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Need to animate 2d pictures

Nobody Cares

Member
Game Developer
Oct 8, 2017
475
759
I need to animate a set of which I will later put together for a trailer. This is a sample.
Proyecto_20241023111732.jpg
All I need is to make the shades appear more alive. I will probably need to hire someone but I would like to know what I should ask for.

Can anyone help?
 

Mike145

Newbie
Jul 14, 2018
67
194
If you have separate layers try something like parallax effect.

You can slightly move the front characters and meanwhile the background character can for example jump from the bottom at a different speed or emerge from the mist. The layers should move at a different speed, that's the key.
 

Nobody Cares

Member
Game Developer
Oct 8, 2017
475
759
If you have separate layers try something like parallax effect.

You can slightly move the front characters and meanwhile the background character can for example jump from the bottom at a different speed or emerge from the mist. The layers should move at a different speed, that's the key.
Erm... can you point me to a tutorial on how to do this?
 

Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,006
17,947
There's a couple of different tools, depending on engine and authoring environment.

We use Spine2D for Sinners Landing/Paradise Lust; it's nice and flexible, but it doesn't export to live files on Renpy (you can export MP4s and use those, though).

Dragonbones is another 2D bone-based animation toolset (with the benefit of being free). Tools aren't quite as good, but the price is right.

Live2D is another animation package with renpy integration (so you can control it live on replay). Slightly harder to create content for, and morph based instead of bone based, but the export to Renpy angle is of course a big thing for some devs.
 
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Nobody Cares

Member
Game Developer
Oct 8, 2017
475
759
There's a couple of different tools, depending on engine and authoring environment.

We use Spine2D for Sinners Landing/Paradise Lust; it's nice and flexible, but it doesn't export to live files on Renpy (you can export MP4s and use those, though).

Dragonbones is another 2D bone-based animation toolset (with the benefit of being free). Tools aren't quite as good, but the price is right.

Live2D is another animation package with renpy integration (so you can control it live on replay). Slightly harder to create content for, and morph based instead of bone based, but the export to Renpy angle is of course a big thing for some devs.
Thanks for the tip. I do not have the time to master these tools myself, but perhaps I can hire someone who knows how to use them. Can you recommend anyone who would be willing to do this almost for free :D?
 

Mike145

Newbie
Jul 14, 2018
67
194
Erm... can you point me to a tutorial on how to do this?
Type into google "How to do parallax effect <insert_name_of_program_you_use>".
I found tutorials for for photoshop that way but there should be one for most popular programs in which you can animate. It's often called 2.5D btw.
 
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Nobody Cares

Member
Game Developer
Oct 8, 2017
475
759
Type into google "How to do parallax effect <insert_name_of_program_you_use>".
I found tutorials for for photoshop that way but there should be one for most popular programs in which you can animate. It's often called 2.5D btw.
Thank you so much