Alright, I'm gonna write this review cause the games is very promising and would stand to gain with some minor tuning, also, BR dev hue (Hope she reads it).
1. Mechanics
The Good:
- The forum mechanic where the friend brags about his progress with MC's girlfriend.
- The conversations between the friend and MC's friend and his girlfriend.
- The diary mechanic is also very interesting, a cool way to unravel unseen events.
The Mid:
- The phone mechanic where you can call the girlfriend or the friend has immense positive potential, but as it is, it's rarely used and it's tied to a battery resource. I would suggest getting rid of the need for battery for calls. It's unrealistic, and more importantly, an unnecessary, annoying mechanic for the player.
The Bad:
- It can really put players off, how slowly the MC moves around the game. It's probably an easy fix and a very important one to allow running everywhere and maybe increase the overall movement speed a little.
- People can get easily lost or not know what to do. It would be interesting if the dev put some shining markers in relevant building's doors (In front of the Library's building door, Gym building door, etc) so that the players know the location is relevant. Also put different shining markers for quest and activities that take time (Work, Chess match, etc).
- Similar to the phone battery mechanic, I fail to see the value of the P. and M. Energy bars.
- The game has a few bugs here and there that could use some cleaning.
2. Writing
The Good
- The english isn't perfect, but given the game's ridiculous story premise, it doesn't really hinder it, as it can be seen as satirical. The contents of the conversations are simple, but a few details make it stand out from other games, in particular, the way MC's friend treats her. He calls her up names even in front of his friend. The name calling isn't taken to the point of being annoyingly unrealistic but just enough to make it enticing for the submissive girlfriend and to keep the passive friend from actively intervening in the corruption, in a believable way.
2. The Mid
- By the end of the first chapter you can already see the start of the corruption for the girlfriend, I'd suggest the dev to take it easy, take the time for the corruption to seek in. One of the biggest problems in NTR games for me, is how quick the women go from pure to corrupted and when they completely stop caring for the boyfriend/husband. Point being, once that happens, the game will essentially lose it's reason to be, as the corruption process will be complete and there will be very little NTR value from cheating a partner with little emotional attachment.