That is the kind of game that make you thrilled right away just by going through a bookshelf.
Plenty of lore in it, typical info dump yes, but it is a bookshelf and book are supposed to inform you. With that much work put into something otherwise useless shows that there is care into this world. You have sentences for much of the item on screen, a world actually builds beyond what we go through as a player and history that will probably never impact us.
The archaic way of speaking, the verbose dialogue, I can get that it may not be easy-going to have to go through searching the meaning of a word every 20 minutes but the tone is clear and the rest of the game keep being that way proves that it is the way of their world and not a simple representation of our own.
This is great. That is what an actual game should be, an actual window to another world. Sadly only the second of the kind to go so far with it but happy that the first one is bringing fruits in such manner.
Of course, actual world building don't make it perfect.
The game have 14 chapters and yet no climax as it stands, making it tiring to be lacking actual feedback of the actions taken. It is fun, yes, plenty of content to go through indeed but the lack of climax means that the situation on the Mc part is stall which isn't a good thing. The battle are interesting for an RPG but they are still lore breaking when each fight is hard and you are supposed to be strong, the said strength not being able to be felt.
Not that bad of defaults to complain, but still defaults that feel the longer they persist.
As enjoyable as it is overall, there is but only one big flaw that spoil Noblesse Oblige severely and comes out on three aspects: the sex.
One, the branching.
Noblesse Oblige have a branching depending on which characters are in the Mc side, having the choice on who we'll bring with us at some instance. As much as the game is well done, I must say that allowing limited character is a petty choice making all those characters ultimately unimpactful in the grand scheme. Putting that aside, it does feel that our choice is important and making branching on them may sound solid. It isn't.
The way of doing it is that small talk content change or just get cut out if you aren't on the route. The relationship themselves are completely the same and doesn't in any way impact the story, making it small to just cut out content because we allowed a character in. Even so more that those characters actually get along in one way or another.
I'll get meta here, the variable of the branching actually did not exist at first and began to appear quite late in game. The first such choice mentioned that we would have the exclusive scene later on if we proved ourself an actual ally too. There is even a relationship screen on each character making guess that those are supposed to change. The conclusion being simply that it was added later on to give purpose to those not taking in the character.
It is small. Very small. And world breaking, the actual talk and relationship between the Mc and the character being the same.
Two, Ligaea.
Main LI, or at least felt as such originally. The Mc takes her as his lover right away even before we are interested, or lacking of, in her. It wasn't a wrong move originally, the game taking on a precedent of the kind which is a harem and the Mc being royalty, it was expected that such a trend would keep on going with new added character. And it did with the main LI coming just after.
That is where it all fall apart, because the second character is betrothed with the Mc and the current stopping there, Ligaea turned out to be the exception and not the rule. This is bad, the others characters being just as much attractive or even more than she is and the Mc having nearly the same kind of posing with everyone, it just feels wrong that she is the only one being with him without actual reasons.
I'll go meta again, the sex scene gone scarcer around there making obvious that there was a shift of direction in the development and that stained the logic of the actual game.
Three, Ariadne.
She is the main LI. I'll let the judgment of character to oneself, the problem being that she is sexually experienced.
I did not care at first, thinking that she wasn't an LI, and I do know that she is on the title screen, I just thought that the Mc was able to keep it to himself. The problem is that she turned out to be always with us and we get to know her past too much. A cloistered princess who was able to go to college because her betrothed was there. The students being all young noble, rumors fly about and the young male just want to have fun. She is smart, making it that she looked down on the frivolous boy and was rumored to be with the Mc, even though they were hiding their engagement, because they were often together and get along.
So you may wonder why the hell I am explaining that much, it is simple really. How the hell did she get any sexual experience? When being cloistered? That is not some sex game without deep, her reputation wasn't as such and fucking a princess is like asking to be beheaded. Then in the college? They keep on going on how rumor was the thing, the only one she had was with the Mc. They mentioned more than one time than the guys just wanted some conquests and she was aware and tired of it, do you actually think that such a boy would not brag if they were able to get the only princess enrolled? And the Mc actually loved her, I am pretty sure he would not forget who was banging her but again, no mention of a soul.
So it brings it back to the question, how the hell did she get any experience?
I'll go meta again and again, Ligaea was the innocent one so they couldn't make Ariadne the same kind, she just had to be a different genre, the experienced one. She actually even mentioned it at their first scene and guess what? Such meta choice just breaks the character.
I should mention that the same question can be asked to the Mc. Though he is a prince, he may have received an education on this part. Obviously, the princess don't go that way and they do mention that virginity is important for royalty, making it even dumber.
Those three troubles all come from the sex. Ligaea wouldn't have been the relationship exception if the game wasn't sexual at first. Ariadne would't have her character broken if Ligaea wasn't there. The branching wouldn't happen if the dev wouldn't make exclusive character routes, which ironically don't get sexual as of today progress.
Obviously, those flaws don't come up that much. The sex scene being scarce, Ariadne false experience doesn't come out anymore after her second scene. Ligaea's relationship don't stand out since the Mc is the same with almost every character. The branching doesn't appear before the last chapters and do begin to be more present making lightly a pain as of late. That being said, nothing actually impact the story, that is sure.
But it does sting when they do come out.
The story may not be that interesting lacking actual climax but the world building being sound, it is fun. Having those feeble parts just here for circumstances that have nothing to do to in-game facts stand out way more than it would in your average game and I found myself bothered by it way much more than I would expect.
Plenty of lore in it, typical info dump yes, but it is a bookshelf and book are supposed to inform you. With that much work put into something otherwise useless shows that there is care into this world. You have sentences for much of the item on screen, a world actually builds beyond what we go through as a player and history that will probably never impact us.
The archaic way of speaking, the verbose dialogue, I can get that it may not be easy-going to have to go through searching the meaning of a word every 20 minutes but the tone is clear and the rest of the game keep being that way proves that it is the way of their world and not a simple representation of our own.
This is great. That is what an actual game should be, an actual window to another world. Sadly only the second of the kind to go so far with it but happy that the first one is bringing fruits in such manner.
Of course, actual world building don't make it perfect.
The game have 14 chapters and yet no climax as it stands, making it tiring to be lacking actual feedback of the actions taken. It is fun, yes, plenty of content to go through indeed but the lack of climax means that the situation on the Mc part is stall which isn't a good thing. The battle are interesting for an RPG but they are still lore breaking when each fight is hard and you are supposed to be strong, the said strength not being able to be felt.
Not that bad of defaults to complain, but still defaults that feel the longer they persist.
As enjoyable as it is overall, there is but only one big flaw that spoil Noblesse Oblige severely and comes out on three aspects: the sex.
One, the branching.
Noblesse Oblige have a branching depending on which characters are in the Mc side, having the choice on who we'll bring with us at some instance. As much as the game is well done, I must say that allowing limited character is a petty choice making all those characters ultimately unimpactful in the grand scheme. Putting that aside, it does feel that our choice is important and making branching on them may sound solid. It isn't.
The way of doing it is that small talk content change or just get cut out if you aren't on the route. The relationship themselves are completely the same and doesn't in any way impact the story, making it small to just cut out content because we allowed a character in. Even so more that those characters actually get along in one way or another.
I'll get meta here, the variable of the branching actually did not exist at first and began to appear quite late in game. The first such choice mentioned that we would have the exclusive scene later on if we proved ourself an actual ally too. There is even a relationship screen on each character making guess that those are supposed to change. The conclusion being simply that it was added later on to give purpose to those not taking in the character.
It is small. Very small. And world breaking, the actual talk and relationship between the Mc and the character being the same.
Two, Ligaea.
Main LI, or at least felt as such originally. The Mc takes her as his lover right away even before we are interested, or lacking of, in her. It wasn't a wrong move originally, the game taking on a precedent of the kind which is a harem and the Mc being royalty, it was expected that such a trend would keep on going with new added character. And it did with the main LI coming just after.
That is where it all fall apart, because the second character is betrothed with the Mc and the current stopping there, Ligaea turned out to be the exception and not the rule. This is bad, the others characters being just as much attractive or even more than she is and the Mc having nearly the same kind of posing with everyone, it just feels wrong that she is the only one being with him without actual reasons.
I'll go meta again, the sex scene gone scarcer around there making obvious that there was a shift of direction in the development and that stained the logic of the actual game.
Three, Ariadne.
She is the main LI. I'll let the judgment of character to oneself, the problem being that she is sexually experienced.
I did not care at first, thinking that she wasn't an LI, and I do know that she is on the title screen, I just thought that the Mc was able to keep it to himself. The problem is that she turned out to be always with us and we get to know her past too much. A cloistered princess who was able to go to college because her betrothed was there. The students being all young noble, rumors fly about and the young male just want to have fun. She is smart, making it that she looked down on the frivolous boy and was rumored to be with the Mc, even though they were hiding their engagement, because they were often together and get along.
So you may wonder why the hell I am explaining that much, it is simple really. How the hell did she get any sexual experience? When being cloistered? That is not some sex game without deep, her reputation wasn't as such and fucking a princess is like asking to be beheaded. Then in the college? They keep on going on how rumor was the thing, the only one she had was with the Mc. They mentioned more than one time than the guys just wanted some conquests and she was aware and tired of it, do you actually think that such a boy would not brag if they were able to get the only princess enrolled? And the Mc actually loved her, I am pretty sure he would not forget who was banging her but again, no mention of a soul.
So it brings it back to the question, how the hell did she get any experience?
I'll go meta again and again, Ligaea was the innocent one so they couldn't make Ariadne the same kind, she just had to be a different genre, the experienced one. She actually even mentioned it at their first scene and guess what? Such meta choice just breaks the character.
I should mention that the same question can be asked to the Mc. Though he is a prince, he may have received an education on this part. Obviously, the princess don't go that way and they do mention that virginity is important for royalty, making it even dumber.
Those three troubles all come from the sex. Ligaea wouldn't have been the relationship exception if the game wasn't sexual at first. Ariadne would't have her character broken if Ligaea wasn't there. The branching wouldn't happen if the dev wouldn't make exclusive character routes, which ironically don't get sexual as of today progress.
Obviously, those flaws don't come up that much. The sex scene being scarce, Ariadne false experience doesn't come out anymore after her second scene. Ligaea's relationship don't stand out since the Mc is the same with almost every character. The branching doesn't appear before the last chapters and do begin to be more present making lightly a pain as of late. That being said, nothing actually impact the story, that is sure.
But it does sting when they do come out.
The story may not be that interesting lacking actual climax but the world building being sound, it is fun. Having those feeble parts just here for circumstances that have nothing to do to in-game facts stand out way more than it would in your average game and I found myself bothered by it way much more than I would expect.