Cheat Mod Ren'Py Abandoned My cute roommate(cousin) v1.3.0ex +[Cheat Mod by D.S.-sama and incest patch by bossapplesauce/bas ]

5.00 star(s) 1 Vote

D.S.-sama

Casual Ren'Py Modder
Modder
Donor
Game Developer
Jul 16, 2017
698
2,011
DS logo th.png

Overview:
This is a cheat mod that doesn't need to change any original files of the game and it can be removed with ease. If the DEV doesn't change the variables this mod can work even for future releases of the game.

By popular demand I made this mod.

If you found this useful, consider giving a like as thanks and/or encouragement to do more on page.

And if you have any problems with the mod please tell me.

Enjoy!!!

Updated: 07.05.2018
Game/Creator: /
Modder: @D.S.-sama /
Mod Version: v0.1.g
Game Version: v1.3.0ex BETA
Language: English

Features:
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Installation:
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Change-Log:
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D.S.-sama

Casual Ren'Py Modder
Modder
Donor
Game Developer
Jul 16, 2017
698
2,011
give me this error after a while
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 485, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/myscreens.rpy", line 333, in execute
  File "game/myscreens.rpy", line 333, in execute
  File "game/myscreens.rpy", line 342, in execute
  File "game/myscreens.rpy", line 351, in execute
  File "game/myscreens.rpy", line 353, in execute
  File "game/myscreens.rpy", line 359, in execute
  File "game/myscreens.rpy", line 360, in execute
  File "game/myscreens.rpy", line 360, in keywords
NameError: name 'current_label' is not defined

It's a game bug, you don't get that error from my mod because as you can see in the trace back it didn't mention my mod files and the error refer to the flowing code from the file myscreens.rpy from the original game files, my mod doesn't changes any of the game files.
Code:
                for yh in youhave_item:
                    imagebutton:
                        idle yh.icon
                        hover (im.MatrixColor(yh.icon,im.matrix.brightness(0.10)))
                        hovered tt.Action(str(yh.name))
                        action [SetVariable("return_label",current_label), yh.act]
Please report this error to the game developer or the game main thread.
 

D.S.-sama

Casual Ren'Py Modder
Modder
Donor
Game Developer
Jul 16, 2017
698
2,011
your mod breaks the inventory for me don't know if anyone else has this problem.
That's strange, I'm doing the same cheat the dev uses but it's presented in a different way and also I didn't touch the inventory in any way, yet, so I think it's a game bug....
 

carry1232175

New Member
Sep 19, 2017
1
0
sorry for asking , but i but the file in the folder , but when i press shift+o in the game , there`s nothing happened.
Did i just did something wrong?
 

Noneless

Active Member
Jul 27, 2017
740
586
I can confirm that the mod breaks the game, works fine without it.

But with it you have a lot of errors, and breaks the inventory so yeah, the mod need a fix.
 

D.S.-sama

Casual Ren'Py Modder
Modder
Donor
Game Developer
Jul 16, 2017
698
2,011
sorry for asking , but i but the file in the folder , but when i press shift+o in the game , there`s nothing happened.
Did i just did something wrong?
The file must not be in the right place. "...\My_cute_roommate-1.0.0ex+-win\game"

Untitled.png

I can confirm that the mod breaks the game, works fine without it.

But with it you have a lot of errors, and breaks the inventory so yeah, the mod need a fix.
It may be, but I didn't get any bugs, and I didn't touch the inventory, can you post any traceback?
 
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D.S.-sama

Casual Ren'Py Modder
Modder
Donor
Game Developer
Jul 16, 2017
698
2,011
Well, when I press 'Ignore' others appears but the first one is
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And:

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Interesting... I found this code that opens up questions for me as a modder....
Code:
                   imagebutton:
                        idle yh.icon
                        hover (im.MatrixColor(yh.icon,im.matrix.brightness(0.10)))
                        hovered tt.Action(str(yh.name))
                        action [SetVariable("return_label",current_label), yh.act]
EDIT: try with the file below and tell me the result
 
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Reactions: Noneless
5.00 star(s) 1 Vote