quite a few times to progress, this can take up a long time in the game's padding.
Functionally, the same isn't there yet. The UI is quite buggy, there are way too many isntances of the controller input not responding or not selecting the right item of character in combat, and the camera also lags way behind the player when you dash, meaning that some characters and enemies can be cut off-screen during battle, making it harder to see how much damage you've dealt.
Overall, it's a fine game with a lot of promises for the future. The story isn't quite there yet, as a lot of interesting plot points haven't been dropped yet, but it's not bad and at least intriguing. If you're into gay stuff this might be the game for you.