Daz No geometries match the vertex count of morph

BzPz

Member
Jan 16, 2022
226
2,209
Every time I load or save a scene with a certain character, I see the following warnings in the logfile:

[WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesTopPoint"
[WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesCurl"
[WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesHideLayer2"
[WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesHideLayer1"

When I reload the eyelashes, I get this:

2022-10-20 14:36:52.954 [INFO] :: Start following: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:36:52.955 [INFO] :: Following started: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:36:52.955 [INFO] :: Connect base morphs: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:36:52.957 [INFO] :: Creating morph projection map: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:36:52.965 [INFO] :: Base morphs connected: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:36:52.966 [INFO] :: Creating morph projection map: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:36:53.125 [INFO] :: Processing morph projection queue: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:36:53.132 [INFO] :: Loaded first morph deltas: 0m 0.1s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/pJCMMichael8ShoulderBndDownL_n35_HDLv3_proj.dsf
2022-10-20 14:36:53.134 [INFO] :: Loaded first morph deltas: 0m 0.1s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/pJCMMichael8ShinBndBckR_HDLv2_proj.dsf
2022-10-20 14:36:53.136 [INFO] :: Loaded first morph deltas: 0m 0.1s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/pJCMMichael8ShinBndBckL_HDLv2_proj.dsf
2022-10-20 14:36:53.138 [INFO] :: Loaded first morph deltas: 0m 0.1s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/pJCMMichael8ForearmBndR_HDLv2_proj.dsf
2022-10-20 14:36:53.140 [INFO] :: Loaded first morph deltas: 0m 0.1s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/pJCMMichael8ForearmBndL_HDLv2_proj.dsf
2022-10-20 14:36:53.145 [INFO] :: Loaded first morph deltas: 0m 0.0s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/MCMMichael8Navel_proj.dsf
2022-10-20 14:36:53.148 [INFO] :: Loaded first morph deltas: 0m 0.0s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/eJCMMichael8HeadTwistR_HDLv3_proj.dsf
2022-10-20 14:36:53.150 [INFO] :: Loaded first morph deltas: 0m 0.0s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Michael 8/eJCMMichael8HeadBndFwd_HDLv2_proj.dsf
2022-10-20 14:36:53.186 [INFO] :: Loaded first morph deltas: 0m 0.0s - /data/DAZ 3D/Genesis 8/Male/Projection Morphs/DAZ 3D/Base/PBMNavel_proj.dsf
2022-10-20 14:36:53.186 [INFO] :: Morph projection queue processed: Seth << Genesis 8 Male Eyelashes
2022-10-20 14:38:10.727 [WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesTopPoint"
2022-10-20 14:38:10.728 [WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesCurl"
2022-10-20 14:38:10.749 [WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesHideLayer2"
2022-10-20 14:38:10.749 [WARNING] :: ..\..\..\..\..\src\sdksource\fileoutput\dzassetoutfile.cpp(11290): No geometries match the vertex count of morph "PHMEyelashesHideLayer1"

I just have a couple of months experience with Daz, so maybe I missed the obvious connection between Eyelashes and those other bodyparts.
Does anyone have an idea what's happening and how to fix it?
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
4,827
7,919
Looks like you're probably missing the Starter Essentials, or wasn't installed correctly.

 

BzPz

Member
Jan 16, 2022
226
2,209
Looks like you're probably missing the Starter Essentials, or wasn't installed correctly.

Those are installed, I'm not sure when all this first started, as I only recently started viewing the logfile.

I also get loads of these warnings for a whole bunch of properties:
Alias property reference not found: Genesis8Male:/data/DAZ%203D/Genesis%208/Male/Morphs/DAZ%203D/Base%20Pose%20Head/eCTRLMouthSmile.dsf#eCTRLMouthSmile?value
Property alias not created!
The files are there, in the correct directory, the properties mentioned are spelled correctly, I'm stumped.
I'm sure I could get a Smile expression on a character before.

I think I'll try a fresh install this weekend, see if that helps.
 

eastwoodtj

New Member
Aug 15, 2023
1
0
Still seeing this myself. I have reinstalled the G8 universe, but still getting it. When I edit the dsf files, they show a "vertex_count" variable with an assigned value of 464. Is something out of sync on the morph end? if so, what is the correct count? The message indicates that this number should be less than what is presently there... I have a scene which is continually locking up DAZ and this group of messages is continually coming up last in the log before the freeze, so it is very suspicious. 4 out of the 6 eyelash files are affected but oddly enough I have both a G8F and G8M in the scene and it does not indicate who's eyelashes are the issue. I will try separating the characters to isolate (although a starship is a tough place to keep them separated among their crewmates hahaha). And yes, I removed everything but the characters. Still locking DAZ...

"group" : "/Actor",
"morph" : {
"vertex_count" : 464,
"deltas" : {
"count" : 200,
"values" : [
 

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,765
1,438
Those are installed, I'm not sure when all this first started, as I only recently started viewing the logfile.

I also get loads of these warnings for a whole bunch of properties:

The files are there, in the correct directory, the properties mentioned are spelled correctly, I'm stumped.
I'm sure I could get a Smile expression on a character before.

I think I'll try a fresh install this weekend, see if that helps.
Have you tried to be online with DAZ?
I remember that when i went online it downloaded missing items. Maybe this is a similar case?