RPGM NTR Classroom Sabotage Relaunch [v0.1d] [Brax428]

2.90 star(s) 11 Votes

In the new update, what problem is most frequent?

  • Game crash

    Votes: 185 74.6%
  • Frozen screen

    Votes: 63 25.4%

  • Total voters
    248
  • Poll closed .

NiktoAzure

Member
Jul 18, 2020
356
480
Bugs in the forest when Danna is in trouble.
1. If you go to save Dana at night, then play as Oliver. When fighting animals, it may happen that we pester Dana) Although she is not there)
2. The bug is apparently caused like this.
If we find out at 10 o'clock that Dana is in trouble and immediately switch to night through the phone, and look through the bird... then she is still running away from the rapist)
After which we go to save her through Oliver, then
hitkli.png
It's funny how it works
 
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colombianhoes

Member
Oct 24, 2024
157
181
Great game once you know what to do, im trying to reach 100% village trust, but i gotta exit it to find goblins and wolves but idk how
 

NiktoAzure

Member
Jul 18, 2020
356
480
There are also some shortcomings. Most likely they just didn't have time to do it. But just in case.
When Oliver's day ends, he returns to Black's bedroom, not to his tent.
 
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Fidel5

New Member
Jul 4, 2018
4
2
Can you help me?
When I get Dana drunk while working, what do I do so that innkeeper doesn't bother me?
Do you know why I can't enter the ruin even after getting the pass?
Sorry I'm not an English speaker (google translate)
 
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Dumshane

Member
Game Developer
May 12, 2017
144
371
Can you help me?
When I get Dana drunk while working, what do I do so that innkeeper doesn't bother me?
Do you know why I can't enter the ruin even after getting the pass?
Sorry I'm not an English speaker (google translate)
You need a stink bomb that you can buy in the store and then talk to the NPC at the bar, after that go to the back of the Tavern and you can avoid the event :)
 

Fidel5

New Member
Jul 4, 2018
4
2
You need a stink bomb that you can buy in the store and then talk to the NPC at the bar, after that go to the back of the Tavern and you can avoid the event :)
Sorry if I didn't explain myself well, what happens is that the innkeeper doesn't let anything happen.
I don't want to avoid it, I want it to happen first.
Sorry I'm not an English speaker (google translate)
 
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NiktoAzure

Member
Jul 18, 2020
356
480
Okay, now most likely serious bugs have already appeared.
Now we are doing things in the city, where Dan has a task - to get 100% reputation from the residents.
So some tasks require returning to the base, there to get ears and slimes. But I can't return to the base, well, no way.
The second bug, if you go as Dana to the beggars' district, some people there have a task where in the end Dana is raped. After we switch to Oliver, logically we should save Dana, but no way, that's it. You can't switch to Dana, that's it, stuck.
 

JohnSchuler

Newbie
Jun 13, 2021
55
60
Okay, now most likely serious bugs have already appeared.
Now we are doing things in the city, where Dan has a task - to get 100% reputation from the residents.
So some tasks require returning to the base, there to get ears and slimes. But I can't return to the base, well, no way.
Before you go to the village, the game tells you that you won't be able to come back for at least a week (I think you only have to skip a day or two, but still), so you can just sleep at the inn a few times until it tells you the portal is open again.

The second bug, if you go as Dana to the beggars' district, some people there have a task where in the end Dana is raped. After we switch to Oliver, logically we should save Dana, but no way, that's it. You can't switch to Dana, that's it, stuck.
No, just because you think it should be that way, doesn't make it logical. It's not "logical" what this what should happen, cause even if we think "logically", Oliver just wouldn't know what something is happening :unsure:(probably seducing someone at this time :Kappa:, logically). And it switches you... because Dana is unavailable for the rest of the day. :sneaky:

And to add to this. I don't know for sure, but since those guys in the slums (and the one at the bar) are not listed in the quest log, i believe they are not mandatory for this 100% :unsure:, so you can avoid them and just do quests if you want to avoid that part
 

NiktoAzure

Member
Jul 18, 2020
356
480
Before you go to the village, the game tells you that you won't be able to come back for at least a week
Yes, I know, it's just that the game kind of immediately gave a task where you have to do this or that, find an object and that's it, then think for yourself. And that's where the confusion comes from.
I also thought that I needed to go to the hotel and sleep, but I went in, nothing happened, I clicked everywhere and nothing.
And who knew that you first need to skip time so that night comes and go to the hotel, and click on the door. Then you will finally go to sleep.
Now the process has finally started.

But for now my advice to the author is to probably make an introduction on the first day so that players understand what and where, and then start the quests on the second day. Otherwise it will be like me - when, where, what? :HideThePain:
 

Dumshane

Member
Game Developer
May 12, 2017
144
371
Yes, I know, it's just that the game kind of immediately gave a task where you have to do this or that, find an object and that's it, then think for yourself. And that's where the confusion comes from.
I also thought that I needed to go to the hotel and sleep, but I went in, nothing happened, I clicked everywhere and nothing.
And who knew that you first need to skip time so that night comes and go to the hotel, and click on the door. Then you will finally go to sleep.
Now the process has finally started.

But for now my advice to the author is to probably make an introduction on the first day so that players understand what and where, and then start the quests on the second day. Otherwise it will be like me - when, where, what? :HideThePain:
You're right, we're working on the tutorial for the enemy base, on the other hand, the vagabond missions are indeed completely optional, but I think it's better to add a warning beforehand.
As for the return to the allied base, we changed that already since v0.2 (already available on our official networks), we consider it is too time consuming to make a whole week pass now the portal appears every two days in v0.2 onwards :)
 
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JohnSchuler

Newbie
Jun 13, 2021
55
60
But for now my advice to the author is to probably make an introduction on the first day so that players understand what and where, and then start the quests on the second day. Otherwise it will be like me - when, where, what? :HideThePain:
Well yeah, that's pretty valid. They tell you how to skip time, but not how to "end the day properly" by sleeping in the inn.
But, we now have some more introduction in the game for some mechanic, so for sure it will be in the future (or at least added in quest description briefly):lepew:

As for the return to the allied base, we changed that already since v0.2 (already available on our official networks), we consider it is too time consuming to make a whole week pass now the portal appears every two days in v0.2 onwards :)
Waaaait, but even in this version you don't need to wait a week, it opens up after one sleep at the inn... (then closes, but opens up again in 2 days...) I thought it was intentional to save time and one week was kinda "game moment, but you don't need to do that" :WaitWhat:
 
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NiktoAzure

Member
Jul 18, 2020
356
480
Yes, at least some details are needed, because they told me about skipping time and switching characters, but they didn't tell me how to skip a day correctly. As a result, I skipped a day by skipping time. :HideThePain:

There is a problem here, the tasks are hanging, although I have already completed them.

hitkli.png
 
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2.90 star(s) 11 Votes