TsubameYui
Active Member
- Nov 2, 2022
- 565
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I'm finding so many errors on this replay that it's kinda mind-blowing.I don't know if Buu reads this forum, but this line and the next one need to be said by Kelly.
View attachment 5296091
One biggie has to do with the new intimidation/charisma stats. One big example, when dealing with Milton at the gate, if you choose to persuade instead of intimidating him, the following checks look for "if intimidation >= 1 ; else". That means, if you chose to intimidate the skank at the tavern earlier, but chose to persuade Milton, everyone will react as if you intimidated him, because you have at least 1 point of intimidation.
Until this last update, Buu pretty much only ever used boolean variables (true/false). With his new stats, he really should have taken some time to study how integer variables are used. However, in the example above, he really should have added a boolean variable for that specific choice and then checked it for the later reactions.
Mistakes like this are the one of the main reasons we end up having to start over after an update, since fixing things like this will either break saves, or take considerable effort to prevent saves from breaking.