Now & Then lives up to its name, telling its story in two distinct ways: the “Now” and the “Then.”
You begin the game a few weeks after a zombie apocalypse, stuck in your apartment with your adopted daughter. Through flashbacks, you learn about your late wife, who passed away from cancer, and how, in your grief, you eventually chose to adopt a teenager in need of love and care. This pseudo-prologue sets the stage beautifully, giving you a strong emotional foundation and making the bond between you and your daughter feel meaningful and genuine.
As the story unfolds and you struggle to survive in this infected new world, more characters are introduced — some from your past, others entirely new. The group grows gradually until you reach the final roster. With each new addition, flashbacks continue to provide context, fleshing out backstories and helping you understand why each person matters. This is one of the game’s greatest strengths: its storytelling makes you actually care about the characters and worry about their fate.
Of course, it’s not perfect. Some decisions and actions taken by characters can feel questionable, leaving you wondering why they happened. Thankfully, these moments don’t derail the flow or pacing of the narrative. One thing the game does especially well is instilling a constant sense of danger. Even though you know it’s unlikely something catastrophic will happen to the main cast, the atmosphere keeps you on edge, and the tension is always present while playing.
The game also offers a wide range of choices, which can lead to premature endings if you’re reckless, or to a well-deserved happy ending — sometimes alongside one (or more) love interests you’ve built relationships with along the way.
Visually, the game presents a variety of environments and settings that keep things engaging. The character modeling might not appeal to everyone, but it’s done really well — the models are realistic to a point, attractive, and enjoyable to watch. Expressions and emotions are especially well-crafted, adding weight to the story and helping you connect with the cast. Combined with the diverse, well-animated intimate scenes, the visuals elevate the overall experience and make it more immersive.
No game is perfect, and Now & Then is no exception. But in my opinion, this one comes surprisingly close to that impossible standard of perfection.
Based on everything:
You begin the game a few weeks after a zombie apocalypse, stuck in your apartment with your adopted daughter. Through flashbacks, you learn about your late wife, who passed away from cancer, and how, in your grief, you eventually chose to adopt a teenager in need of love and care. This pseudo-prologue sets the stage beautifully, giving you a strong emotional foundation and making the bond between you and your daughter feel meaningful and genuine.
As the story unfolds and you struggle to survive in this infected new world, more characters are introduced — some from your past, others entirely new. The group grows gradually until you reach the final roster. With each new addition, flashbacks continue to provide context, fleshing out backstories and helping you understand why each person matters. This is one of the game’s greatest strengths: its storytelling makes you actually care about the characters and worry about their fate.
Of course, it’s not perfect. Some decisions and actions taken by characters can feel questionable, leaving you wondering why they happened. Thankfully, these moments don’t derail the flow or pacing of the narrative. One thing the game does especially well is instilling a constant sense of danger. Even though you know it’s unlikely something catastrophic will happen to the main cast, the atmosphere keeps you on edge, and the tension is always present while playing.
The game also offers a wide range of choices, which can lead to premature endings if you’re reckless, or to a well-deserved happy ending — sometimes alongside one (or more) love interests you’ve built relationships with along the way.
Visually, the game presents a variety of environments and settings that keep things engaging. The character modeling might not appeal to everyone, but it’s done really well — the models are realistic to a point, attractive, and enjoyable to watch. Expressions and emotions are especially well-crafted, adding weight to the story and helping you connect with the cast. Combined with the diverse, well-animated intimate scenes, the visuals elevate the overall experience and make it more immersive.
No game is perfect, and Now & Then is no exception. But in my opinion, this one comes surprisingly close to that impossible standard of perfection.
Based on everything:
- Story → Strong emotional core with well-done flashbacks and pacing. Some decisions and character actions feel odd, but they don’t break the flow. 8.8/10
- Player Choices → Plenty of decisions that shape endings, relationships, and survival. Some paths are stronger than others, but overall they feel meaningful. 8.5/10
- Art Style → The models might not appeal to everyone, but they’re attractive and expressive, which really adds to immersion. Backgrounds and scenarios are varied and polished. 8.3/10
- Sex Scenes → Well-crafted, diverse, and supported by good animations. Not flawless, but they fit the story and elevate the experience. 8.5/10