This game has a lot of great ideas, great art with a good variety of scenes, great corruption aspects, nice main story, and good combat that is let down by how grindy the game is. The combat can be challenging at first and has a learning curve which is nice but there is so much grind that it loses its flair. My other big gripe with this game is while a lot of the scenes are great, some can only be experienced as a "dream" at night after they've happened even though you can stumble into them while they're happening. It really disconnects you from the scene and the voyeurism. Overall, this is a game that I wish I had known some things about to have a better experience with since the mechanics can heavily impact your experience but the game doesn't do a great job of explaining their importance (or at all in some cases)
What I wish I knew before I spent way too much time on this game:
What I wish I knew before I spent way too much time on this game:
- Ignoring Kana too much to see NTR scenes can lead to a premature game over
- After missions, Kana moves at the start of every hour. You can call her to figure out what that hour of gameplay will be (Choosing to cockblock your rival or not, spending time with her, or sometimes nothing)
- If you choose to cockblock your rival, you must do it within the first 30 minutes of that hour or they will move to a new area for NTR
- To unlock the hospital maps, Kana must be strong enough to go through the hospital floors and make it to the end. Starting upstairs or in the basement to unlock each map which will tell you the room numbers so you can plan where to place your high rez cameras.
- Your rival's scenes are rng at night so you can save before you have lunch with Kana, and then go through the night to try to get scenes that you're interested in or reload if nothing happens. Otherwise, there may be nights where your rival just does literally nothing