7767

EAT
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Content Moderator
Aug 5, 2016
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Overview:
...old ass goonervania game.....​

Thread Updated: 2025-08-30
Release Date: 2009-06-19
Developer: Mickmanx
Censored: Maybe?
Version: 1.02
OS: Windows
Language: English, Japanese
Genre:
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ThtsMyScrtCapImAlwysHorny

Well-Known Member
Aug 5, 2021
1,575
3,856
I still maintain that the only games that should be called "MetroidVanias" are entries in the CastleVania series with Metroid-style world layouts. That's what the word appears on its face to mean - "Metroid-style CastleVania" - so it seems really counterintuitive to apply it to things that aren't precisely that. For the genre as a whole, the label should be something descriptive, like "exploration platformer". If it absolutely must reference a game title, it should be "MetroidLike". And then "MetroidVaniaLike" would be a subgenre that includes RPG elements - e.g. a levelup system and random rare gear drops - the main thing beyond the gothic vampire aesthetic that the CastleVania entires brought new to the formula.

Yes, yes, I know, "old man yells at cloud."
 

clayagi

Newbie
Aug 6, 2021
23
53
Sadly Nightmare Sphere 0 was never completed (or was it just lacking a save system ?). This one was very good, alas a little confusing at times on what to do, where to go. Has 5 endings if i recall correctly, depending on soul meter and status.

As for the metroidvania term, honestly i always jump to the conclusion of "The most popular thing will be the name of the genre". Metroidlike becomming metroidvania (recently heard IGAvania for all games created by IGA that are metroidlike), Wolfenstein being overshadowed by doom for doomlike (Then again call of duty-like is also a thing), Soulslike (when the concept of cryptic progression was allready introduced in the king's field series, or if you want to be a nerd, was allready a thing on tower of druaga on arcade).

Goonervania was a funny term to read, kudos.
 
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