That was a very welcome surprise.
What caught my attention at first were the animations and art style.
They do keep the quality and were all good.
One really key aspect here is that they are not reused, which help to keep every interaction fresh.
Like, do you know how these trainer games sometimes end up feeling like every character is just a reskin of the same character? I didn't feel this at all here. Two major reasons for that are each animation switch angles/poses etc, but also how the progress for each character is kinda unique. Yeah, in the end you're just corrupting all of them, but the way the narrative flows for each combined with different animations makes for a really natural progression.
Things like increasing stats and getting money are streamlined well enough and just about what you'd expect in a game like this.
I also feel like each character kept enough personality related to the manga and to be distinguishable (the main ones at least).
The one thing I dislike the most is the MC personality, which combined with not having much choice/deviation makes it a bit more annoying. But the overall quality is good enough that this is mostly irrelevant.
Right now I don't think/remember of many choices being available. Usually that's a huge selling point for me. It didn't detract much from the experience though, we are playing a predetermined character anyways.
Related to that, the MC's backstory, and the overall plot, looks really interesting as well. Like,it adds to the cannon/expands on it smoothly and give this more depth, which I wasn't really expecting.
TLDR: story, animations and progression are top notch. MC personality and lack of choices would be the only downside, but then it would be nitpicking because the experience was great anyways.
What caught my attention at first were the animations and art style.
They do keep the quality and were all good.
One really key aspect here is that they are not reused, which help to keep every interaction fresh.
Like, do you know how these trainer games sometimes end up feeling like every character is just a reskin of the same character? I didn't feel this at all here. Two major reasons for that are each animation switch angles/poses etc, but also how the progress for each character is kinda unique. Yeah, in the end you're just corrupting all of them, but the way the narrative flows for each combined with different animations makes for a really natural progression.
Things like increasing stats and getting money are streamlined well enough and just about what you'd expect in a game like this.
I also feel like each character kept enough personality related to the manga and to be distinguishable (the main ones at least).
The one thing I dislike the most is the MC personality, which combined with not having much choice/deviation makes it a bit more annoying. But the overall quality is good enough that this is mostly irrelevant.
Right now I don't think/remember of many choices being available. Usually that's a huge selling point for me. It didn't detract much from the experience though, we are playing a predetermined character anyways.
Related to that, the MC's backstory, and the overall plot, looks really interesting as well. Like,it adds to the cannon/expands on it smoothly and give this more depth, which I wasn't really expecting.
TLDR: story, animations and progression are top notch. MC personality and lack of choices would be the only downside, but then it would be nitpicking because the experience was great anyways.