Unreal Engine Need help with importing Daz G9 model with Anatomy graft into Unreal and using morphs at runtime.

avar1cezzzz

New Member
Apr 10, 2020
1
0
Hello,

I have a Daz Studio G9 model with Golden Palace anatomy grafts which I imported into Unreal. Everything looks good but when I apply morphs to the model, the anatomy graft does not inherit them, like changes to model height etc, and it ends up not attached to the main model. The graft is on the skeleton in Unreal and its individual morphs work fine.

Has anyone successfully imported and used G9 models with grafts and have it working properly? I used the old default Unreal bridge, had some issues with the latest from the GIT repo. I am on UE 5.2 but I can just switch to another version if there is stability elsewhere.