Ninja Turtles 3d models that are Daz compatible?

ltpika

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Aug 6, 2016
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Is this a thing that's even possible? Obviously you can guess what the subject of the game I'm interested in making is.
 

OhWee

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Jun 17, 2017
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It's by JoeQuick, who does a pretty nice job with his Tooney characters.

To find the Turtle morph, after loading the Genesis base character, just search for TrtlPWR to pull up the morph in the parameters list and dial it in, after adding the files to My Library (or wherever you usually put your Daz files not acquired through the Daz store).

The morph pretty much just changes the head. The Shell front and back are handled via clothing. Belt, kneepads, wrist and ankle wraps, mask, and armbands are also provided.

Suitable weapons for each of the fab four are also provided in the download.

Here's how Donny looks, using the above, and using a simple HDRI sphere (courtesy HDRIHaven.com).

Donny.jpg

I converted all of the textures to Iray using the Iray Uber Base shader, and I applied a linen shader to the ankle and wrist wraps. Other than that, well here's your starting point...

If you wanted to add some muscles, etc. I suppose you could always dial in a bit of The Freak on the body, or just use the Bodybuilder morph or something...

Here's how the above character looks with 80% Freak 5 dialed in...

DonnyGym.jpg

Yep, good ol' JoeQuick!
:extremelyhappy:
 
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