Hello folks,
We are Mortze and iksanabot. Some of you may already know us, or one of us, but for those who don't we're erotic game developers. Mortze deals with 3d art mostly while iksanabot is a writer, and now a coder too. Up until recently Mortze teamed up with Tlaero, making successful games like Dreaming with Elsa, Redemption for Jessika, Finding Miranda, Saving Chloe and Darkness Falls, as wells as coming to Grips with Christine and Pandora. During that period, iksanabot wrote several successful games at Lesson of Passion like Living with Temptation, the first Living with Temptation expansion: Wife Gone Wilder, Living with Temptation 2: Foreign Affairs and Seducing the Throne. That's our resume.
When Tlaero had to leave the team with Mortze, iksanabot was prompt to step in as the writer and coder for a new project. Iksanabot still works for Lesson of Passion, but as a fan and friend of Tlaero and Mortze, he put aside some extra time to explore this new creative collaboration. We discussed thoroughly what type of game we should make. One thing was clear, we couldn't make the same games that Tlaero and Mortze made because those games had a great deal of Tlaero's creative identity, and as a team, we have got to write and make the game we both feel happy and motivated to do. So we compromised for something a little more out of the niche that Tlaero and Mortze were into. We imagined a game with a story, gameplay, and characters somewhat broader to try to reach a bigger audience without hurting any of our most profound convictions.
The Science of Lust is the product of that introspection. It is a game about life, perhaps love, choices and consequences, respect and good heart, and also about lust and sex.
We decided to make a small introduction, a proof-of-concept of sorts to show our patrons and the public what we are embarking on. We hope that it will be a game that pleases many people, in many senses of the word.
This isn't a first episode; this isn't a finished game; we dare to say that this can't be considered a game at all. Consider it a pilot, a test. Play through it and let us know about its merits (if any) and suggestions. Iksanabot has some specific questions he’d like to read comments on: Your favorite and least favorite character, scene, line of dialogue, and image.
If we go ahead with this, the game will most certainly be a public one, free-to-play, released in the usual forums. Patrons will get releases first, and will have a say on how we will develop it. For example, which characters to focus on, which fetishes to explore (there will not be incest or rape). We will post the first Patron-only poll next week, which will guide what content goes into the first full episode. In this way, our supporters not only make the game possible, they guide its development.
Here's the link to our Patreon page, where the game is posted for the public (
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). Please play it, and if you feel so inclined, support us to make both of us continue making this into a game. Perhaps spend a little time telling us about your thoughts about the project.As a final word on this post, and because this is a selling pitch in all honesty, both of us, Mortze and iksanabot, have already built reputations in making ero games. Those who know us may like or dislike us but at the very least, we have shown that we can finish games. This is a critical moment in the development of this game – we need support to work on it. Iksanabot has a full time job, and already also works for Lesson of Passion. The support has to come, or we cannot make this game.
Have fun!
Tora Productions
Links for the intro:
PC and Linux:
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MAC:
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