Character creation
I got you the definition of Intelligence and Wisdom before and you said they were good. Now I see that the tutorial is continuing with bad explanations/assignments. *Sigh
If I am reading the description correctly for "making good decisions" the following applies:
- You are saying that you need perception and intuition. (Wisdom)
- But knowledge in "all" forms and mental acuity is mostly not important. (Intelligence)
So, even with you ignoring the definitions of this words this in itself is confusing. I hope I am not the only one stumped.
GUI:
You can add a box if you hover over each attribute and put there the definition.
Hovering over possible origins, perks, traits, I have the same graphic whether I click them or not. Maybe give the hover-over graphic only the bubbles with an alpha background.
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Game
GUI:
Character/Stats&Info/Description: Text not horizontal centered.
Nigth:
Speaking with Protege (propably) opens the background of the last Task of the dey.
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to the ongoing conversation:
-pregnancy would be lovely. In the story, the main character has a excellent ability, so you should use this ability more and have multiple proteges, including your own children. But I think this can cost a lot of work and fine-tuning, for example consolidating the day in one window if there is not happening much out of the ordinary.
-I ran into the problem of having the tired-status and full arousal. That means no arousal reduction and only bad rest/sleep and hovering over the debuff to see that you need 100% energy. Not a good feeling. It did make me Alt+F4.
-Reminder: Too many games are hung up on only having Submission or Dominance, I am hopeful you will not delete the "normal" text.
Please ask if you want to know more.
I got you the definition of Intelligence and Wisdom before and you said they were good. Now I see that the tutorial is continuing with bad explanations/assignments. *Sigh
If I am reading the description correctly for "making good decisions" the following applies:
- You are saying that you need perception and intuition. (Wisdom)
- But knowledge in "all" forms and mental acuity is mostly not important. (Intelligence)
So, even with you ignoring the definitions of this words this in itself is confusing. I hope I am not the only one stumped.
GUI:
You can add a box if you hover over each attribute and put there the definition.
Hovering over possible origins, perks, traits, I have the same graphic whether I click them or not. Maybe give the hover-over graphic only the bubbles with an alpha background.
---
Game
GUI:
Character/Stats&Info/Description: Text not horizontal centered.
Nigth:
Speaking with Protege (propably) opens the background of the last Task of the dey.
---
to the ongoing conversation:
-pregnancy would be lovely. In the story, the main character has a excellent ability, so you should use this ability more and have multiple proteges, including your own children. But I think this can cost a lot of work and fine-tuning, for example consolidating the day in one window if there is not happening much out of the ordinary.
-I ran into the problem of having the tired-status and full arousal. That means no arousal reduction and only bad rest/sleep and hovering over the debuff to see that you need 100% energy. Not a good feeling. It did make me Alt+F4.
-Reminder: Too many games are hung up on only having Submission or Dominance, I am hopeful you will not delete the "normal" text.
Please ask if you want to know more.