ENG Title: Dyogrammaton - HD Remaster
JP Title: ジオグラマトン HDリマスター
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Overview:
2005 A.D., Tokyo. Monsters have appeared, destroying any human traces indiscriminately. As a counter-measure, a special intercepting force called DAKT was created.
This is the story of these urban fighting robot units.
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Hello guys, I'm learning to MTL the game by myself . So I pick this old game that recently has a remaster as my testing project. After 2 weeks of trying, somehow I finished it.
I don't remember about the old version, but the remaster editon use Yu-ris Engine that has many tools to extract and repack the scripts.
The scripts has been translated by Sugoi Translator, and lightly edited my me. I have playtest it a little, no crashed so far.
However, there are problems that I don't know how to fixed.
1. Texts has weird space in line 2-3 of dialog
2. Long text (more than 144 length) will get trimmed and won't even show in backlog, I manage to fix it by insert \c\p(built in Yu-ris command) to show the rest of texts in next dialog but those texts will randomly have a weird word wrap instead (but at least still readable)
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I'll place my patch here. Just place the file in pac folder, no need to overwrite anything.
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I think I'm done with this project. If anyone want to fix it or translate with better Translation, I could give you my T++ project files