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Others - Completed - Monstergirl Town [v1.0] [Studio 404]

  1. 3.00 star(s)

    Eudaldigo

    This game shows all its pros with its advertising images. The gameplay is basically walking from one side to another collecting experience from X statues and dodging monster girls, girls that appear randomly, they are pretty and sexy, but you have to dodge or they kill you, on top of that they don't even follow distinctive patterns or appear in a different way, it's random, it feels very simple, not very organic, as if the developer didn't care, how we would say in spanish: un aqui te pillo aqui te mato.
  2. 1.00 star(s)

    LEWDpyon

    Man I thought it couldn't get any more boring than Nakara

    but here we are

    You go around, wait at a statue, either summon a clone to stave off a monster girl or run away until you either find a locker or find 2 monster girls which means you lose health, wash rinse repeat and you got whatever the fuck this shit is.

    die and back to the title screen no check points so pray you remembered to save. I gave up after getting softlocked by a glitch

    Designs are nice but not worth enduring this waste of data on your homework folder. What makes this like a 1 star the most of all has to be the scenes. None of them are interesting nor feels creative. These are monster girls and you'd think you're playing some kind of minotaur game since all you really get is cowgirl with like 1 face sitting scene and 1 doggy style lame.

    Considering the more positive reviews on this game and the rest of the thread, it's sad to see that this is what they were waiting for. it's like waiting for a half decent pizza only for a little Ceasars pizza with mold to be thrown at you as if this is elementary school.
  3. 2.00 star(s)

    Das Ras

    From the screenshots I came in with higher than normal expectations, the game looked like it could be good and have really great pixel art animations. Unfortunately I found myself disappointed on both fronts; I think the gameplay is lacking and the animations are missing a certain oomph to them.

    Gameplay essentially does not change throughout the course of the game. You run away from and can dash straight through every single monster girl in the entire game. You do this over and over, hiding in boxes to deaggro them, and you hold Z at various points on the map to make a number go up. Enemies don't seem to have a rhyme or reason behind their spawning, and also have extremely little variation. Outside of the slime enemy's attack, every single monster girl just walked at me and posed very little threat. It gets boring.

    Animations are portrayed in ways that don't turn me on enough. The monster girls look great, but the positions they fuck you in are oftentimes lacking, where you really can't see most of the action, and the sex scenes go by so quick that you can't particularly enjoy them mid-game either.

    The main reason I really disliked the game was the bugs. Multiple times throughout the game I was softlocked and just had to restart the game from my last save. This included times where:
    I pressed the C button in the very first room of the game and lost all control of my character.
    I got fucked by a monster while pressing a button and my character disappeared from the game entirely
    I pressed the dash button and fell through the floor, unable to escape the room through any means.

    I got softlocked and had to restart three separate times over the course of like, 20 minutes. I could give a buggy game a pass if it turned me on or was fun to play. This failed in almost every metric. When I beat the game, it just sent me back to the main menu and didn't even unlock the gallery like it was supposed to, but thankfully I could just manually unlock it myself.

    2 stars, for not being complete slop and being a "finished" product with decently done pixel art. But not worth playing, unfortunately.
  4. 2.00 star(s)

    Playfulpetfox

    Buggy mess, horrendously mid animations, and very bland gameplay.

    Controls often don't work, especially when you need them to. Warping, your dodge mechanic, is incredibly finicky. Pressing the clone button a few times too many completely bricks your ability to move. Restart needed. Fullscreen doesn't exist past 1080p, so the game is small as hell on my 1440p monitor.

    Sex animations last a whopping 5 seconds. Not sure if framerate is the issue here, but they aren't sped up. They just last 5 literal seconds. Not "dude, that was like, five seconds man." Literally 5 seconds from capture to cum. Don't know about you, but I ain't even getting chubbed from that. The cum is also just a white blob particle looping like it's fucking Garry's mod.

    Game looks enticing. Plays like shit.
  5. 2.00 star(s)

    LeeHarveyOswald

    I did not play the demo or any previous version so I am only going off of the current release at 9/14.

    The art style and designs were nice, but everything else falls flat.

    The gameplay was barely anything. You hold interact on a statue, drop a clone if you don't wanna run or just spam warp and no monster girl should catch you besides the slime. All but 2 of the girls function as just walking at you when near with different speeds. The other 2 are a slime which dashes at you, weeping angel which doesn't move when you look at it. Statues refill items/clones when completed and sometimes gives more stamina. I think it differs based on which statues you do but it barely matters. You can warp away from every enemy and they can't catch you if you do. Lockers also exist and you can enter them and no matter how close you were to being caught they instantly forget about you when you enter one. Though I'd recommend just warping away since I had a girl camp the locker one time for like 30 seconds. You can survive getting caught 2 times without healing. Leaving/entering a room despawns all enemies so you can just leave/re-enter a room, go to the nearest statue, complete it, repeat since statues respawn on every room load. You can also crouch for some reason, I don't think it does anything. You can sprint too but I found warping to just be quicker/safer.

    It took me 20~ minutes due to the bugs listed below, but you can probably clear it in 10~, 5-7~ if you've already beaten it before.

    The designs are the best part, though they aren't used to their fullest extent in the animations. Though the animations are lackluster themselves.

    There are 13 different animations with 10 of them being a version of cowgirl ( 6 cowgirl, 4 reverse cowgirl ). 1 is a handjob/facesitting, 1 is a paizuri/boob fucking, 1 is doggystyle. My complaint about how the design weren't used to their fullest extent relates to those with extra parts/their size. Harpy doesn't do anything special with wings/claws. Tails are static not doing anything and in the case of the foxgirl, just disappears. The octopus ( unsure what it is specifically ) and lamia most disappointedly don't do anything with their tails with the main design of their character being the tails. The alraune ( plant girl ) ditches her whole plant casing on the bottom half in sex and just becomes a normal girl with a flower on her head. Spidergirl doesn't do anything with her legs on her back and doesn't do anything with strings. The size difference isn't really played on besides "big girl on top of small dude". The only time it isn't that is the foxgirl when she puts him on her back, every other time he's just lying on the floor, no picking up, no carrying, no boob smothering surprisingly enough consider that all of them have giant tits ( personal grip is that there's no flat chests ).

    Honestly a lot of those problems would be solved if it wasn't just cowgirl nearly every fucking time. Like if you're gonna do a monster girl game, lean into the monster parts a bit more.

    Bugs:
    - Going into a sex scene with the same girl with a clone and the player at the same time with delete your character forcing a restart.
    - Trying to place another clone while one is already out disables all movement until you get put into a H-scene and come out of it. It's usually faster to just restart though.
  6. 3.00 star(s)

    Thefirstviking

    I was very exited about this one,

    And now we finally have it, I be honest it a bit of a let down,


    The good
    The game loop is fun but you break it down fast as the a bit to simple and the girls don't really surprise you with counters to just running away or hide,
    Still i like it i wish there was more than the few levels,

    The bad
    Content lacking as a game being created over a long period of time they showcased allot of more stuff and animations during development than what we have in the game,

    Maybe it gets added but we are paying it now and this is what we get very few monster girls,

    Allot of the animations is technically the same they 90% ride the characters penis and that is it,
    the ones that are different usually end up as cowgirl in the end there's one facesitting but it is only for two seconds then its cowgirl again,
    Likes: BakaG
  7. 5.00 star(s)

    Touhoufan2

    Really good game, I actually bought it on Dlsite to support the creator since it’s got DRM anyway. You can definitely feel the inspiration from Zell23’s works and other creators who draw from FOBS roots. The pixel art is super cute and really sexy at times, I’d easily recommend it
  8. 4.00 star(s)

    SomeGuyNamedKi

    Now that the game's out, I can review this properly.

    Overall for several years development it's a pretty short experience. The art style is one of my favourites and the sheer diversity and shape of monster girls is something you don't get very often with porn games, and on top of that this is rather gamey and has typical platformer mechanics with a few limitations to make you think about other ways of dealing with enemies rather than just jumping on/over them. Still though, it has its bugs. They're not gamebreaking but they're troublesome in its current state.

    The good:
    - Monstergirl Town has a nice art style, some of my absolute favourite monster girl designs are coming from this plus some of the environments are pretty nice to look at, with flickering signs and other distractions.

    - This is one of the few developers that gives a little fat and muscle to girls, which is a pleasant break from slimflat bodytypes being the only female shape for like 90% of the games out here. They're not going overboard with it either, just making them look a little more soft and MILFy than usual.

    - This has actual gameplay. You have to escape from monster girls through various means, none of which is tiresome "mash buttons to kill/escape/breathe" melee/ranged combat. You can dash, hide, create decoys of the PC or run the fuck away. You have situations where you must pray at statues and monsters will spawn around you to cause a sense of urgency and make you decide upon the best course of action.

    - Monster variety is excellent. Tall, small, huge, thick, extra thick, fluffy, scaley. And all of them are quick and easy to identify so you know what they'll do.

    - This runs much better than the usual Pixel Game Maker games do. Several monsters can be on the screen and active at once, and the game holds up pretty well.

    - If you want you can unlock the gallery right at the start, the game does not force you to complete it to see the gallery.

    - Oh yeah and it comes with English translation built-in.

    The bad:
    - Previous demos and gameplay videos had features that were cut. The gameplay would have been more engaging with monsters doing more things than just running at you, and while there are still a couple unique things that carried over not half of them made it to the full game.

    - Every single time you pray at one of the statues, monsters always spawn. It was interesting the first time, but they don't even usually chase you.

    - The art is top-notch, the animation is basic, no orgasm loops no transitioning between animations. One loop for most sex scenes, save for one monster which gets... well, just two. To some level it's frustrating.

    - The game can be completed rather quickly. There's no bossfights, no cutscenes aside from the intro and ending slides, and nothing else to really pad this game out. It's also kind of a one-time replay.

    The bugs:
    - The final level does not finish properly. You make it through the final door, it kicks you right out to the title and the gallery does not unlock the standard way.
    - Sometimes the portal creating the monsters can make a dozen instances of itself and slow the game down horribly.
    - Running (done by holding shift if on the keyboard) triggers sticky-fucking-keys, it's a classic Japanese indie game fuckup.
    - Display errors if you get too much of a certain item. If you get 4 healing items for instance, it'll say you have zero.
  9. 5.00 star(s)

    Deleted member 8143885

    Just finished the DEMO

    Honestly, good concept.

    This is a VERY short demo. Like 2 enemies. Catgirl and Succubus ghost looking chick.

    Just use B to make a clone by them and you'll see the animation. Once you get that far, you don't really have to do much else.

    Definitely has potential and based on the very quick blurb, 5 stars.

    Let's hope the DEV can get updates quickly and get this to where they envision it.

    *PSA: If your game is crashing, rename the GAME folder*
  10. 4.00 star(s)

    Kirchies234

    Pretty good proof of concept overall. From the abandoned vending machines to the tattered papers on the buildings the scenes and visuals do a good job of giving this 'late night in an unknown part of the city'/ 'walked down the wrong avenue' feel. The mechanics are simple, your only defense tools are to hide or teleport away from monster girls so I'm curious about what other mechanics the dev could add later to show progression. My only complaint is that the demo version has a time limit, I'd prefer if you could keep going until you die honestly.
  11. 4.00 star(s)

    DMSTS

    [Demo]
    Interresting stuff. I think it is 4th or 5th game with such concept and mechanics (2D+"horror"+dark buildings with monster girls)

    Where is update though?..

    -Story, Originality
    You are a "small-baby-man" in dark abandoned building and there are several "ara-ara-monster-girls".

    -Renders
    I like such artstyle (not too detailized or pixelized).

    -Sound
    Some melody and sounds.
    Not bad or best.

    -Playability
    You can see everything in 5 minutes and game feels okay to play.

    -Performance
    Runs smooth.

    -Bugs
    Didn't see any.

    -Animations
    Cool 2D animations.

    -Voice Acting
    No voices.

    -Grammar
    Didn't see any mistakes.

    -Amount of content
    Couple enemies with h-scenes and around 10 rooms with little notes.
    Nothing much, but good for demo version. Makes you interested in what is going to be in the actual game.
  12. 5.00 star(s)

    Deleted member 4381621

    This game brings me the same feeling as when I played Houkago no Onigokko, and also the color palette used in the game, despite the differences between the objectives, it's worth following the development!
  13. 5.00 star(s)

    ThatWeirdGuyWithaWeirdHat

    This review was written for the initial demo version of the game

    The game draws a lot of similarities to Houkago no Onigokko, but seemingly a lot more ambitious going for more explorative route.

    Sound design is pretty crisp. The gameplay is pretty solid so far with a lot of promise in regards to the survival exploration. The game runs smoothly, and the sprite animations are stellar.