Overview:
“Zachary Cage finds himself surrounded by monster mushrooms, but maybe the worst menace is along his side. Will there be a way out of this nightmare?”
I'm learning art, and I'd love to have that kind of results (started drawing not long ago), anatomy is pretty good, only thing that looks off on the 1st model is the neck and head.
Lookin' good so far, good luck with the game !
I'm learning art, and I'd love to have that kind of results (started drawing not long ago), anatomy is pretty good, only thing that looks off on the 1st model is the neck and head.
Lookin' good so far, good luck with the game !
Thanks for cheering me on !
Currently chilling at 1h per day, and hoping I'll get to make what I want in a couple years ^^
(my dream porn game lol)
Dragoart looks nice, I'll check it out, I've only been drawing from reference and trying to do good construction lines, and learning krita, as well as all the other insane dimensions drawing offers, it'll be a long road, but a fun journey
Hmm so male protag running around with his harem girls while fighting a bunch of "particular" shaped monsters I have a sneaky suspicion of a certain "cursed" tag coming in the future.
It appears that all the games this dev has released are connected in some way. You can use a save file from their other game, Vespertillo for another ending in BlackJack and a character in this game straight up tells you that the only way of getting the true ending is to call a person with a phone number that you can get at the beginning of Vespertillo.
They are also all set in a post apocalyptic world, so the connection might be more substantial than just a nod towards the dev's other works. All in all, a pretty cool detail.
On a side note, how do you save in this game? I saw a place to input a password at the main menu, but when and where do you get these passwords?
It appears that all the games this dev has released are connected in some way. You can use a save file from their other game, Vespertillo for another ending in BlackJack and a character in this game straight up tells you that the only way of getting the true ending is to call a person with a phone number that you can get at the beginning of Vespertillo.
They are also all set in a post apocalyptic world, so the connection might be more substantial than just a nod towards the dev's other works. All in all, a pretty cool detail.
On a side note, how do you save in this game? I saw a place to input a password at the main menu, but when and where do you get these passwords?
So you don't save what happens is when you get to the romance level 3 with a girl she gives you a password if you agree to see the nfsw content and once the game is over you enter the password in at the start menu where you chose for a new game or not.
So you don't save what happens is when you get to the romance level 3 with a girl she gives you a password if you agree to see the nfsw content and once the game is over you enter the password in at the start menu where you chose for a new game or not.
Thanks! I got the number from the other game and was wondering where I was supposed to input it. You saved me quite a bit of time running around the house. Kind of sad that it's a part of an ending, I thought that you'd have to call that number from a phone somewhere and it would start a unique questline.
The lack of a save button sucks big time, since you always die in two successive hit to a single character during a raid, with no chance to upgrade your weapons or armor. After that happens all progress is lost and you have to go through the whole farming of mushroom caps all over again...
The game also needs an overhaul of the tutorial, since nothing is really explained except the combat and the dating aspect. Turns out that you can swap the people in your party and that the clown on the top floor sells pictures for the steep price of 50kg per one. And that's pretty much it. Go outside, farm mushrooms without dying, buy photos, decide what photo to give to whom based on the vaguest of hints you get, date them somehow, get a password and repeat the whole thing over again. Not the best gameplay loop, but I'm guessing that the dev went for the atmosphere and an overall feeling of dread and helplessness.
Well, I'll probably give this game another go once I find myself with some free time, get at least one ending. After that I'll figure out if I want to do the rest.
In general, the art style and feel of the game draw me in, though the gameplay loop and lack of save function are big red marks against it.
This kind of turned into a review, so I guess I'll also post it as such.