Others NTR Chat: My Girlfriend's Travel [v0.15] [KusoBin]

4.10 star(s) 16 Votes

Rancioman

Newbie
Jun 17, 2017
64
221
277
This author is slowly becoming a liar. The first time was when he said he was going to change the game engine from Godot to Unity... then he went a month without updating the game, which then came out and, surprisingly, was still using the Godot engine.
After that, he delayed the release of updates for his game, "My Girlfriend's Travel," because he was going to update his two current games simultaneously and every 15 days another period without updating either of his two games.
Then he released two updates for "My Girlfriend's travel" at the same time and nothing for his second game "College Issues". When the author was asked on Discord when he was going to update the "College Issues", he said he would do it before the end of the month... that never happened. Historically, he claims to update the game on Mondays when in reality he updates it on Tuesdays around 6 a.m. (Western Time), when it's no longer Monday anywhere in the world. I don't understand why you're developing two games at the same time when you can't even handle developing one.
We all saw the resulting disaster with your game "Marital Problems," poorly developed and abruptly ended.
Nobody's pressuring you, my friend, take your time, but when someone asks you, don't lie.
Setting a deadline creates expectations, and if you don't meet them, it damages your business.
Only time will tell what will happen with your games in the future. But if you continue down this path, nothing good can be expected.
 
Last edited:

Kaiki-tan

Member
Nov 3, 2022
155
342
173
This author is slowly becoming a liar. The first time was when he said he was going to change the game engine from Godot to Unity... then he went a month without updating the game, which then came out and, surprisingly, was still using the Godot engine.
After that, he delayed the release of updates for his game, "My Girlfriend's Travel," because he was going to update his two current games simultaneously and every 15 days another period without updating either of his two games.
Then he released two updates for "My Girlfriend's travel" at the same time and nothing for his second game "College Issues". When the author was asked on Discord when he was going to update the "College Issues", he said he would do it before the end of the month... that never happened. Historically, he claims to update the game on Mondays when in reality he updates it on Tuesdays around 6 a.m. (Western Time), when it's no longer Monday anywhere in the world. I don't understand why you're developing two games at the same time when you can't even handle developing one.
We all saw the resulting disaster with your game "Marital Problems," poorly developed and abruptly ended.
Nobody's pressuring you, my friend, take your time, but when someone asks you, don't lie.
Setting a deadline creates expectations, and if you don't meet them, it damages your business.
Only time will tell what will happen with your games in the future. But if you continue down this path, nothing good can be expected.
This 100%. I never understood why indie devs take on multiple projects to begin with. If your main project is nearly finished and you start another to carry on the momentum after the former is complete, that's completely logical and more power to you. However, having two or more projects who feel a long way off running at the same time is like having a golden goose and then you stop feeding it to feed the smaller chicks, then vice versa again without enough food to go around (time/resources). You end up either crippling one, or ruining both projects. I've seen it happen too often with smaller devs...
I really hope the lad doesn't take these complaints negatively, because despite personally not usually liking these format of ero-games, I genuinely really like this game, so it'll be very upsetting to see it get buried in delays or ended pre-maturely :confused:.
 
4.10 star(s) 16 Votes