Collection Video Nagoonimation Collection [2025-10-18] [Nagoonimation]

4.90 star(s) 19 Votes
Sep 1, 2024
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Well, 2 minutes is still too short and the actual sex part is less than 2 minutes in most cases. I don't know about you but I watch porn videos for the porn. And I follow and pay several animators who frequently make videos with a runtime of more than 4 minutes, sometimes even longer.
Not every animation is the same technically. People who constantly do 4 minute runtimes are probably working on Eevee renders which takes a lot less time to do and to render. Nagoo always makes sure he is able to produce quality instead of quantity. Even small things like clipping, textures, or weird subsurface scattering he will go back to redo and re-render. The plaps are also on varying speeds and intensities. It's not just a loop of the same movement. Even the physics on Yuffie's bracelets/necklace/bikini straps had to be simulated and the hair/cum/boobs had to be baked to move the way they do.

Obviously the art of making animations is not something everyone will appreciate but it's something that I feel needs to be put into perspective. Not everyone does NSFW animations solely for people to fap to. To Nagoo and I, it's an art form. We want it to look good for us (and the Patrons) and fappable second. If it's not your cup of tea, you can just continue to support other animators :p
 
Dec 1, 2023
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Well, 2 minutes is still too short and the actual sex part is less than 2 minutes in most cases. I don't know about you but I watch porn videos for the porn. And I follow and pay several animators who frequently make videos with a runtime of more than 4 minutes, sometimes even longer.
Also we can totally tell you pay for animators given you're on a porn pirating forum debating the nuances of quality work.
 
Jan 4, 2023
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Well, 2 minutes is still too short and the actual sex part is less than 2 minutes in most cases. I don't know about you but I watch porn videos for the porn. And I follow and pay several animators who frequently make videos with a runtime of more than 4 minutes, sometimes even longer.

Most animators that decide to make long animations usually make them last 2-4 minutes; any runtime beyond that is very rare. So who exactly frequently makes 3D animations longer than 4 minutes?
 

ertappt

Member
Dec 18, 2022
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IDK what you guys are talking about, but I would have liked to see more of Yuffie's blown-out asshole, which is really visible only in the last 15 seconds.
 

herbstpoet

Active Member
Apr 18, 2018
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Most animators that decide to make long animations usually make them last 2-4 minutes; any runtime beyond that is very rare. So who exactly frequently makes 3D animations longer than 4 minutes?
Yes, it's rare finding an animator who mostly does long videos, but they exist. And I don't expect them to release one video every month, I know this takes time.
KGO has been making mostly videos with a runtime of over 7 minutes for almost a year now but it usually takes two months to finish one of those. The last 3 or 4 videos Ogirls made before retiring were between 5 and 10 minutes long. KDE actually wants to make shorter videos but they often end up being longer because he adds scenes during the creation when he wants to tell a story to go with the sex scenes. The latest video is around 8 minutes long, the previous one was shorter and the one before that was 6 minutes long. All 3 videos I know from nicefield are over 4 minutes, one almost 7 minutes. There are a few more examples but I don't want to list every single one.

Some of those were probably even longer because I always edit the videos for myself, I remove or at least shorten scenes were nothing of interest is happening or if it's not important for the short story, if there is some sort of story. Don't remember which video it was but there was one that actually ran for almost 30 minutes but the first 4 minutes were only shots of the enviroment and the protag driving around.

Also we can totally tell you pay for animators given you're on a porn pirating forum debating the nuances of quality work.
Hey, I'm not rich. I'm not pretending to pay for everything I find here, but I actually use this forum to find stuff that's worth paying for in my opinion. And I always pay for something I really like, I want to support artists, devs or publishers that I like.
I don't pay the artists on Patreon or whatever they use every month because I can't afford that, but when they release a new video I subscribe for that month if possible. Sometimes I wait a few months, depending on my financial situation.

Not every animation is the same technically. People who constantly do 4 minute runtimes are probably working on Eevee renders which takes a lot less time to do and to render. Nagoo always makes sure he is able to produce quality instead of quantity. Even small things like clipping, textures, or weird subsurface scattering he will go back to redo and re-render. The plaps are also on varying speeds and intensities. It's not just a loop of the same movement. Even the physics on Yuffie's bracelets/necklace/bikini straps had to be simulated and the hair/cum/boobs had to be baked to move the way they do.

Obviously the art of making animations is not something everyone will appreciate but it's something that I feel needs to be put into perspective. Not everyone does NSFW animations solely for people to fap to. To Nagoo and I, it's an art form. We want it to look good for us (and the Patrons) and fappable second. If it's not your cup of tea, you can just continue to support other animators :p
When KGO asked if he should switch to Cycles I was one of the guys who actually said he should stay with Evee, realistic lighting or realism in general is not always the better option, especially when the models have a more cartoony and less realistic design. Also many scenes were actually too dark in Cycles, losing a lot of background detail. He took the middle ground by using Evee Next now.

Believe me, I know how much work and time it costs to make those videos and that I could not do it, especially when the animations are as detailed as Nagoo's or Drills videos. But I care more about the content and length than the realism, also the choice of the characters are important for me too. For example I don't care about animators who only do videos with Overwatch characters.
So far there are only 5 videos from Nagoo that I liked enough to keep, even though 4 of them are below 3 minutes or even below 2 minutes. Again, believe me that I would absolutely actually support his works instead of getting them here if I liked most of them.
 

infinitybelt

Newbie
Jul 3, 2021
24
17
46
Not every animation is the same technically. People who constantly do 4 minute runtimes are probably working on Eevee renders which takes a lot less time to do and to render. Nagoo always makes sure he is able to produce quality instead of quantity. Even small things like clipping, textures, or weird subsurface scattering he will go back to redo and re-render. The plaps are also on varying speeds and intensities. It's not just a loop of the same movement. Even the physics on Yuffie's bracelets/necklace/bikini straps had to be simulated and the hair/cum/boobs had to be baked to move the way they do.

Obviously the art of making animations is not something everyone will appreciate but it's something that I feel needs to be put into perspective. Not everyone does NSFW animations solely for people to fap to. To Nagoo and I, it's an art form. We want it to look good for us (and the Patrons) and fappable second. If it's not your cup of tea, you can just continue to support other animators :p
This really explains why there is no higher level of quality than Nagoo. Thanks for the inside baseball ^^
 

Shakezoola

Member
Apr 4, 2024
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179
Are all of Nago's 60FPS animations interpolated?

Or were they rendered at 60FPS? I assume that's how that works.

Or is it a mix of the two? I notice he states 'interpolated' in some posts, and in others it's absent
 

CellTF

Member
Feb 25, 2022
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358
Are all of Nago's 60FPS animations interpolated?

Or were they rendered at 60FPS? I assume that's how that works.

Or is it a mix of the two? I notice he states 'interpolated' in some posts, and in others it's absent
I think he just stopped marking them as 'interpolated' even though the 60fps videos are still indeed interpolated. Someone correct me if I'm wrong of course (maybe PleasedbyViolet if she happens to see this since I assume she would probably know)
 

Shakezoola

Member
Apr 4, 2024
211
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I think he just stopped marking them as 'interpolated' even though the 60fps videos are still indeed interpolated. Someone correct me if I'm wrong of course (maybe PleasedbyViolet if she happens to see this since I assume she would probably know)
Hope it's not interpolated anymore.

Even so, it seems like it isn't an option anyway. His recent vid is just 4k and 1080p (1k?). No differentiation between 30FPS and 60FPS.

I'm making a collection of his stuff and compressing and in general I try to avoid computer generated frames. AI basically. As I understand it, that's what interpolation is. It's a 'guess' as to what the frames in between are. Very obvious in some stuff that has a very low frame rate, but not noticeable in most stuff.

Still, I like having 'pure' stuff.
 

sithsam

Member
Dec 7, 2021
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Hope it's not interpolated anymore.

Even so, it seems like it isn't an option anyway. His recent vid is just 4k and 1080p (1k?). No differentiation between 30FPS and 60FPS.

I'm making a collection of his stuff and compressing and in general I try to avoid computer generated frames. AI basically. As I understand it, that's what interpolation is. It's a 'guess' as to what the frames in between are. Very obvious in some stuff that has a very low frame rate, but not noticeable in most stuff.

Still, I like having 'pure' stuff.
The most recent one is just at 24fps. He mentioned in his post that he plans on adding higher fps versions later, but seemed to want to get it out as is for now.
 
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Gar0u

Member
Jan 16, 2021
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30fps is the preferred look for 3D animations, we interpolate to 60fps for those who request it. Hydra AFAIK uses 24-27fps for a more cinematic look.

Requesting a "pure" 60fps from animators who do 30fps, would require the animator to re-map and re-render the Blender project again in said fps.
does it take significantly longer to do pure 60 fps for most of Nagoo ideas?
 
4.90 star(s) 19 Votes