- Dec 22, 2018
- 65
- 238
Hi all! I'm Arthasla from Lordcraftdventures, i'm a new developer and i need ideas for some events i'm creating for my first dungeon.
The game is set in a medieval fantasy world just like my first project "Lost to monster" but this time i'm making a more complex and rich game.
The idea is to make the choice to have an importance in the event, lose something or take risks and progress trough a dungeon.
So there are stats to take into account like health, gold, some items like crafting materials and food but the most important is lust, if the character has sex she will gain lust and the more lust she has, the bigger will be the debuff to her stats.
But the event shouldn't be focused on sex, it should just be the "easy choice" to handle said event, other choices should be possible.
The first dungeon is a forest but there could be buildings like a inn or a brothel.
If you are interrested here's an example of idea i'm looking for :
"Troll toll" :
The main character arrives at a bridge but a troll stops her and asks for something in exchange for the right of passage.
1st choice : Offer him food
2ns choice : Have sex
3rd choice : Fight the troll
An other idea would be :
"Waterfall" :
The main character arrives at a waterfall.
1 choice : Wash just enough and get some health
2 choice : Stay and relax but there is a chance of an encounter
3 choice : Look behind the waterfall for hidden treasures
Of course you don't have to provide me with the choices.
If you don't have ideas feel free to share a little story about a scene you saw or read in any work that would fit into a fantasy setup like this one.
The game is set in a medieval fantasy world just like my first project "Lost to monster" but this time i'm making a more complex and rich game.
The idea is to make the choice to have an importance in the event, lose something or take risks and progress trough a dungeon.
So there are stats to take into account like health, gold, some items like crafting materials and food but the most important is lust, if the character has sex she will gain lust and the more lust she has, the bigger will be the debuff to her stats.
But the event shouldn't be focused on sex, it should just be the "easy choice" to handle said event, other choices should be possible.
The first dungeon is a forest but there could be buildings like a inn or a brothel.
If you are interrested here's an example of idea i'm looking for :
"Troll toll" :
The main character arrives at a bridge but a troll stops her and asks for something in exchange for the right of passage.
1st choice : Offer him food
2ns choice : Have sex
3rd choice : Fight the troll
An other idea would be :
"Waterfall" :
The main character arrives at a waterfall.
1 choice : Wash just enough and get some health
2 choice : Stay and relax but there is a chance of an encounter
3 choice : Look behind the waterfall for hidden treasures
Of course you don't have to provide me with the choices.
If you don't have ideas feel free to share a little story about a scene you saw or read in any work that would fit into a fantasy setup like this one.
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