- Apr 4, 2020
- 134
- 381
Dear All,
Below is a render of my protagonist and a pixie holding a lantern at night. Other than the Global lighting, there is a single linear point light in the lantern held by the pixie. Its Intensity is set to 1% yet there's still too much light coming off it. The pixie's face is washed out and the MC's face and torso lighting is also too bright. Reducing the Intensity value to silly numbers like 0.005 doesn't sort any effect and fiddling with the Luminous Flux slider in addition to the Intensity slider doesn't seem to make any difference either.
How do I further reduce the amount of light coming off the linear point light?
Thanks![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Below is a render of my protagonist and a pixie holding a lantern at night. Other than the Global lighting, there is a single linear point light in the lantern held by the pixie. Its Intensity is set to 1% yet there's still too much light coming off it. The pixie's face is washed out and the MC's face and torso lighting is also too bright. Reducing the Intensity value to silly numbers like 0.005 doesn't sort any effect and fiddling with the Luminous Flux slider in addition to the Intensity slider doesn't seem to make any difference either.
How do I further reduce the amount of light coming off the linear point light?
Thanks
![forest-08_nvidia.jpg forest-08_nvidia.jpg](https://attachments.f95zone.to/2020/05/thumb/675480_forest-08_nvidia.jpg)
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