The models, renders and animations in this game are quite well done, but I'm either disappointed or conflicted about everything else.
RPGMaker makes some features hard to digest, like saving, skipping, constant clicking and transition loading. I found some areas to be slightly buggy, and the game crashed unexpectedly on me multiple times. Also, there was a random person standing in my living room the last couple days.
The forced NTR bothered me. You can avoid some of the scenes, but they occur in the background anyway. This is just a personal taste point though.
The writing let me down quite a lot, more and more so as the game went on. Many of the characters are underdevloped, or down right annoying/unbelievable, and the linear nature feels forced under a guise of options (although I understand there are like 7 endings? not sure). Sadly, the 'big reveal' can be figured out in the first couple days, and not only is it not satisfying, but none of the strange happenings (that feel as if they should be foreshadowing or symbolic) are never explored or explained. I almost wish the game ended with the MC being dead, in a coma, or under some kind of influence. Worst possible ending, in my opinion (however, I only witnessed two as I couldn't be bothered to load previous saves and check the others).
There is potential though, I am just not sure it is taken advantage of at all. The 'love' system with the MC's girlfriend is a good start, and the overally amnesia concept is intriguing. However, both of these ideas are misused.
In the end, I got so frustrated, I grew to really dislike the game. The two stars are purely for the models, rendering, animations and a handful of scenarios that were presented. Otherwise, it's mostly a bore.
And no twin threesome? It's not worth the time or replay value, so I guess I will never find out. Super.. uh.. anti-climactic.