I don't understand the interest or relevance of the criticisms people make about this game. It's completely unfounded, and the arguments are just nonsense! Celavie has a unique concept and gameplay, which is original and different from what we usually see, multiplied by a thousand. People are impatient; they want everything right away. If it's just about emptying your mind (or whatever else), there are sites for that. Leave the real players who understood Bob's idea alone. It's horrible to read your critiques that are based on nothing; you haven't understood anything. The relationships are gradual (which adds a touch of realism), desire builds up, giving us time to connect with the characters. The direction is perfect; the flaws lie elsewhere, not in the scenes, the character positions, or the contexts it creates. Everything is superb, and there's a lot of effort behind it. So, yes, it may not give you everything you want; in fact, you're just frustrated, and that's what your ratings reflect. But these ratings don't reflect the game's actual level, which definitely deserves a minimum of four stars, given what we seek and expect from a game like this (even if we're not all looking for the same thing in an AVN, okay, okay). One must consider Celavie's work as a whole. There's a basic mechanic (even though I feel like it got lost in season 2), a sandbox, which may seem repetitive, but it's the price to pay for freedom of movement. We enjoy revisiting old scenes before advancing in the story; it depicts a daily life. I'm sorry, but thanks to the game's immersive atmosphere, we can create our own world with Bob, even if the endings are far-fetched; we have all the elements to compensate for the flaws in the end of the scenario. There are hours and hours of gameplay designed for that purpose. The strengths are: the attachment to the characters (thanks to all the things people dislike), the direction and visuals, the progression, and the immersive atmosphere. Now, I agree that season 2 is not as successful as Room for Rent or the others; there are too few episodes! Seven is atrocious; we want to spend more time with them on this paradise island. The freedom of movement and the ability to revisit scenes are somewhat lost. If only the critiques were made by players who love Celavie's universe, I would accept the two stars, or even one star, much more easily. But this is done by people who haven't understood anything, ungrateful individuals who got the game for free and still find a reason to complain instead of moving on. And above all, it penalizes us, the fans, because the game feels fragmented, and motivation is lost because of you, who mean absolutely nothing. Your words, like mine, should not have any influential value on the outcome. Celavie decides to do what they want, and we can either take it or leave it, but we shouldn't destroy a real in-depth work, a reflection, a vision of an AVN that, in this case, is worth discovering, as it offers something genuinely different from the 30,000 game clones in the same genre... Sorry for the aggressiveness of my message, but I'm almost angry reading this. Angry about wasting my time with people who haven't even finished the game or who complain about nothing because their "popo" didn't get what they wanted. It's with the brain that one thinks, gentlemen, not with what's between your legs. Consider that if you want your critiques to be more relevant... (Apologies, my English is very limited; it's not my language, but I wholeheartedly support Celavie against these frustrated individuals in life.)