- Jan 7, 2021
- 278
- 1,008
Dude what the feck are you writing that long? If you don't like it and if you have ideas that you think are better than the developer's, go write your own game or something. Because this is the developer's own game and he's going perfectly successfully with it. The struggles of a few minorities like you will not change the course of the game.Laura strikes a nerve with me as well. I haven't been able to put my finger on why because on the surface she does seem like a sweet caring girlfriend, but her attitude feels fake nice. She started to grate on me and I eventually burned out early while I haven't with other sharing game heroines like Nicole from Exciting Games, Ayumi from Blurring the Walls, etc.
If MC agrees with everything Laura wants all the time (the Dom/be-cucked-enthusiastically route), she's a blast and like a best friend. Any deviation in preference from what she wants to do will seemingly end in her getting her way anyways through bullying (eventually the Sub/be-cucked-casually route). I want to see what happens to MC if he ever decides to actually put his foot down on one of those "umm Laura, burping up Nathan's cum every day doesn't actually turn me on" responses! We see cracks in her demeanor when MC has been able to push back on her suggestions, but the conversations always get cut off before any meaningful discussion on the lifestyle can take place.
I know that those conversations are not the purpose of this game (as fun as it would be to see Laura squirm). I also get that the MC in this game is written to love everything Laura is throwing at him in both the Dom and Sub paths, and that they're hard coded to work as a couple and wind up together. The problem is that this game is designed to be immersive (with the reader adopting the perspective of the MC), and not all readers will love what Laura is throwing at them. Presenting readers with choices that imply varied outcomes is a death knell if there are no varied outcomes. When an immersed player is presented with a situation where they are looking for a sexual fetish to experience with a loving partner other than be cucked enthusiastically or be cucked casually, and the loving partner is selfishly doing the same thing every time when they don't seemingly have to, there will be some player fallout.
Being Dominant in one of these games (to most people) does not mean being more vocal and enthusiastic about being a cuckold. The expectation from a Dom path is usually that supreme authority and control will be maintained in a sexual environment or relationship (in this case, a partner sharing experience). MC never has control or authority over what goes on in this game. Laura, in all routes, is the Dominant partner. She is driving the action because she wants to fuck other men. She talks MC into the fetish because she wants to feel better about what she's doing (just look at her wiffle-waffling positions and behavior in regards to "the reclaiming" if this is doubted). The MC is basically a wet rag for a reader to wrap themselves in, who will have fun if they enjoy being cuckolded and will eventually uninstall if they're looking for a swinging/Dominant/active experience. I very much doubt there is a single Dom out there who will have a good time sitting/reading from any of these route perspectives. I think even the Sub-path crew starts to realize this after reading through almost the same game on a second playthrough.
Damn, why every successful game have a couple of crying bums like you who try to put a dent in it? You are trying to magnify things that don't bother anyone just because it doesn't suit your taste. A classic of every NTR/NTS game thread.
Please GTFO and don't waste the developer's time. No one will read that long ass empty paragraph except loafers like you.
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