Unity - Completed - Newona, Ritual Offering to The Depraved God ~ The Surrender of the Transforming Gender-bent TS Exorcist Girl [v1.21] [I'm moralist]

  1. 2.00 star(s)

    tipoima

    >load up
    >well drawn, voice acted, and hot intro
    >settings are a bit scuffed, text speed only applied on the third attempt, but it's fine
    >finish intro
    >open main menu
    >AI slop
    >particularly low effort AI slop too

    You may disagree with me, but I believe that in a card game the way your cards are drawn is as important as your CGs. Especially when it's a sexual card game. What a complete waste.
  2. 3.00 star(s)

    Boombox 221

    As a card game, this game is fine. It functions. However, some archetypes are unplayable and super weak, requiring you to use the demon card that forces your out of a good run.

    Graveyard cards are the Meta. They activate when you use them, discard them, or even if you take damage and they are discarded through that way. So load up your deck with graveyard effect cards, card to discard those cards, and cards to gain mana.

    My deck consisted of the false restraint card as my beginner ace (you get one for free from the 'tutorial' the trainer girl gives you.) Use the blue 3 mana discard on it and you deal 5 damage from its effect (discard a card and deal its mana cost as damage) and 5 damage from its graveyard effect.

    You will also need to a way to pull cards from your graveyard that end up there due to being damaged. So witch cards are a huge requirement.

    Finally, when you want to just say "f*ck you" to the game, you can use the green chant card. You need lots of mana and a green searcher card for it to do a guaranteed 30 damage. Only way I could beat the final boss for a good ending.

    Are there other ways to play? Yes. Are they pure suffering? Also yes. You either cheese this game, while still getting unlucky and getting stomped: or you just get stomped.

    Gameplay aside, the story length is pretty short too.
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    It felt like the story was setting us up for a big adventure. Nope, it just ends suddenly.

    All in all, it gets a 3 from me. It has potential, and with some balancing, I can see this card game becoming really nice. It's just SUPER unbalanced. I like card games though, so I will give the dev props for the execution still somewhat functioning.
  3. 5.00 star(s)

    frellipsm

    The game's thematic. The demonic, yokai, ghostly, tentacle corruptive elements are done consistently well. It wasn't really my thing, but I can only imagine it pushes someone's buttons.

    Main reason I'm writing a review though is to praise the gameplay. Finished the playthrough of the story with what felt like a traditional fighting deck with modest recovery cards. The card game aspect is good, extremely solid. Even when you lose, you don't get stuck in the progression of events, there's a new game+ system. All the momentum of play isn't punishing, so there's a lot of encouragement to just experiment to find out what might work. I've seen a lot of interesting deck builds and options in the forum. I wish there are greater variety of challenges that really asked and stressed the importance of changing your playstyle, but I don't fault it at all.
    The mere fact that I wish there was more content to fit the freedom of playstyles goes to strength of the card game that is presented. And for that I give it a 5/5 stars.
  4. 5.00 star(s)

    Truou3t

    A great game, in general I enjoy graphics and its game image quality is pretty high. Also there is a short story and a lot of scenes in the gallery. And as I tf fan I like the process of character changing.
  5. 5.00 star(s)

    DuniX

    A pretty intresting Deckbuilder that is pretty good but has some caveats, so here are some tips to have a more enjoyable experience.

    As a Deckbuilder Build variety is actually pretty good in this game and the Enemies have their own Builds that are stronger or weaker against certain Builds.
    You have multiple Deck Slots and you can Edit them as much as you want to make your build perfect and chose the right build against the right opponent.

    But there is a problem, your Starting Cards are Pure Garbage, this is not just your Starting Builds being weaker, this is straight up your Starting Deck Not Being Viable at all against most early game enemies.

    So you have a couple of routes you can go:

    The Save Scumming route where you save for every reward item and after ever enemy battle and keep reloading until you get something good that is useable.

    The Grinding route where you do the Tutorial Dungeon over and over again to get enough cards until you get something you can build on.
    You can also Reset and Redo the Early Dungeons over and over but note that your Eldritch Levels do not reset.
    You can use Bathroom Mirrors and some Classroom events to lower your Eldritch amounts.

    The Demon Card route where you Max out your Eldich Levels and trying for New Game+ while getting as many good cards as possible.
    The Remains of Ritual is a kind of "Elite" that is pretty good for this as they give good cards and relics.

    In terms of Cards you should look for, anything that has Graveyard and On Hand effects can be pretty reliable, especially since only certain enemies messes with your hand.

    You have some Cards that do Cleanse of Transient or Debuff cards as well as turning them into Tingles, this is useful if you get a lot of Debuff Relics from Events or Demon.
    Tingles are your best defense as they are both defense and card draw of your actual useable cards and you can recycle them from Graveyard in some cases.

    Unlike your Hand which is limited and not as reliable this game is more about searching your Deck or Graveyard and using cards from there. Graveyard effects and on hand effect are far more reliable. Mana isn't as much of a issue as you can reliably store it per turn or through certain cards.
    The card that returns a card from the graveyard in hand is especially useful in the early game as you get Discards into Graveyard from getting damage as your Deck is your HP and and you can select whatever it is there.

    Once you actually have some cards the game is pretty enjoyable in finding and experimenting with builds and the game has some Replayability in terms of the cards you get and in what you can Builds with them against Enemy Builds.
  6. 5.00 star(s)

    PitayaPear

    Game version: [v1.21]

    Great card game, great art, great scenes, and even a pretty good story, all typical of this developer, everything that comes from them has been absolutely gemmy.

    The basic mechanics of this game is a card-based rogue-like, like Lost Chapter. You can permanently accumulate new cards in your dungeon delves, or temporary buffs/debuffs that last for the duration of that dungeon.

    I love how this game integrates drawn, 3d Modeled, and AI art rather perfectly. All the normal H-CGs are drawn, the in-game combat sex is 3D modeled, and the cardback art are AI generated. This is how AI art is meant to be used. Gosh it is so well done.

    As for the difficulty, your deck needs to have a gimmick (can't just stack all attack cards and expect to win), but it is generally pretty smooth after you figure your favorite playstyle out. Not sure what some of the other ratings are talking about when it comes to RNG... they are aware that you can exit a mission at any time and keep all the cards you found right, no RNG required... honestly, huge skill issue on their part ngl.
    Likes: rlz87
  7. 2.00 star(s)

    Fidzius

    [v1.21]

    Incredible art, Great (dark and gritty) story, believable characters and not obnoxious voice acting (outside battle).

    The problem is the fucking game.
    • Heavily censored Generic AI slop art paired with
    • Barely, sometimes not-at-all coherent card effect translations.
    • Cards Have archetypes, yet still mix their effects,
    • Every archetype has its own awful self-sabotage cards,
    • You have to grind for those cards or
    • Very limited temporary buffs (that are usually just a bundle of very shitty cards)
    • 3D chibi sprite animations don't match a fair bit of actions from the cards
    • Slow side-scrolling movement through mostly empty or repeating hallways
    • The battles fall into "don't get fucked over" because every enemy has a mixed bag of cards to do just that: replace your hand, discard your hand, shit in your deck. so you end up bringing the same cards for "search my deck, my graveyard and my own ass for solutions"
    Even by save-scumming the rewards i felt no fun, nor any closer or farther away from victory, or satisfaction...

    Could have and should have been a VN with a small mini-game, not an awful game with a great VN shredded and mixed in. Wish there wasn't just (1-click unlock) gallery for scenes, but story too.

    Barely above a 1 star.
    Likes: BakaG
  8. 4.00 star(s)

    PrinzEugen00

    hmmm, for me tho. As someone who has played StS and Touhou LBoL. The card gameplay isnt bad, there are very rare, like Lost Chapter for example, that game is also very fun
    This game's premise was really strong, but i appreciate the dev's effort to finish the game, thats what you get from Japanese dev

    Would u rather like to receive western h game dev slop with 12 small update for 5+ years and still stuck in v0.01.9 something or a completed game
  9. 5.00 star(s)

    rkwisajkh

    Pretty interesting combat system (for a hentai game), but after second layer it just starts to be irritating because a lot of cards are just straight up useless, and making a deck that isn't tiheera+watch over stickers is waay to hard because you will need to savescum so much it's just not worth it.

    As for hentai, it's mostly tentacles and other eldritch stuff with a genderbent MC .
    The scenes are pretty brutal , i'm not an expert on women's anatomy, but i think that inserting a tentacle that is bigger than my arm would hurt A LOT. I liked the art style, there's also 3d stuff, but it's minimal, mostly birthing and dancing .

    Overall i would give this game a solid 4/5, if you like genderbending or/and tentacles you will like this game.

    If you're struggling with gameplay,you can use cheat eninge, you can cheat enemy hp and your mana
  10. 5.00 star(s)

    drochladin

    Great game. There are all that is need: good design; brutal h-scenes; interesting battle system (not so many good games with card system), which can be pretty difficult, although I abused saves and after find Tiheera game became MUCH EAZIER because i planned to save on level 1 corruption before last boss to abuse saves and see all endings . There is also display of your corruption status. In short, game is also short, but have ALL that is need for such game.
  11. 5.00 star(s)

    Arztz

    one of my favorites, the gameplay is good you start trying to see what you can kind of decks you can make, it is quite challenging so you need to choose when to use the demon powers that slowly increase corruption ,
    i really like how they did the slow fall into depravity , just a little bit short on the CGs.
  12. 5.00 star(s)

    Bradbb

    Am I crazy what was running through my head while playing this was "I can fix him...?" For the demon I mean... I'm definitely sick in the head but... The demon is hawt! I wish they would be willing to treat the MC slightly better or request consent to a fair degree.

    In my opinion, the H-scenes are pretty unique and great.

    But not to an average viewer, its for a specific kink? Fetish if you could call it that. The game is really great at making you feel helpless, and sorta gross, its almost entirely in the actual text, the descriptiveness and emotional factor are really really strong. Its extremely extremely rare games have ever made me feel that way.
    In my opinion this game should actually have a yandere tag slapped onto it, the monster doesn't love you persay, it fact its very abusive, but I would still consider it a yandere since it has an strong unflinching attachment to the player character.

    Anyways its good, for people who like feeling emotionally and sexually abused by a yandere type creature.

    Oh also for deck building, I've figured out a few good decks.

    True Infinite: This deck goes infinite turn 1 as long as you don't mess up (very low chances of wrong card draw)

    1. Expansion: Backwater Boundary (3*),
    2. Endure the Fear (2*)
    3. Expel Confusion (2*)
    4. Refurbishment of Corpse (1*) x2
    5. Kinjir Style reawaken boundary (3*)

    Does 10 damage every cycle, the loop goes like this (1. Use Backwater 2. Use Expel Confusion on the Boundary, does 10 damage 3. Use Refurbishment on the Backwater 5. Use Endure the fear, returns grave to deck 6. Use Backwater to draw all the cards back and repeat. Bring back Endure and Backwater with refurbish and always use backwater first.
    Use Kinjir if draw order is bad. Enjoy trivializing the whole game :)

    Note ( Kinjir is totally optional its only in the deck to account for drawing Backwater last) Also never add in extra cards via artifacts (Courage is fine tho since it draws itself) but no foxfire, no defense, no shikigami.)

    There may be a 100% consistent infinite (only 4) cards but I have no idea how to make it.

    You can also infinite off of Witch's Cauldron (3*) which plays top 3 cards of deck but it much much less consistent, since the order is completely random. And you need more than 4 cards in deck.
  13. 3.00 star(s)

    Golden Idiot

    On surface level this looks amazing, but when you play around for a bit you realize that this game is just shallow in its content. The card deck mechanics are pretty barebones and simple. The story and its progression are very linear and uninteresting. The sexual content is decent-ish if nothing else. The gameplay gets repetitive after an hour or two.

    In essence, this game is aggressively average in all of its aspects. The one thing that somewhat saves this game is its short length. If it was any longer i would have started to actively dislike the shallow nature of this game and give it a lower rating.
  14. 2.00 star(s)

    asdfanon

    Poor deck building game, but then again I guess the game wasn't meant to be balanced for game play. Feels like it gave up on the potential of gameplay due to laziness or just porn. If its the latter sure, but still could have made the gameplay better than *here is this one mechanic for the deckbuilder that you use to just win the encounter".
  15. 3.00 star(s)

    Feng Lengshun

    The idea and the quality is great - the exact content.... not as much. I was pretty invested in both the gameplay and the story right from the start. But the problem becomes obvious as soon as I got to the main story.

    The main story isn't a multi chapter thing. You don't pick a mission, do it, come back, catch up with the other characters, reorganize your decks, and then go do another mission. This isn't that kind of indie game. No, this feels more like a vertical slice. THAT is the crux of the problem for me.

    The deck building gameplay can be pretty fun. It stopped being fun when I realized that the only way to win without using the Demon cards is to just endlessly grind in the practice floor before the main story. Because you only have the main story, that's it. Either you grind it out first, or you just accept the Otherworld levels failure.

    The game seems pretty fun but the problem is that you start with 20 deck point, and very small deck of cards. Even in the first main story area, you have enemies at 40-60 deck size, and your deck size is also your HP as taking damages automatically discards your deck. Which is to say, to have a proper deck that isn't just a cheese that doesn't engage with the intended mechanics of the game, you need to grind out deck points and cards first.

    That's my issue. This isn't Last Evil where you get to go a decent portion into the game before things starts to get hard, or you could theoretically win if you're good at deck building. No- you have to grind it out, figure everything out, and then win. No middle grounds, as if you already lost in the first floor then you're likely just stuck on a Demon cards spiral.

    And that could be fine, if there's more to the gameplay loop. There isn't - this isn't a game where as you get corrupted, you get to have sex with more people. It's just the otherworld tentacle stuff. THAT is my issue with the story.

    This game could be so much more, but it feels like vertical slice, and I'm just disappointed honestly.
  16. 2.00 star(s)

    CrimsonArtifice

    I like turn-based games(card-based or otherwise) and finding synergy as well as different ways to play the games. This game is the most unbalanced(in favor of the enemy) one I've ever played. Your best bet is to save scum your ideal deck before progressing to the main story, because you are NOT getting to the second floor without using the demon cards if you play normally.

    Without the nsfw parts of the game, it would be trash. I rate the game a 5/10 taking the nsfw into account. Honestly, not worth the time you could put in other games.
  17. 4.00 star(s)

    AypexAllena

    Resign yourself to "losing" the first run and quickly grabbing most of the H scenes. The second run (new game+) doesn't really get you many new H scenes but now that you finally have cards, card slots and mana regeneration, the second run becomes easier and more interesting from a gameplay perspective.
  18. 5.00 star(s)

    Blanaic

    as a game, it's great. I really like the battle system in it, and engaging with it instead of abusing demon card generally leads to a really exhilarating gamble where you (seemingly) usually just barely win. I don't like the AI generated card pictures fuckin ass, but for a 5-6 hour game it makes sense from a dev standpoint, I just don't like seeing AI art anywhere human art could be used, and I don't think something like that should affect ratings. Personally enjoy the story, since this part changes from person to person, doesn't affect ratings. I feel like it could easily be way longer, like they just add an endless mode and I'd easily triple my time in it, there's a lot of different styles of play that offer different experiences and strategies. One thing I find a bit annoying is that if you get shafted by horrid luck in the beginning and want to restart the battle, you need to alt-f4 instead of it being made an option from within the game to restart.
    a hidden gem
  19. 4.00 star(s)

    SQQQ123

    its a good game. 4/5.
    the gfs is good, play mechanics is good, story is decent. overall its a solid game.
    some shortcoming are a) the game sometime crashes, so needs to save regularly. b) the navigation can use a bit of QOL improvement.
  20. 4.00 star(s)

    iluvpink

    3.5
    I just think this game had a lot of potential and I had fun playing it, so 3-3.5 is a fair rating. The chibi looking MC is very cute, the enemies are a creative mix, and the card combat is ok. With a little more work and a better card battle system this would be a very good game.