I don't love it, and I don't hate it.
The biggest problem I have with the game is it's formulaic nature. In a genre this small, there should be more room for innovation and new ideas, but this game trots out the same plot and structure as at least 20 other Heroine-games I could name with a bit of googling. The game presents some very good art, and a high-effort execution on the corruption-system, quests and polish as compared to other tiny Heroine-games, but that's not enough to make this feel that different from the games I've seen and played before. One of the most different aspects of the setup is that the MC isn't a literal virgin at the start of the game but that's... nothing in the grand scheme of things.
So, the game's combat is standard RPGM-stuff with a single character, which is cringe. Combat features restraint-poses, destructible armor and lewd-on-loss scenes which is kinda cringe. What is not cringe is the game's choice-based system for depicting the MC's temptation to engage in sex-scenes, which combined with the system that represents different desires as "locks" that you build your character towards opening. This would be even more interesting if there was more to pursue with these builds than just distinct scripted scenes, but I take what i can get.
As for the story, there is a lot of it, and they don't quite do enough with it. The game has one interesting antagonist that they try to do stuff with, but otherwise the writing is just there to facilitate the scenes and the setup for the gameplay. No real attempts at delivering on anything besides the central NTR-premise, and the general pacing of the story.
There are games that have more interesting combat, sexual themes and scene-structure. There are games that iterate on the Heroine-game formula. This is just another high-effort game within the confines of the genre.
The biggest problem I have with the game is it's formulaic nature. In a genre this small, there should be more room for innovation and new ideas, but this game trots out the same plot and structure as at least 20 other Heroine-games I could name with a bit of googling. The game presents some very good art, and a high-effort execution on the corruption-system, quests and polish as compared to other tiny Heroine-games, but that's not enough to make this feel that different from the games I've seen and played before. One of the most different aspects of the setup is that the MC isn't a literal virgin at the start of the game but that's... nothing in the grand scheme of things.
So, the game's combat is standard RPGM-stuff with a single character, which is cringe. Combat features restraint-poses, destructible armor and lewd-on-loss scenes which is kinda cringe. What is not cringe is the game's choice-based system for depicting the MC's temptation to engage in sex-scenes, which combined with the system that represents different desires as "locks" that you build your character towards opening. This would be even more interesting if there was more to pursue with these builds than just distinct scripted scenes, but I take what i can get.
As for the story, there is a lot of it, and they don't quite do enough with it. The game has one interesting antagonist that they try to do stuff with, but otherwise the writing is just there to facilitate the scenes and the setup for the gameplay. No real attempts at delivering on anything besides the central NTR-premise, and the general pacing of the story.
There are games that have more interesting combat, sexual themes and scene-structure. There are games that iterate on the Heroine-game formula. This is just another high-effort game within the confines of the genre.