Just gonna grab the comment I wrote, with some additions and changes...
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Tried this out for a bit... and god damn, I couldn't even get through the tutorial - it was that bad.
Besides, I'd have to actually play through the tutorial to find out, and gun to my head, you can't make me.
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Tried this out for a bit... and god damn, I couldn't even get through the tutorial - it was that bad.
- Unskippable tutorial: Why yes, sitting through a five minute long, unskippable tutorial in a small, enclosed area with almost nothing to interact with and some rando off Fiverr slowly explaining how to play the game like I'm a particularly slow child is exactly how I want to start out my NSFW horror experience. I wonder why more games don't do this...? Oh, right, because it's maddeningly boring. Not to mention that there's already a "Game Guide" in the main menu, so why's there even a tutorial in the first place?
- Unintuitive, frustrating controls: Maybe I'm the odd one out here, but... who, exactly, uses 'C' for crouch? And why is F to interact, in a game with a flashlight?? And left-click is the flashlight button??? An easy fix to all this would be letting the player change the controls... but nope, that's not an option. But even if it were possible, the game is centered around this shitty, unresponsive physics-based grabbing mechanic, where most objects on the floor are just barely out of grabbing range when standing... why?
- Tedious tasks: No, individually dragging three whole-ass chairs across the entire fucking map to complete ONE of three tasks is, in fact, not fun. Can't even imagine how unfun this'd be with a time limit and an animatronic crocodile breathing down your neck the whole time...
- Navigation: Navigating the map is a nightmare. I imagine that this might be intentional to add to the tension/pressure the player feels during actual play, but for me, it just made the experience more frustrating. Adding some kind of indicator on the tablet that shows the player where they are on the map would be nice. At least make it an option in the settings or a purchasable upgrade, or something.
- Handwritten notes and puzzles is a crackship that needs to fucking die: During the tutorial, the phone guy mentions something about terminals being important or cool or whatever, so I figured I'd try to log into one. This resulted in me spending like 10+ minutes working out some vaguely worded clue about the location of the login details for a terminal... but find it I did! ... Only for the password to not work. Even after double, triple and quadruple-checking that I've got the password right, and cross-examining letters to make sure I've spelled it correctly, it was apparently incorrect, so I gave up. TL;DR: For the love of all that is good and holy, please just use a standard, legible font for shit like this...
Besides, I'd have to actually play through the tutorial to find out, and gun to my head, you can't make me.