Preface:
I'm not a fan of visual novels (especially those that use bland 3D crafts as a backdrop), all because of a lot of bitter experience and wasted time on the shoddy work they present as “writing”.
A person who writes a story, develops personalities, must understand how it will work in conjunction with the setting of his world and character design.
About the game:
I found this diamond five or more years ago, and since then I can't say that the game world has gotten any bigger, but the development of the girls, scenes, animations and their personalities has been done beautifully.
The core is Honey Studio, all scenes are done through them, character designs are 85% hot, almost all scenes are animated and they are really MULTIPLE and they are not bad either.
The soundtrack is limited, but it is quite unobtrusive and fits into every scene, there is no character voice acting and I don't see it as a disadvantage, there is a simple interactivity with the world, the possibility to stagger around and make new acquaintances on the side in addition to the main cohabitants, there is no any time-consuming grind.
There is time until the weekend to improve relationships with girls and with each new weekly picnic, camping will open new scenes.
The game has its own charisma and style, which are very well put, designers and animators closed most of the errors and even despite the old engine on which was created this VN it is still pleasing to the eye.
The world has its own simple backstory unfolding through the characters and it is not bad combined.
Not sure how the JK team is doing on the front, work is proceeding at a leisurely pace and it's been a while. Quite an impressive period, the content of course in the game in plenty but there is a fear that it may be left unfinished at the end.
I'm not a fan of visual novels (especially those that use bland 3D crafts as a backdrop), all because of a lot of bitter experience and wasted time on the shoddy work they present as “writing”.
A person who writes a story, develops personalities, must understand how it will work in conjunction with the setting of his world and character design.
About the game:
I found this diamond five or more years ago, and since then I can't say that the game world has gotten any bigger, but the development of the girls, scenes, animations and their personalities has been done beautifully.
The core is Honey Studio, all scenes are done through them, character designs are 85% hot, almost all scenes are animated and they are really MULTIPLE and they are not bad either.
The soundtrack is limited, but it is quite unobtrusive and fits into every scene, there is no character voice acting and I don't see it as a disadvantage, there is a simple interactivity with the world, the possibility to stagger around and make new acquaintances on the side in addition to the main cohabitants, there is no any time-consuming grind.
There is time until the weekend to improve relationships with girls and with each new weekly picnic, camping will open new scenes.
The game has its own charisma and style, which are very well put, designers and animators closed most of the errors and even despite the old engine on which was created this VN it is still pleasing to the eye.
The world has its own simple backstory unfolding through the characters and it is not bad combined.
Not sure how the JK team is doing on the front, work is proceeding at a leisurely pace and it's been a while. Quite an impressive period, the content of course in the game in plenty but there is a fear that it may be left unfinished at the end.