V0.2
i am over half a century old, a brit and spent nearly two decades in the hospitality trade, 4 years of which was both working and managing a bar and cellar, and as a brit have never tried, served nor ever known anyone to drink warm beer.....except guiness in ireland where it is served in half pints traditionally from the barrel.
from an american writer, i find the lack of knowledge understandable as i have been to the states and tried the fizzy chemical piss they serve so the thought of real beer can seem scary and create false horror stories in imaginations
(at least i made no jibe about the sport)
making a VN one would think that the N is just as important as the V right?
it would seem not. the writing errors throughout are abundant and immersion breaking for me. developers do not check before release what they are releasing, which i translate as 'could care less'.
it's a sloppy practice
there are hints of good characterization for some but not all, but early days i guess. it does go on a bit and at one point the developer loses enough focus that one woman gets two names during one conversation.
the humour fell as flat as the many other game plugs and mentions in the writing and art. curious after the opening warning at game start.
the first thing it does to me, as a reader, is make me then stop reading and start thinking about those other games. hey presto, immersion broken.
the art is good/great (not my forte so hard to tell) as nothing i see looked weird or drew the eye for the wrong reason. no extra fingers or legs bent at strange angles. no odd lighting etc.
the V got all the good attention.
no renpy exceptions and good design choice. if the writing was error free then full immersion would be possible. the choice to go the VN without the clutter of stat screens and the breaks for sandbox/P-A-C styles is a great choice for this middling plot.
with better care this could be an easy 4 out of 5
but with too much outside influence and shoddy quality control i remain swimming the lake looking for the hook
i am over half a century old, a brit and spent nearly two decades in the hospitality trade, 4 years of which was both working and managing a bar and cellar, and as a brit have never tried, served nor ever known anyone to drink warm beer.....except guiness in ireland where it is served in half pints traditionally from the barrel.
from an american writer, i find the lack of knowledge understandable as i have been to the states and tried the fizzy chemical piss they serve so the thought of real beer can seem scary and create false horror stories in imaginations
(at least i made no jibe about the sport)
making a VN one would think that the N is just as important as the V right?
it would seem not. the writing errors throughout are abundant and immersion breaking for me. developers do not check before release what they are releasing, which i translate as 'could care less'.
it's a sloppy practice
there are hints of good characterization for some but not all, but early days i guess. it does go on a bit and at one point the developer loses enough focus that one woman gets two names during one conversation.
the humour fell as flat as the many other game plugs and mentions in the writing and art. curious after the opening warning at game start.
the first thing it does to me, as a reader, is make me then stop reading and start thinking about those other games. hey presto, immersion broken.
the art is good/great (not my forte so hard to tell) as nothing i see looked weird or drew the eye for the wrong reason. no extra fingers or legs bent at strange angles. no odd lighting etc.
the V got all the good attention.
no renpy exceptions and good design choice. if the writing was error free then full immersion would be possible. the choice to go the VN without the clutter of stat screens and the breaks for sandbox/P-A-C styles is a great choice for this middling plot.
with better care this could be an easy 4 out of 5
but with too much outside influence and shoddy quality control i remain swimming the lake looking for the hook