- Nov 23, 2024
- 30
- 17
Hi everyone,
I’m a developer, and this is my first time learning how to rig characters in Blender. I’m having a lot of trouble adapting my rig to my character. I’ve tried carefully positioning the rig and binding it using "automatic weights," but it just doesn’t seem to work properly.
Does anyone have advice or best practices for rigging and animating characters in Blender? How do you prepare your characters before importing them into Unity?
I’d really appreciate any guidance. Thanks so much for your help!
I’m a developer, and this is my first time learning how to rig characters in Blender. I’m having a lot of trouble adapting my rig to my character. I’ve tried carefully positioning the rig and binding it using "automatic weights," but it just doesn’t seem to work properly.
Does anyone have advice or best practices for rigging and animating characters in Blender? How do you prepare your characters before importing them into Unity?
I’d really appreciate any guidance. Thanks so much for your help!